-------------------------------------------------------------------------
Protracker V2.2 Release A - (C) 1992 Mushroom Studios / Noxious 22/6-1992
-------------------------------------------------------------------------

Protracker is a Public Domain program, and may may be copied freely and
included in any PD library. You may not charge anything for the program
other than the cost of the disk and the PD-service.

*** This is an printable version of the PT.help file ***

    Written by:  Peter "CRAYON" Hanning
 Layout & Help:  Anders "Dolphin" Ramsay

 Thanks must go to the following for contributing with suggestions and
 bug-reports: Gahn, Reverend D, Dolphin, all members of Noxious.
 Devistator/EOC1999     Spirou/Visual Design    Sun/Dreamdealers
 The Green Lark/Aliens  Matrix/LSD (Thanks for the source!)
 Deltabar Dilonardo     Toni Maenpaa            Markus Jentsch
 Alex Kunz              Tritoon/AlphaFlight


 Hi there!

 Here comes PT2.2A, a new version of Protracker, the best tracker around!

 There has been several new changes this time to enhance Protracker even
 more! Read more about it in the Readme!.txt file.
 Don't hesitate to contact us if you can't get it working, if there's some-
 thing you can't figure out or if you find any bugs.

 Some technical info:

   Sourcecode: 440k / 25000 lines
 Main Program: 200k
     GFX data: 80k (packed)
     Worktime: 954541497 hours
     ASM time: about 30 seconds

 Something you'd like in the next version of Protracker? Have you found
 any bugs?

          Anyway, write to:

          Mushroom Studios/Noxious
          Vinterstigen 12
          14440 Ronninge
          Sweden

         (No games, please!)

 Mushroom Studios are (a subgroup of NOXIOUS):

 Peter "CRAYON" Hanning         (Coder,Musician)
 Anders "DOLPHIN" Ramsay        (Musician,Organizer)



                MAINSCREEN
                ----------
 ## PLAY ##
 Will play the song from the current position in the song. The pointer
 turns yellow, just to show you what's going on.

 ## PATTERN ##
 Will play the current pattern which is shown at the bottom of the screen.
 The pointer turns yellow here as well. Holding down the right button while
 pressing play,pattern or record will play from the current patternposition.

 ## EDIT ##
 Will put you in edit mode. The pointer turns blue, and you can enter notes
 and numbers from the keyboard. Use the arrowkeys to move up/down and
 left/right in the pattern. Entering a note or a number will cause the
 pattern to jump one or more slots down.

 ## RECORD ##
 Will put you in edit mode, but also play the current pattern or song.
 You can select this in the Edit Options menu. While the pattern or
 song is playing, you can type in notes and numbers from the keyboard,
 and they will appear in the pattern as it scrolls. The notes and numbers
 will also be quantized to the nearest slot, so that keeping a steady rhythm
 is no problem. The pointer will turn blue here as well as in the the normal
 edit mode.

 ## STOP ##
 Will stop playing of songs and patterns, recording, and will turn edit
 mode off.

 ## CLEAR ##
 Will first ask you what you want to clear. You can clear either all,
 song or samples.

 ## EDIT OP. ##
 Will exchange the Spectrum Analyzer with the Edit Menu(s). Pressing more
 than one time will browse through the edit op. screens.

 ## DISK OP. ##
 Will go to the File Requester.

 ## PLST ##
 Will go to the PLST screen.

 ## PSET-ED ##
 Will go to the preset editor.

 ## SETUP ##
 Will go to the Setup Screen.

 ## SAMPLER ##
 Will go to the Sampler screen.

 ## 1, 2, 3 and 4 ##
 Represent the audiochannels of your amiga. When lit, that channel is on.
 When not lit, the channel is muted and and the notes in that track will
 not be played.Holding the right mousebutton will solo the desired channel.

 ## TEMPO ##
 The tempo gadget on the status bar is for setting the CIA speed, if CIA
 timing is used. The gadget will be updated every time you set the speed
 using the F command (if CIA that is).

 ## I(NSERT) ##
 Insert a position into your song.

 ## D(ELETE) ##
 Delete a position from your song.

 ## POS ##
 Defines your position in the song-table.Pressing this will put you in the
 Position-Editor.

 ## PATTERN ##
 Defines which pattern will be played at a specific position.

 ## LENGTH ## (SONG)
 Defines the length of the song.

 ## FINETUNE ##
 Tune your untuned samples to match the others.

     0 436.4 hz    -1 432.1 hz
     1 439.0 hz    -2 429.6 hz
     2 441.6 hz    -3 426.3 hz
     3 445.1 hz    -4 423.1 hz
     4 447.8 hz    -5 419.9 hz
     5 451.5 hz    -6 416.7 hz
     6 455.2 hz    -7 414.4 hz
     7 457.0 hz    -8 412.0 hz

 ## SAMPLE ##
 Choose sample. You can use up to 31, or hex $1F samples in a song.
 Pressing both mousebuttons at the same time will set the samplenumber
 to zero. You can then record the pattern with sample 0 to prevent
 Protracker from setting the volume each time you play a new note.

 ## LENGTH ## (SAMPLE)
 The Length gadgets are simply used for setting the length of the sample.
 A sample can be up to 64k, or $fffe long. You can add workspace behind
 the sample by increasing the length and letting go of the button. PT will
 ask if you are sure, and if you are, allocate more memory for the sample.

 ## VOLUME ##
 Use this to set the volume the current sample will be played with.

 ## REPEAT ##
 Here you set the start of the sampleloop.

 ## REPLEN ##
 Here you set the length of the sampleloop.

 ## PATTERNNUMBER GADGET ##
 To the middle left of the screen is a box with a number in it. The number
 is the current pattern number. Click on it to type in a new number. When
 in type-in mode, use return, ESC or right mousebutton to exit. This should
 also work on most other such gadgets.

 ## A(BOUT) ##
 This one you'll have to experience for yourself.

 ## LOAD ## (sample)
 Will simply try to load the current samplename. Use this when you've
 fucked up in the sample editor, and have destroyed a sample.

 Pressing both the left and right button on the arrow-gadgets will speed
 them up a bit.
 All numbergadgets except Finetune&Sample allows you to click in the
 gadget and type in the desired value.Holding the right mousebutton while
 pressing them will zero the value.

 The main screen has some indicators on the left side of the song- and
 samplename textgadgets.The indicators are as follows:
 M S M 0-9 (Metronome ON, Split keyboard ON, Multi keyboard ON, Editskip)
 I 0-9     (AutoInsert ON, AutoInsert Macro)



                DISK OP.1
                ---------

 ## PATH ##
 The paths for songs, modules, samples, tracks and patterns can now be
 changed, and they can be up to 31 characters long. To change path, click
 on load song/module/sample/track/pattern or use the arrow indicating
 what path you're at.

 ## FREE (DISKSPACE) ##
 Free diskspace can be shown in hex or decimal. Select this on the setup
 screen. Click on "free" to get free diskspace without re-reading the dir.

 ## FORMAT DISK�##
 Will format a disk in df0: (Hopefully bug-free)

 ## RENAME FILE ##
 Will dir the current directory. Select a filename, and you will be able
 to edit the name.

 ## DELETE FILE ##
 Will dir the current directory. Select a file, and it will be deleted
 from the disk.

 ## PACK ##
 When on, Protracker will pack songs before saving.
 Modules will be PowerPacked and .pp will be added to the filename.

 ## LOAD SONG ##
 Will dir the songs path. Select a song, and it will be loaded and
 decrunched if crunched.

 ## SAVE SONG ##
 Will pack the song if pack is on, then save it to the current songs
 path. Remember to enter a name for your song, otherwise PT will not save!

 ## LOAD MODULE ##
 Will dir the modules path. Select a module, and it will be loaded.
 Powerpacked modules will be decrunched.

 ## SAVE MODULE ##
 Will crunch(Powerpacker) the module if pack is on,then save it to the
 current modules path. Modules can be saved without a name, since they
 always begin with "Mod.".Holding the right button will save as an
 executable file in the current directory.

 ## LOAD SAMPLE ##
 Will dir the sample path. Select a sample, and it will be loaded to the
 current sample. IFF headers will be chopped off and loops loaded, if any.
 Powerpacked samples will be loaded and decrunched.

 ## SAVE SAMPLE ##
 Will save the current sample as RAW, IFF or PAK(Powerpacked). Select
 this in the "Save" gadget to the right of "Load Sample". IFF loops will
 be saved too(Not with PAK in this version).

 ## DIR-BROWSE BUTTON ##
 By pressing this button you can browse through various preset paths, so
 that you won't have to enter them over and over again.Holding right
 mousebutton will show all paths in the file-list window.

 ## PATH INDICATOR ##
 Click to change paths without reading dir.

 ## 2 ##
 Goto Disk Op.2

 ## T(OP) ##
 Will put you at the top of the file-list.Holding the right mousebutton
 will put you at the previous character in the file-list.Try it out!

 ## B(OTTOM) ##
 Will put you at the bottom of the file-list.Holding the right mousebutton
 will put you at the next character in the file-list.

 Holding shift while pressing a key will put you in the list at the
 corresponding position.


                DISK OP.2
                ---------
 Disk op.2 has alot in common with disk op.1 but with a few additional
 features.

 ## LOAD TRACK ##
 Will dir the track path. Select a track, and it will be loaded to the
 cursor position or to the trackbuffer, depending on the MODE choice.

 ## SAVE TRACK ##
 Will save the track from the cursor position or from the trackbuffer.

 ## LOAD PATTERN ##
 Will dir the pattern path. Select a pattern, and it will be loaded to
 the cursor position or to the patternbuffer.

 ## SAVE PATTERN ##
 Will save the pattern from the cursor position or from the patternbuffer.

 ## MODE ##
 Determines if the track/pattern will load/save to/from the buffer or
 the cursor position.

 ## 1 ##
 Goto Disk Op.1


 AutoDir - If you set the autodir toggle on the setup screen
           to on, Protracker will automatically dir the current
           path when you enter the disk op. screen and after you've
           saved/renamed/deleted something.

 AutoExit - When this toggle is on Protracker will exit from
            disk op. when loading a song/module/track or pattern.



                PLST
                ----
 The PLST is fairly simple to use. Listed here are all the samples in
 your Presetlist and their lengths. Just click on a name, and Protracker
 will ask for a disk called ST-01 through to ST-FF. Insert it, and the
 chosen sample will be loaded to the current sample displayed at the
 left of the screen. Use the up/down arrow keys to move up and down in the
 PresetList. If you press shift or the right mousebutton, the PLST will
 move 10 presets at a time.

 At the top the PLST shows the total number of samples from the selected
 sounddisks. There are a few PLST gadgets:

 ## CLEAR ##
 Will clear all the sounddisk names you have entered, and display the whole
 PresetList.

 ## MOUNTL(IST) ##
 Will search your drives for disks called ST-**, and put the names into
 the ST-__ gadgets. ST-00 will not be mounted.

 ## ST-__ ##
 There are three ST-__ gadgets where you can enter the numbers of the
 sounddisks you want to display in the PLST. Only the presets from the
 selected sounddisks will be shown. If you clear all gadgets (by pressing
 return or right mousebutton), or press "Clear", the PLST will revert
 to show all presets.

 ## T(OP) ##
 Will put you at the top of the preset-list.Holding the right mousebutton
 will put you at the previous character in the preset-list.

 ## B(OTTOM) ##
 Will put you at the bottom of the preset-list.Holding the right mousebutton
 will put you at the next character in the preset-list.

 ## EXIT ##
 There are 2 exitgadgets in this version. I didn't know what to change the
 other exitgadget to.

 Holding shift while pressing a key will put you in the list at the
 corresponding position.


                PRESET ED
                ---------
 The preset editor is used for sorting and catalogueing your samples. All
 samples for use with Protracker should be on disks called "ST-01" to
 "ST-FF". When adding a disk to the presetlist, only these disks are
 recognized.

 Harddisk owners may want to add a directory. e.g. You've got a directory
 called "Supersamples", and you want to use the samples on PT... Simple.
 Assign "Supersamples" to ST-13 or whatever. In the box with "Disk:"
 and ST-__ in it, enter ST-13. Now enter "DHX:supersamples" in the
 path box and press "add path".

 The path will be added as ST-13 in your presetlist, so everytime you need
 a sample from ST-13, it will be loaded from "Supersamples" instead. Simple?

 Editing
 --------
 To edit a preset, simply click on it. Use the arrowkeys to move left/right.
 When moving up and down in the presetlist, use shift or the right mouse-
 button to speed it up a bit.

 ## ADD PATH ##
 Will add the current path to the presetlist. infofiles will not be added.
 Samplenames can only be 15 chars long.

 ## INSERT PRESET ##
 Will create a new preset. Enter the data for the sample, and it will be
 added to the presetlist.

 ## DELETE PRESET ##
 Will delete the wanted preset from the presetlist.

 ## DELETE DISK ##
 Will delete the disknumber set in the "Disk:" box.

 ## PATH ##
 This is where you enter the path to be added from. It can be up to 31
 characters long.

 ## DISK ##
 This is the disk (or HD-dir) that's being added from (or deleted).

 ## PRESETS ##
 This is the current number of presets in the presetlist.

 ## CLEAR PLST ##
 Will clear all the presets.

 ## LOAD PLST ##
 Will load the presetlist from a file called "PLST". This file should be
 placed in the PTdir (See setup2).

 ## SAVE PLST ###
 Will save the presetlist as a file called "PLST" to the current PTdir.

 ## PRINT PLST ##
 Will print the presetlist to the current print path, shown on the
 setup-screen.

 ## PLST ##
 Will go to the PLST-screen!

 ## T(OP) ##
 Will put you at the top of the preset-list.Holding the right mousebutton
 will put you at the previous character in the preset-list.

 ## B(OTTOM) ##
 Will put you at the bottom of the preset-list.Holding the right mousebutton
 will put you at the next character in the preset-list.

 Holding shift while pressing a key will put you in the list at the
 corresponding position.


                SAMPLER
                -------
 Editing
 -------
 When editing a sample, use the mouse to set the cursorline and to mark
 ranges.

 ## WAVEFORM ##
 Will play the full sample with loops.

 ## DISPLAY ##
 Will play the part of the sample being shown on screen.

 ## RANGE ##
 Will play the marked range.

 ## STOP ##
 Will stop all playing of samples.

 ## SHOW RANGE ##
 Will magnify the current range and display it.

 ## SHOW ALL ##
 Will display the whole sample.

 ## BEG ##
 Will put the cursorline at the beginning of the sample.

 ## END ##
 Will put the cursorline at the end of the sample.

 ## SWAP BUFF(ER) ##
 The swap the current sample with the copy-buffer.

 ## ZOOM OUT ##
 Will show double the range you are displaying.

 ## RANGE ALL ##
 Will range the part of the sample being displayed on screen.

 ## CUT ##
 Will cut away the part of the sample that's marked.

 ## COPY ##
 Will copy the marked range to the copy-buffer.

 ## PASTE ##
 Will paste the copy-buffer into the current sample.


 The volume box
 --------------
 Set the "FROM" and "TO" volume percentages by using the sliders,
 or just type in any number you please (from 0 to 200) in the
 percentage boxes to the right.

 ## NORMALIZE ##
 Will find the highest volume settings possible (without clipping).

 ## CANCEL�##
 Will exit the volume box.

 ## \ ##
 Will set the percentages 100%-0%

 ## / ##
 Will set the percentages 0%-100%

 ## - ##
 Will set the percentages 100%-100%

 ## RAMP ##
 Will ramp (calculate) the volume!

 ## TUNETONE ##
 Will create a sinus sound, which you can tune your samples after.
 See setup 2 help for details.

 ## SAMPLE ##
 Will first enter the monitor screen. Now click right button to sample,
 left to exit. The pointer will be green when there is diskactivity.

 ## NOTE ##
 This is the note to sample on. Range is C-1 to B-3.

 ## RESAMPLE ##
 Here's a step-by-step explanation:

 1. Turn on the tuning tone.
 2. Use the keyboard to find what note it is. Use finetune if needed.
 3. Enter the note in the "Note:" box to the right.
 4. Press resample!

 ## NOTE ##
 This is what note to resample to.

 ## DISP(LAY) ##
 This is the length of the part of the sample being shown on screen.

 ## LOOP ON/OFF ##
 This is for turning loops on/off without having to fiddle with the
 repeat and replen gadgets.

 ## EXIT ##
 Exits the sampler screen.



                SETUP 1
                -------
 The setup screens were provided so that PT users could set up their own
 personal environment. We hope we have satisfied most of you. You've got 8
 on/off toggles, a split keyboard editor, a color palette and lots
 more. Choose what you want, and use "Save Config" to save your environ-
 ment. On the next screen is a list of what will be saved in the config
 file.

 This will be saved in the config file:
 --------------------------------------
 Songs/Modules/Samples/Tracks/Patterns and Print paths, Colors, Keyrepeat
 Song/Module/Sample/Track/Pattern Savemode, The 24 On/Off toggles, Split
 Keyboard data, Keyrepeat, Accidental, The eight external dos commands, 
 Max PLST entries, Multikey channeltable, Effectmacros, CIA/VB timing
 Tempo&Speed, DMA wait and Tunetone+Volume.

 You can have up to 256 different config files. They will be saved
 as "PT.config-00", "PT.config-01" and so on. Set the confignumber
 in the "cnfig" box.

 ## LOAD CONFIG ##
 Will load the selected config file.

 ## SAVE CONFIG ##
 Will save the selected config file.

 ## RESET ALL ##
 Will set the original PT defaults and colors.

 ## MULTI ##
 This table is used with the multi keyboard option. The four numbers repre-
 sent what channel each channel will jump to next. 1-2, 2-3, 3-4 and so on.

 ## THE DOT ##
 The gadget with a dot and a textline can be used to execute dos commands.
 Each of the 8 commands can be up to 31 letters long. Pressing the dot will
 browse through the commands. Holding the right button and pressing it will
 execute the command. Note that PT needs the command "run" to execute the
 other commands. This is because of commodore's stupid programming of the
 dos library function "execute". Type "endcli" to go back to Protracker.

 ## THE COLOR PALETTE ##
 The color palette is simple to use. Just select a color, and use the R,
 G and B sliders to set the color.

 ## UNDO ##
 Will put back the latest change.

 ## CANCEL ##
 Will set the config colors.

 ## DEF(AULT) ##
 Will set the original ST colors.

 ## SPLIT ##
 You can set 4 splits on the keyboard, each with it's own sample, splitpoint
 and transpose. Just type in a sample number and select the key to split
 at by pressing the appropriate one.
 The transpose note for each split is the first note in that split-range.
 Notes below the first split will be played with the current sample.
 Split is great for recording drums, or for playing untuned samples in tune
 (use together with finetune).

 ## CLEAR ##
 Will clear the splits.

 ## KEYREP(EAT) ##
 The first number is the keyrepeat delay, and the second is the speed.

 ## ACCIDENTAL ##
 Simple enough, accidental allows you to select sharp (#) or flat (­) notes.
 This will not be saved with the song!

 ## PRINT SONG ##
 Will print the song to the path shown below the "Print Song" gadget.
 The print path can be 31 chars long.

 ## SPLIT ON/OFF ##
 Toggles between normal and split keyboard.

 ## FILTER ON/OFF ##
 Toggles the audiofilter / PowerLED.
 (Not available on all Amigas)

 ## TRANS(POSE)DEL(ETE) ON/OFF ##
 When on, notes transposed out of range will be deleted.

 ## SHOWDEC(IMAL) ##
 When on, Freemem, Tunemem, and filelengths will be shown in decimal.

 ## AUTODIR ON/OFF ##
 When on, Protracker dirs the current directory path automatically.

 ## AUTOEXIT ON/OFF ##
 When on, Protracker will automatically exit from the file requester when
 loading a song,module,track or pattern.

 ## MOD. ONLY ON/OFF ##
 When on, Protracker will only show modules beginning with "mod.".

 ## MIDI ON/OFF ##
 Enables midi input (see midi help).

 ## 2 ##
 Will enter SETUP 2.



                SETUP 2
                -------

 ## TIMING ##
 We included this so that American  users also could enjoy Protracker,
 and wouldn't have to use sonix or any other terrible music program...

 You can choose between CIA or Vblank timing. Vblank is the timing-method
 soundtrackers have been using since the dawn of time, while CIA is a much
 better and accurate timing with the tempo measured in beats per minute.
 Using Vblank on NTSC amigas will cause the song to play 20% faster.
 With CIA, there's no difference.

 ## TEMPO ##
 This is where you set your default CIA timing tempo. Range: 32-255.

 ## SPEED ##
 This is where you set your default Vblank timing speed. Range: 01-FF.

 ## COPPER EDITOR ##
 The copper editor is for altering the colors of the VU-meters and the
 spectrum analyzer to your own liking. Select a color by clicking somewhere
 within the coppered stripe. Now use the R, G and B sliders to
 alter the color.

 ## SPREAD ##
 Will create an even gradient between the current color and the one you
 click on next.

 ## ARROWS ##
 Will rotate the whole copper stripe in the Y-axis (up/down).

 ## UNDO, CANCEL and DEF(AULT) ##
 Will work just like in the palette in SETUP 1.

 ## MODS ##
 This is where you set your default modules path.

 ## SONGS ##
 This is where you set your default songs path.

 ## SAMPL(ES) ##
 This is where you set your default sample path.

 ## PTDIR ##
 This is the path for the helpfile, the PLST and the PT configfile(s).

 ## MAX PLST ##
 This is the maximum number of presets in your presetlist.

 ## DMA WAIT ##
 Use this on fast amigas to slow down the DMA enough to not miss any notes.
 If you set a too low value, you will miss some of the low notes!
 If you set a too high value, everything will be slowed down.
 300 or a little less is ok on a normal A500 7.09 MHz (PAL).
 900 (approx.) is ok on an A3000 running at 25Mhz.

 ## TUNING TONE ##
 The tuning tone is for use with the sample editor. The note is what note
 to play the tuning tone at, and the number is the volume.

 ## COUNT IN ##
 doesn't work yet...Sorry!

 ## <- DEFAULT ##
 Will put back the default for everything in the middle column.

 ## OVERRIDE ##
 When on, PT will ignore any paths or disknames when loading a song
 or module. All the samples will be loaded from the current sample
 path.

 ## NOSAMPLES ##
 When on, PT won't load the samples when loading a song or module.

 ## BLANKZERO ##
 When on, PT won't show the first zero in the samplenumber.

 ## SHOW DIRS ##
 When on, directories will be shown in Disk Op.

 ## SHOW PUBL(IC) ##
 When on, PT will show all free memory, not just chip-mem.

 ## CUT TO BUFF(ER) ##
 When on, all samples cut in the sample editor will to put in the
 copy-buffer.

 ## LOAD LOOP ##
 When on, PT will load loops from IFF-samples.

 ## SYS(TEM) REQ(UESTS) ##
 allows you to turn the requests on/off.

 ## SALVAGE ##
 Doesn't work yet.

 ## 100 PATTERNS ##
 with this on, you will be able to have 100 patterns.

 ## SAVE ICONS ##
 When on, PT will save an icon together with the module.

 ## LOAD (PATTERN)NAMES ##
 When on, PT will try to load the patternnames with the module.

 ## SAVE (PATTERN)NAMES ##
 When on, PT will save patternnames with the module.

 ## LOAD PLST ##
 When on, PT will load the PLST when it starts.

 ## SCREEN ADJUST ##
 When on, PT will scroll the screen 16 pixels to the left.

 ## SAMPLEPAK ##
 allows you to pack samples as IFF or RAW.

 ## 1 ##
 Will enter SETUP 1.

 You can now have modules with 100 patterns. If you save a module with more
 than 64 patterns then M.K. in the moduleheader will be changed to M!K!


                 MIDI
                 ----
 Midi routines in Protracker 2.2 are still very limited. Midi in should
 work ok, though. To activate midi, you'll have to turn it on on the
 setup1 screen. Use the three upper octaves on your synthesizer to play
 notes. Some keys in the lowest octave can be used to play/stop/record etc.

 We might fix better midi support in later versions of Protracker, but so
 far, this is uncertain... Read the PT.ReadMe! file for more info.



                EDIT OP.
                --------

 The edit op. screens were just a handy way for us to implement all the new
 functions we had thought of. There are three screens, and you can browse
 through them by pressing the edit op.  gadget more than once, or select one
 by clicking on the numbers 1-3.

 To exit edit op., click on the gadget labeled "E" or press ESC.


 Edit op. Screen 1:

 ## TRANSPOSING ##

 What is transposing ?

 Transposing lets you shift the pitch of the notes up or down.
 E.g. Change a C-3 to a C#3.

 In comparison to other trackers, Protracker lets you transpose in just
 about every way you can imagine. You can transpose either the current
 sample or all the samples in a track or pattern.

 To the right of the title bar is a small box with the letter "S" or "A".

 S - Only the current sample will be transposed.
 A - All the samples from $00-$1F will be transposed. V1.1: Now bugfree!

 To toggle between the two, click on the edit op. title bar.

 If the setup toggle "TransDel" is on, all the notes transposed out of range
 (C-1 to B-3) will be deleted. If not, they will not be transposed.


 Edit op. screen 2: (Record)

 ## RECORD ##
 PATT - Record current pattern only.
 SONG - When recording, PT will move through the patterns in the
        song, just like normal play.

 ## QUANTIZE ##
 Will move the notes you record to every n'th slot. Entering 00 will
 turn off the quantizing, and the notes you play will always be
 inserted at the patternposition you are at. Entering 01 will quantize
 the notes the the nearest slot according to the speed. i.e. if you
 play a note after the first half has been played, it will be quantized
 to the slot below. Entering a value like 8 will quantize to every 8th
 note, and so on. Got that?

 ## METRO(NOME) ##
 The first number is the speed of the metronome, and the second is the
 channel to play it on. The Sample used for metronomes is always sample
 $1F. Load your own favourite metronome sample. The metronome will always
 be played at C-3, but you can still change the volume and loop values.
 To turn off the metronome, just set the speed or channel to 00.
 V2.1: The metronome has a master toggle, ALT+M.

 ## KEYS ##
 When MULTI, PT will jump to another channel after you play a note on the
 keyboard. This makes it possible to play two or more notes at the same
 time (very useful with midi). On the setup screen you can choose what
 channel to jump to after playing a note.


 Edit Op. screen 2: (Samples)

 To the right of the title bar is a small box with the letter "T", "P"
 or "S".

 T - Copy & Exchange apply to current track only.
 P - Copy & Exchange will affect the the whole pattern.
 S - Copy & Exchange will apply to the real samples in memory.

 To toggle between the two, click on the edit op. title bar.

 ## DELETE ##
 Will delete all notes with the current sample in current track or whole
 pattern.

 ## KILL ##
 Will kill the current sample. That is, remove it from memory and reset
 all sample settings. It will not be deleted from the track or pattern.
 You can also use the period (.) key on the numeric keyboard to invoke
 this function.

 ## EXCHGE (EXCHANGE) ##
 Will exchange the samplenumber shown in the "FROM" gadget with the sample-
 number in the "TO" gadget and vice versa. "T" or "P" selects track or
 pattern. "S" exchanges the samples.

 ## MOVE ##
 Will move the samplenumber shown in the "FROM" gadget to the sample-
 number in the "TO" gadget.


 Edit Op. screen 3: (Sample Editor)

 To the right of the title bar is a small box with the letter "H" or "C".

 H - Will halve the volume when mixing and echoing to avoid clipping.
 C - Will not halve the volume. The sample may be clipped.

 To toggle between the two, click on the edit op. title bar.

 ## MIX ##
 Will mix one sample with another. PT asks you which two samples to be
 mixed, and where to put the result.

 Holding the right button and pressing mix will mix the current sample with
 itself. You can offset the sample by setting a position in the "pos" gadg.
 If you set "mod" to a non-zero value, the sample will also be modulated.

 ## ECHO ##
 Will create a echo effect on the current sample. Use "pos" to set the
 delay time of the echo. If you want more room to echo in, just turn up
 the length of the sample.

 ## BOOST ##
 Will turn up the treble of the sample. Use this on hi-hats and snares!

 ## FILTER ##
 Will Delta-filter the sample. Use this on noisy basses.

 ## X-FADE ##
 Will crossfade the sample (mix with itself, backwards). Handy for looping
 samples that are hard to loop.

 ## BACKWD (Backwards) ##
 Will turn the sample backwards!

 ## UPSAMPLE ##
 Will remove every second byte of the sample, halving the length and
 shifting the pitch one octave up.

 ## DOWNSAMPLE ##
 Will double every byte of the sample, doubling the length, and shifting
 the pitch one octave down. If you downsample samples longer than $7FFE,
 you will lose the end of them.

 ## POS ##
 This is just an offset in the sample, used for a lot of things.This one
 has a numbergadget as well.Holding the right mousebutton while pressing
 the numbergadget will zero the value.

 ## MOD ##
 This is used for modulation. Press "MOD" to modulate the current sample.
 Holding the right button while pressing the numbergadget will zero the
 value.

 ## CUTBEG(INNING) ##
 Will chop the number of bytes set in the "POS" gadget off the beginning of
 the sample.

 ## FU (Fade Up) ##
 Will fade the volume from 0 to 100%. Use "POS" to select where in the
 sample to fade up to.

 ## FD (Fade Down) ##
 Will fade the volume from 100 to 0%. Use "POS" to select where in the
 sample to fade down from.

 ## VOL ##
 With this you can change the "real" volume of the sample. Just set a
 percentage and press "VOL".VOL has a numbergadget.Holding the right
 button while pressing it will set the value to 100%.

 ## CHORD ##
 Will put you in the Chord-maker.

 Edit Op.3 is now intended to be used with the new sample-editor. If a
 range is marked, some of the functions apply to the range only. If there's
 no range marked, the functions will affect the whole sample. You may also
 set "POS" by clicking on the sample and setting the cursor-line.


                Chord-maker
                -----------

 ## Chord ##
 Will make the chord, using the current sample and the notes chosen, and the
 chord will be put in the current sample or a free sample,depending on your
 choice (see below)

 ## Reset ##
 will reset the notes and the length

 ## Undo ##
 will undo the last change. (apart from multiple arrow up/down)

 ## Length ##
 will set the length to the maximum value, depending on the length of the
 original sample and the notes you choose.This will ofcourse set the ':'
 after the 4 lengthdigits (see below)
 Holding the right mousebutton will set the length to the minimum depending
 on the notes chosen. '.' will be shown after the 4 digits. Mixing with the
 minimum length will make the sample as long as the shortest sample of the 4
 resampled notes.

 ## Major ##
 will set a major chord, depending on the basenote.

 ## Minor ##
 will set a minor chord, depending on the basenote.

 ## Sus-4 ##
 will set a sus-4 chord, depending on the basenote

 ## Length string gadget ##
 will wait for you to enter a new length (not greater than the maxlength.
 If you want a longer sample then add more space after the mix has been done.)
 The ':' after the 4 digits shows that the samplelength is set to its maximum!

 ## Major7 ##
 will set a major7 chord, depending on the basenote.

 ## Minor7 ##
 will set a minor7 chord, depending on the basenote.

 ## Major6 ##
 will set a major6 chord, depending on the basenote.

 ## Minor6 ##
 will set a minor6 chord, depending on the basenote.

 ## 4 notegadgets ##
 The upper one is the basenote.If you press a gadget, PT will wait for you to
 press a note.Holding the right mousebutton will reset the note

 ## 4 Up/Down gadgets ##
 will add/sub 1 halfnote from the current note.Holding right button will
 add/sub 1 octave.You can reset the note by adding past B-3.

 ## The 4 rightmost gadgets ##
 works just like the edit op gadgets. 1,2,3 takes you to the corresponding
 edit option, and E exits

 ## The statusline ##
 pressing the upper line will toggle between New or Old sample:
 If N, then PT will search for an free sample to put the result.
 If O, then PT will put the result on the current sample, overwriting the
 original sample

Note1!
------
This version of PT resets repeat and replen. PT also puts a '!' last in the
samplename to show you that this is a chord sample.The '!' is for you to see
where the destination-sample has gone,it has nothing to do with the program.
You can take the '!' away and rename the sample to ...-major , ...-minor etc
for instance.

Note2!
------
The chosen option on the statusline in edit op. 3 ,H(alve) or C(lip)
will affect the chord resampling and mixing!


                Position-Editor
                ---------------

 Press 'POS' on the mainscreen to get to the Position-Editor.
 All the gadgets should be well known, pressing the big gadget at the
 top will stop the song. Keyboard input works too,Left Alt,Left Amiga,space
 and the cursor up/down arrows.You can use the Position,pattern and length
 gadgets on the main screen, or click in the list to alter the current
 pattern or to enter a name to each pattern if you'd like to.
 The Patternnames will be loaded/saved if you have the corresponding toggles
 ON (load names,save names). The files will have the mod. exchanged to mod!
 just to distuingish them from the real modules. The patternnames will be
 cleared if you choose clear song or clear all.Another way is to click on
 each name you'd like to clear and then press the right mouse button.
 Patternplay works a little different from in the mainscreen.The pattern
 shown on the edit-row(the current position) will be played instead of the
 pattern currently shown in the notedatawindow.

 HEY! The patternnames has no effect on the module, they are just to remind
 the musician of the contents of the patterns, eg. you can name the first
 three patterns to INTRO just to remind yourself that those three patterns
 are the intro to your tune!


                EFFECT COMMANDS
                ---------------

 Effect commands on Protracker should
 be compatible with all other trackers.

 0 - None/Arpeggio      8 - * NOT USED *
 1 - Portamento Up      9 - SampleOffset
 2 - Portamento Down    A - VolumeSlide
 3 - TonePortamento     B - PositionJump
 4 - Vibrato            C - Set Volume
 5 - ToneP + VolSlide   D - PatternBreak
 6 - Vibra + VolSlide   E - Misc. Cmds
 7 - Tremolo            F - Set Speed

                E - COMMANDS
                ------------

 The E command has been altered to contain more commands than one.

 E0- Filter On/Off      E8- * NOT USED *
 E1- Fineslide Up       E9- Retrig Note
 E2- Fineslide Down     EA- FineVol Up
 E3- Glissando Control  EB- FineVol Down
 E4- Vibrato Control    EC- NoteCut
 E5- Set Finetune       ED- NoteDelay
 E6- Patternloop        EE- PatternDelay
 E7- Tremolo Control    EF- Invert Loop



 Cmd 0. Arpeggio [Range:$0-$F/$0-$F]
 -----------------------------------
 Usage: $0 + 1st halfnote add
           + 2nd halfnote add

 Arpeggio is used to simulate chords. This is done by rapidly changing the
 pitch between 3(or 2) different notes. It sounds very noisy and grainy on
 most samples, but ok on monotone ones.

 Example: C-300047  C-major chord: (C+E+G  or C+4+7 halfnotes)

          C-300037  C-minor chord: (C+D#+G or C+3+7 halfnotes)



 Cmd 1. Portamento up [Speed:$00-$FF]
 ------------------------------------
 Usage: $1 + portamento speed

 Portamento up will simply slide the sample pitch up. You can NOT slide
 higher than B-3! (Period 113)

 Example: C-300103  1 is the command, 3 is the portamentospeed.

 NOTE: The portamento will be called as many times as the speed of the song.
 This means that you'll sometimes have trouble sliding accuratly. If you
 change the speed without changing the sliderates, it will sound bad...



 Cmd 2. Portamento down [Speed:$00-FF]
 -------------------------------------
 Usage: $2 + portamento speed

 Just like command 1, except that this one slides the pitch down instead.
 (Adds to the period).

 You can NOT slide lower than C-1! (Period 856)

 Example: C-300203  2 is the command, 3 is the portamentospeed.



 Cmd 3. Tone-portamento [Speed:$00-$FF]
 --------------------------------------
 Usage: Dest-note + $3 + slidespeed

 This command will automatically slide from the old note to the new.
 You don't have to worry about which direction to slide, you need only set
 the slide speed. To keep on sliding, just select the command $3 + 00.

 Example: A-200000  First play a note.
          C-300305  C-3 is the note to slide to, 3 the command,
                    and 5 the speed.



 Cmd 4. Vibrato [Rate:$0-$F,Dpth:$0-$F]
 --------------------------------------
 Usage: $4 + vibratorate + vibratodepth

 Example: C-300481  4 is the command, 8 is the speed of the vibrato,
                    and 1 is the depth of the vibrato.

 To keep on vibrating, just select the command $4 + 00. To change the
 vibrato, you can alter the rate, depth or both. Use command E4- to
 change the vibrato-waveform.



 Cmd 5. ToneP + Volsl [Spd:$0-$F/$0-$F]
 --------------------------------------
 Usage: $5 + upspeed + downspeed

 This command will continue the current toneportamento and slide the volume
 at the same time. Compatible with Noisetracker 2.0.

 Example: C-300503  3 is the speed to turn the volume down.

          C-300540  4 is the speed to slide it up.



 Cmd 6. Vibra + Volsl [Spd:$0-$F/$0-$F]
 --------------------------------------
 Usage: $6 + upspeed + downspeed

 This command will continue the current vibrato and slide the volume at the
 same time. Compatible with Noisetracker 2.0.

 Example: C-300605  5 is the speed to turn the volume down.

          C-300640  4 is the speed to slide it up.



 Cmd 7. Tremolo [Rate:$0-$F,Dpth:$0-$F]
 --------------------------------------
 Usage: $7 + tremolorate + tremolodepth

 Tremolo vibrates the volume.

 Example: C-300794  7 is the command, 9 is the speed of the tremolo,
                    and 4 is the depth of the tremolo.

 To keep on tremoling, just select the command $7 + 00. To change the
 tremolo, you can alter the rate, depth or both. Use command E7- to
 change the tremolo-waveform.



 Cmd 9. Set SampleOffset [Offs:$00-$FF]
 --------------------------------------
 Usage: $9 + Sampleoffset

 This command will play from a chosen position in the sample, and not from
 the beginning. The two numbers equal the two first numbers in the length
 of the sample. Handy for speech samples.

 Example: C-300923  Play sample from offset $2300.



 Cmd A. Volumeslide [Speed:$0-$F/$0-$F]
 --------------------------------------
 Usage: $A + upspeed + downspeed

 Example: C-300A05  5 is the speed to turn the volume down.

          C-300A40  4 is the speed to slide it up.

 NOTE: The slide will be called as many times as the speed of the song.
 The slower the song, the more the volume will be changed on each note.



 Cmd B. Position-jump [Pos:$00-$7F]
 ----------------------------------
 Usage: $B + position to continue at

 Example: C-300B01  B is the command, 1 is the position to
                    restart the song at.

 This command will also perform a pattern-break (see 2 pages below).

 You can use this command instead of restart as on Noisetracker, but you
 must enter the position in hex!



 Cmd C. Set volume [Volume:$00-$40]
 ----------------------------------
 Usage: $C + new volume

 Well, this old familiar command will set the current volume to your own
 selected. The highest volume is $40. All volumes are represented in hex.
 (Programmers do it in hex, you know!)

 Example: C-300C10  C is the command, 10 is the volume (16 decimal).



 Cmd D. Pattern-break [Pattern-pos:00-63, decimal]
 -------------------------------------------------
 Usage: $D + pattern-position

 This command just jumps to the next song-position, and continues play
 from the patternposition you specify.

 Example: C-300D00  Jump to the next song-position and continue play
                    from patternposition 00.
      Or: C-300D32  Jump to the next song-position and continue play
                    from patternposition 32 instead.



 Cmd E0. Set filter [Range:$0-$1]
 --------------------------------
 Usage: $E0 + filter-status

 This command jerks around with the sound-filter on some A500 + A2000.
 All other Amiga-users should keep out of playing around with it.

 Example: C-300E01  disconnects filter (turns power LED off)

          C-300E00  connects filter (turns power LED on)



 Cmd E1. Fineslide up [Range:$0-$F]
 ----------------------------------
 Usage: $E1 + value

 This command works just like the normal portamento up, except that
 it only slides up once. It does not continue sliding during the length
 of the note.

 Example: C-300E11  Slide up 1 at the beginning of the note.

 (Great for creating chorus effects)



 Cmd E2. Fineslide down [Range:$0-$F]
 ------------------------------------
 Usage: $E2 + value

 This command works just like the normal portamento down, except that
 it only slides down once. It does not continue sliding during the length
 of the note.

 Example: C-300E26  Slide up 6 at the beginning of the note.



 Cmd E3. Glissando Ctrl [Range:$0-$1]
 ------------------------------------
 Usage: $E3 + Glissando-Status

 Glissando must be used with the tone-portamento command. When glissando is
 activated, toneportamento will slide a halfnote at a time, instead of a
 straight slide.

 Example: C-300E31  Turn Glissando on.

          C-300E30  Turn Glissando off.



 Cmd E4. Set vibrato waveform [Range:$0-$3]
 ------------------------------------------
 Usage: $E4 + vibrato-waveform

 Example: C-300E40  Set sine(default)
               E44  Don't retrig WF
          C-300E41  Set Ramp Down
               E45  Don't retrig WF
          C-300E42  Set Squarewave
               E46  Don't retrig WF
          C-300E43  Set Random
               E47  Don't retrig WF



 Cmd E5. Set finetune [Range:$0-$F]
 ----------------------------------
 Usage: $E5 + finetune-value

 Example: C-300E51  Set finetune to 1.

 Use these tables to figure out the finetune-value.

 Finetune: +7 +6 +5 +4 +3 +2 +1  0
    Value:  7  6  5  4  3  2  1  0

 Finetune: -1 -2 -3 -4 -5 -6 -7 -8
    Value:  F  E  D  C  B  A  9  8



 Cmd E6. PatternLoop [Loops:$0-$F]
 ----------------------------------
 Usage: $E6 + number of loops

 This command will loop a part of a pattern.

 Example: C-300E60  Set loopstart.

          C-300E63  Jump to loop 3 times before playing on.



 Cmd E7. Set tremolo waveform [Range:$0-$3]
 ------------------------------------------
 Usage: $E7 + tremolo-waveform

 Example: C-300E70  Set sine(default)
               E74  Don't retrig WF
          C-300E71  Set Ramp Down
               E75  Don't retrig WF
          C-300E72  Set Squarewave
               E76  Don't retrig WF
          C-300E73  Set Random
               E77  Don't retrig WF



 Cmd E9. Retrig note [Value:$0-$F]
 ---------------------------------
 Usage: $E9 + Tick to Retrig note at.

 This command will retrig the same note before playing the next. Where to
 retrig depends on the speed of the song. If you retrig with 1 in speed 6
 that note will be trigged 6 times in one note slot. Retrig on hi-hats!

 Example: C-300F06  Set speed to 6.
          C-300E93  Retrig at tick 3 out of 6.



 Cmd EA. FineVolsl up [Range:$0-$F]
 ----------------------------------
 Usage: $EA + value

 This command works just like the normal volumeslide up, except that
 it only slides up once. It does not continue sliding during the length
 of the note.

 Example: C-300EA3  Slide volume up 1 at the beginning of the note.



 Cmd EB. FineVolsl down [Range:$0-$F]
 ------------------------------------
 Usage: $EB + value

 This command works just like the normal volumeslide down, except that
 it only slides down once. It does not continue sliding during the length
 of the note.

 Example: C-300EB6  Slide volume down 6 at the beginning of the note.



 Cmd EC. Cut note [Value:$0-$F]
 ------------------------------
 Usage: $EC + Tick to cut note at.

 This command will cut the note at the selected tick, creating
 extremely short notes.

 Example: C-300F06  Set speed to 6.
          C-300EC3  Cut at tick 3 out of 6.

 Note that the note is not really cut, the volume is just turned down.



 Cmd ED. NoteDelay [Value:$0-$F]
 -------------------------------
 Usage: $ED + ticks to delay note.

 This command will delay the note to the selected tick.

 Example: C-300F06  Set speed to 6.
          C-300ED3  Play note at tick 3 out of 6.

 If you use ED0, the note will be delayed a little anyway.
 You can play the same note on two channels, delay one, and get a
 nice flanging effect.



 Cmd EE. PatternDelay [Notes:$0-$F]
 ----------------------------------
 Usage: $EE + notes to delay pattern.

 This command will delay the pattern the selected numbers of notes.

 Example: C-300EE8  Delay pattern 8 notes before playing on.

 All other effects are still active when the pattern is being delayed.



 Cmd EF. Invert Loop [Speed:$0-$F]
 ---------------------------------
 Usage: $EF + Invertspeed

 This command will need a short loop ($10,20,40,80 etc. bytes) to work.
 It will invert the loop byte by byte. Sounds better than funkrepeat...

 Example: C-300EF8 Set invspeed to 8.

 To turn off the inverting, set invspeed to 0, or press ctrl + Z.

 This effect will trash the sample, and will probably be removed in
 the next version.



 Cmd F. Set speed [Speed:$00-$FF]
 --------------------------------
 Usage: $F + speed

 This command will set the speed of the song.

Vblank: Range 01-FF - Normal timing

   CIA: Range 01-1F - Set vblank speeds
                      with CIA timing.
   CIA: Range 20-FF - Set BPM speeds,
                      range 32-255.
  Both: Range 00    - STOP song.



                KEYBOARD
                --------
 The keymap on Protracker is a standard US keymap. The font has been enhanced
 and redrawn a little, so you now have a lot more special characters than
 before. Remember to always use the left shift and alt, as the right ones
 are used for other things.

 High notekeys:  2 3   5 6 7   9 0   =
                Q W E R T Y U I O P [ ]

 Low notekeys:    S D   G H J   L ;
                 Z X C V B N M , . /

 F1 - Choose lo octave(From C-1 to G-3)
 F2 - Choose hi octave(From C-2 to B-3)

      F3 - Cut   (sample)
      F4 - Copy  (sample)
      F5 - Paste (sample)

 shft+F3 - Cut track to buffer
 shft+F4 - Copy track to buffer
 shft+F5 - Paste track-buffer to track

  alt+F3 - Cut whole pattern to buffer
  alt+F4 - Copy whole pattern to buffer
  alt+F5 - Paste patt-buffer to pattern

 ctrl+F3 - Cut commands to buffer
 ctrl+F4 - Copy commands to buffer
 ctrl+F5 - Paste cmd-buffer to track

 F6 - Go to patternposition 0
 F7 - Go to patternposition 16
 F8 - Go to patternposition 32
 F9 - Go to patternposition 48
 F10- Go to patternposition 63

 shft+F6-F10 - Store current patternposition on selected F-key
  alt+F6-F10 - Play pattern from the stored patternposition
 ctrl+F6-F10 - Record from the stored patternposition

Esc - Exit DiskOp/EditOp/PLST/PsetEd/Setup/Help etc...

 shft+Return  - Insert blank note at cursorposition and move
                the others down. Notes beyond patternposition
                63 will be lost!
 shft+Bckspce - Delete note above cursorposition and move
                the others up. You can NOT do this if you're
                at patternposition 0!

 alt+Return    - As above, but with all 4 tracks
 alt+Backspace - As above, but with all 4 tracks

 ctrl+Return    - Push cmds one down
 ctrl+Backspace - Drag cmds one up

 ctrl+0-9 - Select how many slots PT will jump down each time
            you insert a note (this is only in Edit-mode)

  alt+cursor right - patternnumber up
  alt+cursor left  - patternnumber down
 shft+cursor right - song-position up
 shft+cursor left  - song-position down
 ctrl+cursor left  - samplenumber up
 ctrl+cursor right - samplenumber down

 BackwardsSingleQuote (The key over TAB, you know?) - Go to CLI

      Help - Go to help or plst screen
 shft+Help - Toggle between Help or PLST on Help key

 Space - Toggle between Stop/Edit-mode

 < (beside Z) - Kill DMA & Volumes to 0
  right Amiga - Play Pattern
    right Alt - Play Song
  right Shift - Record
    Caps Lock - Toggle Keyrepeat on/off

      Del - Delete note under cursor
  alt+Del - Delete command only
 shft+Del - Delete note and command

 On Numeric pad:

          0 - Select Sample $0
    1st row - Select Sample $1-$4
    2nd row - Select Sample $5-$8
    3rd row - Select Sample $9-$c
    4th row - Select Sample $d-$f
 Just Enter - Select Sample $10

 Holding Enter + the other keys, will select sample $11-$1F

 Period (.) - Kill current sample

 Left Amiga (Plus keys below) - Transposing like in Edit Op. Screen 1

   Sample/Track        Sample/Pattern
   ----------------------------------
   1 - Note Up         2 - Note Up
   Q - Note Down       W - Note Down
   A - Octave Up       S - Octave Up
   Z - Octave Down     X - Octave Down

   All/Track           All/Pattern
   -------------------------------
   3 - Note Up         4 - Note Up
   E - Note Down       R - Note Down
   D - Octave Up       F - Octave Up
   C - Octave Down     V - Octave Down

      Tab - Move cursor to next track
 Shft+Tab - Move cursor to prev track

 ctrl+A - Toggle channel on/off
 ctrl+B - Mark block
 ctrl+C - Copy block to buffer
 ctrl+D - Delete block, drag notes up
 ctrl+E - expand track
 ctrl+F - toggle filter on/off
 ctrl+G - Boost all samples
 ctrl+H - Transpose block up
 ctrl+I - Insert block, push notes down
 ctrl+J - Join-paste block
 ctrl+K - Kill to end of track
 ctrl+L - Transpose block down
 ctrl+M - Toggle multikeyboard on/off
 ctrl+N - Re-mark last block
 ctrl+O - Contract track
 ctrl+P - Paste block
 ctrl+Q - Unmute all channels
 ctrl+R - Restore F6-F10 positions
 ctrl+S - Toggle split keyboard on/off
 ctrl+T - swap tracks
 ctrl+U - undo last change
 ctrl+V - Filter all samples
 ctrl+W - Polyphonize block
 ctrl+X - Cut block to buffer
 ctrl+Y - Backwards block
 ctrl+Z - Restore Effects

 shft+0-9 - Store current command on selected key
  alt+0-9 - Insert command in current track

  alt+"\" - Copy command above cursor to current patternposition.
  alt+"=" - Copy command above cursor to current patternposition
            and add one to the value.
  alt+"-" - Copy command above cursor to current patternposition
            and subract one from the value.

  alt+A - Monitor/Start sampling
  alt+B - Boost sample
  alt+C - Toggle channel 3
  alt+D - Go to Disk Op.
  alt+E - Go to Edit Op.
  alt+F - Filter sample
  alt+I - Toggle AutoinsertEffect on/off
  alt+K - Delete current sample/track
  alt+M - Toggle metronome on/off
  alt+Q - Quit Protracker
  alt+R - Resample
  alt+S - Go to Sampler screen
  alt+T - Tuning Tone
  alt+V - Toggle channel 4
  alt+X - Toggle channel 2
  alt+Y - Save all samples
  alt+Z - Toggle channel 1

 alt+shift+M - Set metrochannel to current channel

      ' - Autoinsertmacro down
      # - Autoinsertmacro up (The key beside return)
      \ - Toggle keypad mode (dots!)
 Return - Step one note forward
 Backspc - Step one note backward
  Alt+any key on keypad - tune drumpad

 LeftAmiga+N - ScreenToBack
 LeftAmiga+M - ScreenToFront

             GENERAL INFO.
             -------------
 Making Music
 ------------
 Any piece of music written with Protracker is built up from patterns.
 Each pattern is built up from four tracks, one for each of the amiga's
 audiochannels.

 A pattern is 64 lines long. The magnified line is always the one you edit.
 If you need shorter patterns, use the patternbreak effect command.

 A track is built up like this:

     32  C-3 01 C20
     /   \_/ |/ \_/
    /    /   |    \
  Pos Note Sample Effect cmd.

 The C-3 is the note being played at patternposition 32. 01 is the sample-
 number, and the three last digits are the effect command, in this case, set
 volume to $20 (C-Command, 20-Value).

 Protracker holds a table with info about the sequence in which the patt-
 erns will be played. With the "Pos" gadget you determine your position in
 the table. With "Pattern" you define what pattern to play at that position.
 "Length" defines the total size of the table. The full sequence of Patterns
 is the Song. A song is built up from up to 64 different patterns, each
 being played at up to 128 different positions.

 The small gadgets labeled "I" and "D" are Insert and Delete. With them you
 can Insert or Delete a position from your song. The length of your song
 will be adjusted automatically. Remember that the length of your song
 always must be one more than the last position, since the first position
 is 0.

 The "Are you sure ?" requester
 ------------------------------
 In addition to the gadgets, you can use "Y" or Return for Yes,
 and "N" or ESC for No.

 The Clear requester
 -------------------
 In addition to the gadgets you can use "A" for All, "O" for Song, "S" for
 samples and "C" or ESC for Cancel.

 The text-input routine
 ----------------------
 Now this is really simple. Clicking on a textline will enable you to edit
 it. Some text lines are longer than they seem, so use the arrowkeys to
 scroll back and forth in the text. The text input mode is just like an
 ordinary text editor. You can use backspace, delete, space and such.
 In text-input mode you can also use the numeric pad for entering numbers.
 Pressing the right mousebutton will clear the textline and exit the editing.
 Use ESC or return to just exit.

 The numbergadgets
 -----------------
 Click on them and type in the value(Hex or Dec).ESC or return aborts.

 Passing arguments from Workbench/CLI
 ------------------------------------
 When starting from CLI, you can type a modulename with a pathname(optional)
 as an argument. The modulename will be added to the modulepath stored in
 the current config-file.
 E.g. If the modulepath is ST-00:modules, and you pass crap/mod.fake as an
 argument, then the module ST-00:modules/crap/mod.fake will be loaded.
 When starting from Workbench, you can click on a project icon twice and
 the selected module will be loaded(presuming that the icon's default tool
 is PT2.1A.The module will be loaded from the modulepath in the current
 config-file regardless of in which directory the moduleicon is located.
 That is, you can have all modules in a directory and the icons in another
 directory to prevent PT from loading all .info files into the file-list
 when you select LOAD MODULE.
 Pressing the moduleicon once, and holding shift while double-clicking on
 the PT2.1A icon also works as above.

 Tips 'n tricks
 --------------
 When inserting, pasting or join-pasting, hold down shift to keep the
 cursor from jumping to the end of the block. e.g. shft+ctrl+P

 Holding shift while pressing ctrl+K (kill to end of track) will kill to
 start of track instead.
 Holding shift while pressing ctrl+shift-a will solo the current channel.

 Use Esc or right mousebutton to exit from a lot of things.

 Effect tips
 -----------
 You can set the volume without playing a note. e.g. ---01000
 This will set the volume for sample 1 without trigging the note.

 Or try trigging the sample and sliding
 the volume down. e.g. C-301A08
                       ---01A08
                       ---01A08
 This will create a strange arpeggiato effect, like on "Cream of the earth"
 by Romeo Knight / RSI.


 Pointer Colors
 --------------

 Gray      - Nothin's happening.
 Yellow    - Playing song / pattern.
 Green     - Disk action.
 Blue      - Edit / record.
 Magenta   - Waiting for something (text, number or something else).
 Cyan      - Select entry or delete.
 Red       - Something went wrong.


 Drumpad
 -------
 Use backspace '\' to toggle modes. One or more dots will appear to
 the right of the freemem display.

 No dots: Normal keypad.
   1 dot: Drumpad.
  2 dots: Drumpad - Edit/Rec possible.

 Use Alt + keypad key to set note.