SNES Cheats and Spoilers List maintained by Tony Iaconetti (Iaconetti_a@spcvxa.spc.edu) Updated Wednesday, May 18, 1994 Based on a list originally created by craig@sae.com (Craig H. Heartwell) and then maintained by deloura@noaapmel.gov (Robert DeLoura) Unless specified otherwise, all codes are on Controller #1. Up, Down, Left, Right are on the directional keypad, whereas L and R are the buttons on the controller. If you have a tip or a cheat that isn't included here or if you find a code which needs to be corrected, let me know. I'll update the List, and add your email address to the list of contributors. ---------------------------------------------------------------------- Contributors: abjornso@magnus.acs.ohio-state.edu jmc@sail.stanford.edu ac184@Freenet.carleton.ca jockc@hammer.idsila.com aprocter@bigcat.missouri.edu john.ciaramella@cforum.com ar4y@vax5.cit.cornell.edu jws@mtdcc.att.com artn@bert.eecs.uic.edu kmiyake@cs.rutgers.edu awood@lynx.dac.neu.edu KOLBUSHR.DIALOGIC@pobox.dialogic.com barkan@maine.maine.edu landin@nsuhp1.nsuok.edu berninge@cs.purdue.edu lieland@feserve.cc.purdue.edu bri@wam.umd.edu loeliger@convex.com chris@ncmicro.lonestar.org mabriggs@ecn.purdue.edu ckb@athena.mit.edu machala@romulus.ti.com cliffga@microsoft.com marko@ocf.berkeley.edu craig@sae.com mclark@grits.valdosta.peachnet.edu cse_test@memstvx1.memst.edu mnmuelle@cip.informatik.uni-erlangen.de CSTERNER@pstcc.cc.tn.us opferman@jupiter.fnbc.com dave@blinder.b17b.ingr.com palmer@vmark.com dcoffey@liberty.uc.wlu.edu pjaros@ux4.cso.uiuc.edu ddalis@cs.ulowell.edu prophet@cheshire.oxy.edu deloura@noaapmel.gov psoong@bcrka368 dfpratt@panacea.b23a.ingr.com revans@uspi2.prime.com EELIAS@delphi.com richard.terry@ehbbs.com eugen@hpbid1ge.bbn.hp.com sjmadsen@nextsrv.cas.muohio.edu f_kent@oz.plymouth.edu sjs@hood.hood.caltech.edu farb01@vax1.mankato.msus.edu sludi@polyslo.csc.calpoly.edu fozztexx@groucho.sonoma.edu songer@ei.ecn.purdue.edu gt7303b@prism.gatech.ED ss@wpi.wpi.edu highness@nextnet.ccs.csus.edu steve@hpdmd48.boi.hp.com iaconetti_a@spcvxa.spc.edu subbarao@princeton.edu IO10677@MAINE.BITNET tagreen@lothario.cica.indiana.edu jarnis@mits.mdata.fi tbarnes@Teknowledge.com jason@tfs.com tpehrson@slack.sim.es.com jbullen@morgan.ucs.mun.ca uv089l3s3@ubvmsb.cc.buffalo.edu jchristy@hplred.hp.com VROSAS@ANAHUAC.BITNET jeff@iceax.dsd.es.com wloh@panix.com jlarue@nyx.cs.du.ed x92wheeler1@gw.wmich.edu jltaylor@lodi.b11.ingr.com yoshi@jacobs.cs.orst.edu jmangold@eagle.wesleyan.edu ---------------------------------------------------------------------- Games covered in this List: (* indicates new or revised since last update) ActRaiser *MegaMan Soccer *ActRaiser 2 Metal Combat: Falcon's Revenge Addams Family, The *Mortal Kombat Adventure Island, Super Legend of the Mystical Ninja *Aero the Acro-Bat *NBA Jam Aladdin NHLPA '93 *Alfred Chicken Nigel Mansell's Champnship Racing Aliens vs Predator Ninja Boy, Super Aliens 3 Nova, Super Arcana Off-Road, Super Bart's Nightmare On the Ball Baseball 2020, Super Out Of This World *BattleBlaze Paperboy 2 *Battle Cars Parodius (SFC) Battleclash Pocky & Rocky Battletank, Super *Peace Keepers *BattleToads & Double Dragon Phalanx Battletoads in Battlemanics Pilotwings Batman Returns *Pink Goes to Hollywood Big Run Populous Black Bass, Super Prince of Persia B.O.B. *Putty, Super Bomberman, Super Ranma 1/2 (SFC) Bombuzal *Ranma 1/2 (SNES) Bubsy Ren & Stimpy: Veediots Buster Brothers, Super Rival Turf Castlevania IV, Super Road Runner:Death Valley Rally Clayfighter Robocop Vs. Terminator CombaTribes Rock and Roll Racing Conflict, Super Rocketeer Cool Spot Rocky Rodent Cool World Roger Clemens' MVP Baseball Cybernator WWF Royal Rumble Cyberspin R-Type, Super Darius Twin *Run Saber Double Dragon, Super 7th Saga Desert Strike Street Fighter II Dragon's Lair Street Fighter II Turbo Dragonball Z, Part 2 (SFC) *SimAnt *Drakkhen SimCity Duel: Test Drive II SimEarth Earth Defense Force, Super *Skuljagger *Empire Strikes Back, Super *Slapshot, Super E.V.O. Smash TV, Super F1-Roc Smartball Faceball 2000 *Soldiers of Fortune *Fatal Fury 2 Sonic Blast Man Final Fight SoulBlazer Final Fight 2 Spanky's Quest Final Fantasy II Star Wars, Super First Samurai StarFox F-Zero Strike Eagle, Super Goof Troop Street Combat Ghouls 'N Ghosts, Super *Sunset Riders Gradius III *Taz-Mania Hole-in-one Golf Tennis, Super Hook Thunder Spirits HyperZone Tiny Toons *Inspector Gadget *TMNT Tournament Fighters James Bond Jr. TMNT IV Jim Power: Lost Dimension in 3D Top Gear Joe and Mac Top Gear II Jurassic Park *Troddlers Kendo Rage Tuff E Nuff King Arthur's World Turrican, Super Krusty's Funhouse, Super Ultraman Lagoon U.N. Squadron Lemmings Wayne's World Lock On Widget, Super Lost Vikings *Wing Commander:Secret Missions *Lufia Wings 2 John Madden Football *Wolfenstein 3-D Magic Boy WolfChild Magic Sword WWF Wrestlemania, Super Mario Kart, Super Y's III Mario is Missing Yoshi's Cookie Mario Paint Yoshi's Safari Mario World, Super Zelda 3: A Link to the Past Mechwarrior Zombies Ate My Neighbors *MegaMan X ---------------------------------------------------------------------- ActRaiser Professional Mode - After completing the game, ATS press Up (or Down twice). The "Professional" selection will appear below "New Game". You don't get any magic, and regular monsters take twice as many hits to kill. Extra 1-Ups - There are at least 3 extra 1-Ups to be had while directing the building of towns. If you cause it to rain over the lake east of Bloodpool, the people will find and present you with the first one. In Kasandora, once you have uncovered the pyramid cause an earthquake and another source of life will be uncovered. The third one is collected by striking the Northwood temple with lightning. (these are actually listed in the instructions) ---------------------------------------------------------------------- ActRaiser 2 Play Demo 1. Set Diffuculty to Hard 2. BJQX TRKC DLSZ End Credits MTkM SkTk HNSH Death Heim Code MFCL SYMC MSXF 38 Lives at Last Stage MFMJ TVSY FVPX Fight a Boss from ActRaiser I Xxxx Yyyy Zxxx ---------------------------------------------------------------------- Addams Family, The Misc passwords - 11111 100 lives &#KKN Start V1913 After Pugsley B&J15 After Grandma BD#K4 After Wednesday BL91B After Fester BZXYC 5 Hearts, Pugsley rescued BDSXY 72 Lives, Granny rescued BLKX8 72 Lives, 5 Hearts, only Morticia missing B&1&B 80 Lives, 5 Hearts, Granny & Pugsley rescued 71117 100 Lives, 3 Hearts, Sword W111W 100 Lives, 4 Hearts, Sword 21112 100 Lives, 5 Hearts, Sword BLKX8 Final Door Open (maybe that's B1, not BL) If you enter the music room and wait for the music to stop, the passage to the basement will be unblocked. Secret Doors and Power-Up Room - Once you start the game, go in the hall of stairs and then proceed to the left. Once you are past the last door to the left, push UP and there will be a secret door that leads to Pugsley's Den. Go through the 2nd secret door and you will be 'Behind the Stairs.' Four Extra 1-Ups - Once your game is over and the Continue/Quit Screen appears, go all of the way to the left of the screen instead of going through one of the two doors. You will enter a secret room that contains four 1-Ups. If you want to get the Continue/Quit Screen faster, press START while in play, and then press SELECT for the option to quit. Snap Thing's Fingers - At the opening sequence, you can push the L and R buttons to make Thing snap his fingers. ---------------------------------------------------------------------- Adventure Island, Super Level Select 1. On 2nd title screen 2. Hold L, Right, and X 3. Then press START. ---------------------------------------------------------------------- Aero the Acro-Bat Skip Levels 1. On Options Screen 2. Press Down A Down Y Down A Down Y 3. Jingle Confirms 4. Begin First Level 5. When Aero appears Press Start to Pause 6. Press Up X Down B Left Y Right A L R 7. During Game Press Start to Pause and Select to Skip Levels ---------------------------------------------------------------------- Aladdin Passwords Begin The Market Place GMAS The Cave of Wonders JMPG Escape from the Cave of Wonders GJAM Inside the Genie's Lamp MAGP The Pyramid PJSP "A Whole New World" JPAJ Jafar's Palace APMS Final Battle A - Aladdin P - Princess G - Genie M - Monkey S - Sultan J - Jafar ---------------------------------------------------------------------- Alfred Chicken Secret Room 1. On First Level of Game 2. Find Balloon with Sunflower on it 3. On Bottom of Ledge jump past Balloon hitting opposite wall 4. Block will appear on Right of Screen 5. Jump on Block and go to top left of screen 6. Once above Ceiling Press Up 7. You will be in a Room with a door on it 8. Enter door to access Warp-Matic Machine 9. Can warp to Levels 2,3,4,5 ---------------------------------------------------------------------- Aliens vs Predator Level Select 1. On Option Menu 2. Hold L R X A on Controller #2 3. Then Press Start on Controller #1 ---------------------------------------------------------------------- Aliens 3 Passwords 2 : QUESTION 3 : MASTERED 4 : MOTORWAY 5 : CABINETS 6 : SQUIRREL ENDING : OVERGAME Super Cheats 1. Begin Game 2. Press A B Y X on Controller 2 3. On Controller 1 #1 A = Invincibility #2 B = Do More Damage With Weapons #4 X = Unlimited Weapons Left Corner of screen show numeric total of Cheats, all = 7 (Here is another variation of the above Cheat, I'm not sure which should remain in the list) Invincibility Plus 1. Begin Game 2. Press A B Y X on Controller 2 3. On Controller 1 Press A Number appears in top left corner 4. Re-enter Controller 2 Code 5. Increase Number by Pressing B or X On Controller 2 ? 6. Number corresponds to the following: 1 - Invincibility 2 - No Damage 3 - Invincibility 4 - Unlimited Weapons 5 - Unlimited Weapons & Invincibility 6 - Unlimited Weapons & No Damage ---------------------------------------------------------------------- Arcana Chapter Select 1. At Title Screen 2. Press DOWN, SELECT, SELECT, X, Y, SELECT, SELECT, L, R, SELECT, SELECT, LEFT, RIGHT, UP 3. Press following to start at desiered chapter A for Chapter 2 B for Chapter 3 X for Chapter 4 Y for Chapter 5 (Note: When using the Chapter Select, remember that it will only jump you to the next chapter, increase your hit points, experience, etc. However, items that are needed to complete the game may not be able when you do the trick.) Sound Test 1. Press and Hold L R B ---------------------------------------------------------------------- Bart's Nightmare Temple of Maggie artn@bert.eecs.uic.edu (Stephan Meyers) <<<< POSSIBLE SPOILER (not really, I mean, how fast can you remember this) >>> Maggie 1 rddrr*rrrrr*rR*ururr*rrrul*lldrd*rrrR*ruurrR*dddru*urrdr*rrrur*ur rR*rdrdr*rrrr Maggie 2 rrrdd*uurru*rrrdR*rrrur*rrrrR*rdrdd*ruluu*rR*rdrrr*rrrur*rrR*rdrd d*lrurr*rr ---------------------------------------------------------------------- Baseball 2020, Super Computer Vs Computer 1. Select 1 Player Game 2. Press and Hold Select 3. Then Press Start 4. Enter Password if desired or continue to Team Select Screen 5. Select League and computer selects two teams and begins playing Last Game Code of the Tropical Girls 6A87BBC439E7 ---------------------------------------------------------------------- BattleBlaze Extra Mode 1. At Title Screen 2. Hold Select and Press Start 3. Option Screen Appears 4. On Options Screen 5. Press and Hold R Button 6. Push Up and X at same time then Right and A then Down and B then Left and Y 7. Extra Play Mode Screen Appears 8. Switch to two player game, use any fighter, change background music and graphics Extra Continues 1. At Title Screen 2. Hold Select and Press Start 3. Option Screen Appears 4. On Options Screen 5. Press and Hold L Button 6. Push Up and X at same time then Left and Y then Down and B then Right and A 7. Credits Option Screen Appears 8. Adjust option for 1, 3, 5 or Unlimited Continues ---------------------------------------------------------------------- Battle Cars Mystery Mode 1. At Title Screen 2. Press Up Down L R then Select 3. Go to Options Screen 4. Mystery Mode will display at bottom 5. Turn Mystery Mode on to view from Top View perspective ---------------------------------------------------------------------- Battleclash From: dave@blinder.b17b.ingr.com Set Difficulty level 1. At Title Screen 2. Press L and SELECT at the same time 3. Change the aim and options with the SUPER SCOPE 4. The difficulty select should appear ---------------------------------------------------------------------- Battletank, Super Super Bullets - To destroy your enemies with only one of your machine gun shots, start a game and go to a place that youcan confront an enemy. Once you have an enemy in your sights, switch your weapon to machine guns and start shooting. Once your target is hit, pause the game. The target should still be taking hits and will blow up. Timing is critical. ---------------------------------------------------------------------- BattleToads & Double Dragon: The Ultimate Team Stage Select + 10 Lives 1. On Character Select Screen 2. Press Up Down Down Up X B Y A then Start 3. Screen Flickers to confirm 4. Select any Character and Press Start 5. Choose any Stage on Stage Select Screen 6. Start with 10 lives Bonus Fighters 1. On Player Select Screen 2. Press and Hold Up A B 3. Then Press Start 4. Now have 5 fighters in reserve instead of 3 ***Must re-enter code on the Continue Screen in order to receive the extra fighters when you continue*** Maga Warp Zone 1. On Character Select Screen 2. On Controller 2 (Cheats says 1 also???) 3. Up Down Up X B Y A then Start 4. Maga Warp Zone Screen appears ---------------------------------------------------------------------- Battletoads in Battlemanics Five Lives instead of three 1. At Title Screen 2. Press Down A B Start 3. Red Flash ---------------------------------------------------------------------- Batman Returns Nines Lives 1. On Options Screen 2. Up Up Down Down Left Right Left Right B A on Controller 2 3. Music Sound Confirms 4. Go To lives options and change to 9 Nine Continues 1. On Options Screen 2. Press UP X LEFT Y DOWN B RIGHT A UP X on Controller 2 3. Music Sound Confirms 4. At the GAME OVER screen you will see your 9 continues ---------------------------------------------------------------------- Big Run Option Mode 1. At the Title Screen - Press SELECT. ---------------------------------------------------------------------- Black Bass, Super Amateur: LJZ^Q20X^JD11 1FB7H331B7R19 Pro: FBQ^P7M*CR97T 15T3D7D1JV177 Super Pro: 15Q@F22222D5B 9DVFJ751BV9BF ***Note*** ^ = Diamond Symbol * = Heart Symbol @ = Star Symbol ---------------------------------------------------------------------- B.O.B. Max Power Up 196420 Passwords Goth: Area 1: 000000 Area 2: 171058 Area 3: 950745 Area 4: 472149 Anciena: Area 1: 672451 Area 2: 272578 Area 3: 652074 Area 4: 256648 Area 5: 462893 Area 6: 583172 UltraWorld: Area 1: 743690 Area 2: 103928 Area 3: 144895 Area 4: 775092 Area 5: 481376 Level 3 99 each Weapon & Nine each Remote 593172 Get 99 rounds of ammo in any level by changing second digit in password to a '9' example '743690' to '793690' ---------------------------------------------------------------------- Bomberman, Super Passwords Level 1- 2- 3- 4- 5- 6- 1 4554 6052 3452 1155 4253 1653 2 1504 2004 6404 2105 7204 2603 3 4545 1045 5442 1143 2243 1642 4 0513 4013 0412 3115 6213 3613 5 2525 7024 5424 1122 5225 7623 6 1563 4062 6463 5165 6262 5663 7 2533 7035 2432 1134 2234 7632 Clear Huge Path At the beginning of any stage, you will be blinking with invincibility. Put down a bomb. As soon as it explodes, Press A button rapidly and move around the playing field. You'll destroy everything in your path. Do this until invincibility wears off. Make sure you quit before it does, or you'll get hit by the blast. ---------------------------------------------------------------------- Bombuzal Level Codes: 001. BOMB 021. IRON 041. GOLD 061. TREE 081. VASE 101. SAFE 002. TEST 022. GAME 042. ZERO 062. TWIN 082. NAME 102. ITEM 003. SOAP 023. PASS 043. YOLK 063. TUSK 083. NAIL 103. ISLE 004. RACE 024. WORD 044. YELL 064. TUNE 084. MIND 104. HOST 005. ROSS 025. LEAD 045. OPAL 065. TONY 085. PILL 105. WORM 006. FAIR 026. CUFF 046. YARD 066. SWAN 086. MAIL 106. HOLD 007. QUIZ 027. EPIC 047. WOOL 067. STAR 087. LILY 107. HILL 008. REED 028. DATE 048. WINE 068. SOLO 088. LENS 108. HERB 009. RATT 029. WEED 049. SONG 069. LOVE 089. SPOT 109. NOSE 010. RAFT 030. TIME 050. WIND 070. SOUP 090. LARK 110. HELP 011. OVEN 031. PAIL 051. WEST 071. ROSE 091. KNOB 111. GUST 012. NEWS 032. SHIP 052. WAVE 072. ROOF 092. KNEE 112. GOWN 013. LISA 033. RING 053. FIRE 073. BIRD 093. PALM 113. EYES 014. MULE 034. SHOP 054. WASP 074. ROOT 094. KING 114. GLOW 015. MUFF 035. SIZE 055. VISA 075. REST 095. KIND 115. GIFT 016. DIME 036. TALK 056. VEST 076. READ 096. KILT 116. FUSE 017. DAVE 037. GIRL 057. LAMP 077. TAPE 097. LOCK 117. HAIR 018. DOLL 038. ZOOM 058. UNIT 078. RAIN 098. JUNE 118. FIVE 019. DISK 039. ZONE 059. TYRE 079. NOTE 099. JEAN 119. FACE 020. GATE 040. ZINC 060. TYPE 080. NEST 100. JAZZ 120. EXIT 121. SIGN 122. EASE 123. DOOR 124. CRAB 125. MYTH 126. COPY 127. MAKE 128. AUTO 129. ENDS 130. DEMO ---------------------------------------------------------------------- Bubsy Passwords Level Code 1 JSSCTS 2 CKBGMM 3 SCTWMN 4 MKBRLN 5 LBLNRD 6 JMDKRK 7 STGRTN 8 SBBSHC 9 DBKRRB 10 MSFCTS 11 KMGRBS 12 SLJMBG 13 TGRTVN 14 CCLDSL 15 BTCLMB 16 STCJDH ---------------------------------------------------------------------- Buster Brothers, Super Stage Select 1. Select Screen 2. Press L R R L Up Down 3. Stage # appears on screen 4. Up or down to select ---------------------------------------------------------------------- Castlevania IV, Super Level Passwords: Do not enter a name on the password screen. H = Heart, A = Axe, P = Potion, - = Blank Space. 2nd Quest Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 HA-P ---- ---A ---P ---- ---- A--H P--- P--- PP-- P--- PP-- -A-- ---- ---- -P-A ---A -P-A -H-- P--- H--- ---- PA-- PA-- Level 7 Level 8 Level 9 Level A Level B Last Level ---P ---- ---A ---H ---A ---P PH-- PP-- PP-- PH-- P--- PP-- -H-P -P-P -P-P -H-H ---H -P-- -A-- PP-- HP-- AP-- HH-- -HA- Bonus Rooms - There are Bonus Rooms on levels 3-1, 6-2, and 9-2, containing large numbers of powerups. Invisible Staircase - On the level right before Dracula, there is a staircase leading into his domain. There is also a massive drop from the platform into the depths of the unknown. Luckily, things are not as they seem. If you take a large jump off the edge of the platform, you will find yourself on an invisible ledge that will lead down some stairs going to the left. Go as far as you can to the left and powerups will fall in large quantities. Collect 99 hearts, a triple boomerang, and the best whip. Be careful not to fall off the edge when going back. ---------------------------------------------------------------------- The Clayfighter Moves List - Version 2 From: awood@lynx.dac.neu.edu (Adam Wood) Several important changes needed to be made to the list. First of all, I found out why Blob's Flying Roundhouse was so temperamental. It was, of course, because I was doing it wrong. To do the move, you must push away first, then do the "Dragon Kick". In addition, a kind soul named Christopher L. Schneider helped me discover that none of the other moves previously listed as "Dragon Punches" needed to be done that way: T, DT&P would suffice. In addition, he told me that Bonker's Aerial Shuffle can be done in midair, using a totally different pad motion. Playing around with this, I discovered an interesting thing about the way charge moves work; I have added this to the list as note 3, removing the old note 3 which has become totally obsolete. So, without further ado, here we go... Joypad: D=down, U=up, T=towards opponent, A=away from opponent two adjacent letters represents the appropriate diagonal hold = hold the pad down in that direction for about 2 seconds minimum before continuing (except where noted) Buttons: P=punch, K=kick Usually, light attack buttons execute shorter or slower versions of the special moves than when stronger attack buttons are used. When the effect is radically different, I will specify what happens. Notes: 1) Commas separate motions that should be done consecutively; for example, if given D, DT, T, rotate the pad from down to towards, going through the diagonal. Ampersands (&'s) represent moves to be done simultaneously. [Just in case you've never played a fighting game before.] 2) For moves listed as "(can be done in midair)", hold away while on the ground, then jump backwards (still holding away), then press forward and the attack button. 3) For charge moves, the direction to be held can be replaced by an adjacent diagonal [for example, DA may be held instead of D], but the proper direction must be returned to before the move is launched. [For example, Frosty's Snow Ball may be done by holding DA for 2 seconds, then rotating the pad up to A for just a split second, then going to T and pressing P.] 4) For those moves not mentioned in the manual, I have used literary license to give them my own names. If you have better suggestions, email me. Bad Mr. Frosty Holds with brutal punch Frozen Fist: D, DT, T&P Ice Ball: A, DA, D, DT, T&P Shoulder Charge: A, T&P Snow Ball: hold A, T&P (can be done in midair) Arcing Snowball: hold D, U&K Foot Slide: D, DT, T&K Flying Headbutt: T, DT&P Big Arm Sideswipe Hack [BASH]: hold D, U&P (three second charge) [By far, the most damaging move in the game.] Taffy Throws with brutal kick, holds with brutal punch Taffy Whack Punch: A, T&P Taffy Whack Kick: A, T&K Two-fisted Charge: hold A, T&P (can be done in midair) Taffy Tornado: A, DA, D, DT, T&P Aerial Tornado: T, DT&P Dizzy Fake: D, DA, A&P [This makes Taffy pretend he's dizzy. He recovers the instant an attack button is pressed. Don't ask me what this move is good for, because I don't know.] Tiny Throws with brutal kick, holds with brutal punch Sucker Punch: D, DT, T&P Backfist Whip: D, DA, A&P Medicine Ball: hold A, T&P (can be done in midair) Arcing Ball: hold D, U&K Air Tackle: ??? [Tiny jumps up with his fists extended and says "Whoosh". It looks like Tiny's light punch in midair, but it IS a special attack. I know this because a CPU Tiny used it on me for a Super KO. Anybody else out there figured out this one?] Blob Holds with brutal punch Vertical Clay Stomp: D&Brutal kick Arcing Clay Stomp: T, DT&Brutal kick [These are not, repeat NOT, special moves. They do no damage if blocked, and cannot be used for a Super KO. They are listed here because of the peculiar way they are done. The vertical stomp goes straight up and down; the arcing stomp does arc forward, but only ever so slightly.] Clay Spit: D, DT, T&P Somersault Headbutt: D, DA, A&P Slide Smack: A, DA, D, DT, T&K Buzzsaw: hold A, T&P Flying Roundhouse: A, T, D, DT&K [This move must be done rather close to the opponent, otherwise the backkick won't hit a thing.] Blue Suede Goo Throws with brutal kick Humming Attack: D, DT, T&P Hair Blade: D, DA, A&P Hair Slice: T, DT, D&K Song of Pain: A, DA, D, DT, T, A, DA, D, DT, T&K Ickybod Clay Throws with brutal kick, holds with brutal punch Ecto Ball: D, DT, T&P Ecto Punch: T, DT&P Dart Dive: hold A, T&P (can be done in midair) Teleport: P&K [The attack buttons must be of the same strength. The light attack buttons will teleport you to the left side of the screen, the medium attack buttons to the center, and the brutal attack buttons to the right side.] Helga Throws with brutal kick, holds with brutal punch Viking Ram: D, DT, T&P Jumping Uppercut: D, DT, T&K [This move cannot hit someone on the ground; the opponent must be in midair. Several people mentioned "Armpit of Doom" as an alternate name for this move. I didn't make this the official name, but I thought it was at least worth mentioning.] Yodel: hold A, DA, D, DT, T&P Valkyrie's Ride: hold A, DA, D, DT, T&K Bonker Throws with brutal kick, holds with brutal punch Flying Pie: D, DT, T&P Cruising Pie: D, DT, T&K Cutting Cartwheel: hold A, T&P Clown Dive: hold D, U&P Cream Spray: A, DA, D, DT, T&P Aerial Shuffle [from ground]: A, DA, D, DT, T&K Aerial Shuffle [from midair]: hold U, K (one second charge) [Neither version of the aerial shuffle can hit someone on the ground; the opponent must be in midair.] CREDITS: Special thanks to Christopher L. Schneider for Bonker's midair Aerial Shuffle and for helping to make a correction to all T, D, DT moves. Adam R. Wood the Zotmeister P.S. One additional note: someone told me several "special" moves of Bonker's where his head pops out on a spring and where he hits his opponent with a mallet. [Sorry that I didn't reply directly to you, whoever it was.] These are not special moves, in that they do no damage if blocked. These are not special techniques, either, which require a unique button/pad combination. These are close-range moves, different looking and different acting versions of standard attacks done when standing near an opponent, but are still standard attacks. For example, Tiny's brutal punch usually has Tiny sticking both fists out at his opponent, but when in close, he uses one fist to flatten his opponent so hard the ground shakes. Since these are not special moves or techniques, they will not be placed on the list. This list is for those moves that require a special button/pad combination to execute which is not apparent. ---------------------------------------------------------------------- Metal Combat: Falcon's Revenge Name Change 1. At Title Screen 2. Press L A B L 3. Can Change "Partner" Name Erase All Data 1. At Title Screen 2. Press Up Up Down Down L R L R 3. Cleared Back-up Data Screen Appears 4. Start All Times and Score at Zero Difficulty Select 1. On Title Screen 2. Press B A L L 3. Title Screen changes colors 4. Begin playing and new screen appears 5. can now select Low Medium or High play modes ***You must finish the game and waited through all the end credits for this code to work*** ---------------------------------------------------------------------- Mortal Kombat All Finishing Moves Kano Away Down Toward B (close) J Cage Toward Toward Toward Y Lui Kang Down and Cirle Toward Opp Rayden Toward Toward Away Away Y (close) Sub Zero Toward Down Toward Y Scorpion Hold any Button Up UP Sonya Toward Toward Away Away Right Button Game Genie Blood Code This code turns the sweat red. No fatalities with this code. BDB4-DD07 Mortal Kombat moves for each home and portable system. From: palmer@vmark.com (Filaman) Character | Move | Super NES| Genesis | Game Gear| Game Boy ================================================================== Johnny Cage|Shadow Kick|A,T,LK |A,T,LK |A,T,K | |Fire |A,T,LP |A,T,LP |A,T,P | |Split Punch|B+LP |D+HK |P+B | |Fatality |T,T,T,HP |T,T,T,HP |T,T,T,P | ================================================================= Lui Kang |Flying Kick|T,T,HK |T,T,HK |T,T,K |T,T,T,K |Fireball |T,T,HP |T,T,HP |T,T,P |A,A,P |Fatality |Roll (360)|Roll (360)|Roll (360)|Roll (360) | |T,D,A,U,T |T,D,A,U,T |T,D,W,U,T |T,T,A,P ================================================================= Kano |Cannonball*|Roll (360 |Roll (360)| |T,D,A | |T,D,A,U,T |T,D,A,U,T | | |Knife Throw|B+(A,T) |B+(A,T) | |A,T,P |Fatality |D,DT,T,LP |B+(A,A,P) | |D,T,T,K ================================================================= Rayden |Torpedo |A,A,T |A,A,T |A,A,T |A,A,A,T |Lightning |D,DT,T,LP |D,T,P |D,T,P |T,T,P |Teleport |D,U |D,U |D,U |D,T |Fatality |T,A,A,A,HP|T,A,A,A,P |T,A,A,A,P |A,T,D,B ================================================================= Sub-Zero |Freeze |D,T,LP |D,T,P |D,T,P |A,T,P |Slide |A+B+LP+LK |A+LK+HK |A,A,P+K |T,D,P |Fatality |T,D,T,HP |T,D,T,P |T,D,T,P |T,D,T,P ================================================================= Scorpion |Harpoon |A,A,LP |A,A,LP |A,A,P |A,A,P |Decoy |D,DA,A,HP |D,DA,A,LP |D,A,P |T,D,P |Fatality |B+(U,U) |B+(U,U) |B+(U,U) |T,T,T,B ================================================================= Sonya Blade|Leg Grab |D+LP+LK+B |D+P+LK |D+P+K |D+B |Sonic Rings|LP,A,LP |P,A,P |A,P |A,A,P |Square Wave|T,A,HP |T,A,P |T,A,P |T,A,A,T |Fatality |T,T,A,A,B |T,T,A,A,B |T,T,A,A,B |A,A,T,B ================================================================= Directional Pad controls | Button Controls ------------------------------------------------------------------ U-Up | DT-Down Towards | LP-Low Punch | P-Punch T-Towards opponent | DB-Down Back | HP-High Punch | K-Kick D-Down | | LK-Low Kick | B-Block A-Away from opponent | | HK-High Kick | NOTE: * Hold BLOCK to spin in place while executing Kano's Cannonball From: aprocter@bigcat.missouri.edu Freeze Trick ------------ To freeze an enemy dead in their tracks, jump kick over them so that they block, then keep flipping over them again and again. They should stop swaying back and forth. When they do, land, and they will start to sway again, but won't attack, walk, or even turn around. This works with all fighters, but only on the computer. Reptile ------- To get to reptile, fight your way to the pit, then get a Double Flawless without blocking (or even using the button). There is an exception on the blocking rule when it is used in a fatality (which you also must perform). ---------------------------------------------------------------------- Legend of the Mystical Ninja Continue Codes *Note that ^ represents a triangle, and ~ is a heart. These put you at the beginning of the zone. Kid Ying Dr. Yang Two-Player ======== ======== ========== Zone 1 ^L&lpl VyNKKK 12-;/:2 Zone 2 h8HTYX 1t">D< :jz20"; Zone 3 +ZH676 vYH%9% **NOCODE** Zone 4 zdh1^1 66V!?! **NOCODE** Zone 5 ?$? ^?lkm9J Zone 9 **NOCODE** DNb$%$ t#^97Rv Code for unlimited burgers (healing items) - vxZ++ lh:@Y nn3+! $T+KK hG:!< +!+X@ r Extra Supplies Code - First, type the following password on the 'Logbook Entry' screen: 6_KjG RVGG! yBgMR %_G:: v>G=_ GRPG_ ?. This code will not work, which is the purpose of it. Then, without deleting the non-functional password, back up to the very beginning of the page using the arrows at the bottom of the screen. After you do this, type in the following password over the previous one: rzT$> L1>X9 q+TD_ ZR>?? q/>zD >_H>z :. This will now start you off at level 9, but only Kid Ying will be on the screen. Press the A button on controller 2 and you will see that Dr. Yang is completely powered up. Always Win the Lottery - Whenever you play the lottery, keep pressing B quickly, and you will win at least $50 every time. If you start with enough money and just wait through the small losses, you'll end up with a huge sum of cash in no time. ---------------------------------------------------------------------- NBA Jam Characters: Bill Clinton ARK Start+L+R(X) Al Gore NET Start+L+R(A) Mark Turmell MJT Start+R(A) Sal Divita SAL Start+L+R(X) Air Dog AIR Start+L+R(X) Chow-Chow CAR Start+L+R(X) Kabuki QB Start+L+R(X) Rivett RJR Start+L+R(X) Scruffy ROD Start+L+R(X) Weasel SAX Start+L+R(X) P-Funk DIS Start+L+R(A) Warren Moon UW Start+L+R(A) Power-Ups: Power-Up Dunks Rot(B-13) Power-Up Interceptions Rot(B-14) Power-Up Turbo A-13+(Y+A+B) Power-Up Defense A-4+(A) Juice Mode (Turbo) A-13+(B+X) Shot % Display A+(A+B+Down) Power-Up Fire B-5+(Up+B+Y) ---------------------------------------------------------------------- NHLPA '93 If you skate around behind your opponent's goal, sooner or later the goalkeeper will start to bump into one of the goalposts. Skate out from the opposite side and put the puck in for an easy goal. ---------------------------------------------------------------------- Nigel Mansell's World Championship Racing Passwords Difficulty:Arcade Race 1. S.Africa WN4FYLLJPYBVXJYJCL 2. Mexico FBTSW6PJ.3B71G4N9L 3. Brazil DWGZQ45YNHDNH6TC6X 4. Spain 9062FXYLL8GQFQNR37 5. San Marino J8TMRPNMLRJJZBXFKX 6. Monaco XT1S.6CSV1ZSTRPDXX 7. Canada 22G1D5ZW0ZXXYHF9SX 8. France J2VPQW4FX2Q87PCZQX 9. Great Briton C.HJ3V6BFN24.X0.L5 10. Germany ZS8NJ1.41YTXC3HT1T 11. Hungary M10WVQGNK8386K62QH 12. Belgium DYB5KD4XKK1NFX712H 13. Italy ZG4127FD25WSFRW8MH 14. Portugal NCL8N57VXWWCX.K5HD 15. Japan FC74KJBVJ330993KV3 16. Australia J1WQ57218P5T2866MY ***NOTE***** IMPORTANT: above passwords are for finishing first in every race, 16 races=16 first place finishes. with 10pts for finishing first, at end of race 16 you have 160pts and the championship. Passwords (from EGM) 1. Mexico DPGM15M9.LVYSTT.49 2. Brazil 4ZF01QWZQ74H3.L4JL 3. Spain 95T78JFSG9K3VV7L5L 4. S Marino C89K7.6ZJSGG0XBS4L 5. Monaco QPGJFQFJ12N6KNVWW7 6. Canada N5S9LYBB66KKB4PDXX 7. France WPBQJR46RLLBX.F9S7 8. Britain 72WNBM5V4NT6H5QZQ7 9. Germany DM46FWWGQBCM0F0.LT 10. Hungary CWTNWRWC4JNZP25T1T 11. Belgium VJ3PNZXP329MHQDP2T 12. Italy WLRCN0QP8LN8FZL12H 13. Portugal 9W1XH9G6H9LKV3.8MH 14. Japan HH5GY62QPCVD9ZK5HD 15. Australia X4LWJO1XN6LW0D3KVY 16. ChampShip VM.20HQDMSN0QWLT2Q ---------------------------------------------------------------------- Ninja Boy, Super Bonus Password 1. Select Continue 2. Enter RZ as Password 3. Begin at Level 7 with $999,999 100 Medals and Yellow Aura ---------------------------------------------------------------------- Nova, Super Boss Endurance Mode 1. At Logo Screen 2. On Controller 2 3. Press Down X Up B L R Left A 4. Sound Confirms 5. Begin Game 6. Screen Display "Boss Endurance Mode" 7. Fight every Boss in order ---------------------------------------------------------------------- Off-Road, Super Unlimited Continues - Plug in both controllers and select a two player game. Play as the red truck, but let the blue truck stand still. When the race ends, you will be in third place, which will automatically put you into the next race. The unused blue truck will always be able to continue. ---------------------------------------------------------------------- On the Ball Passwords Level Select - QWNQP 2nd Plane - MHWYR 3rd Plane - HCCWD Final Level - WRJMH Pick Ball Type - GFXJF Change Gravity - ZLJPJ Sound Test - NRRRP Display Record - ZNGGX ---------------------------------------------------------------------- Out Of This World Passwords Level Password ----- -------- 1 2 HTDC 3 CLLD 4 LBKG 5 XDDJ 6 FXLC 7 KRFK 8 KLFB 9 TTCT 10 HRTB 11 BRTD 12 TFBB 13 TXHF 14 CKJL 15 LFCK ---------------------------------------------------------------------- Paperboy 2 Start On Higher Level To start on the 'Hard Way,' go to the route option and enter the code: 6479. ---------------------------------------------------------------------- Parodius (SFC) Full Equipment 1. Pause game 2. Press B, B, X, X, A, Y, A, Y, up, left Invincibility 1. Pause game 2. Press L, R, up, X, right, A, left, Y, down, B, A, Y, A, Y, R 3 Smartbombs 1. Pause game 2. Press X, X, X, B, B, B, Y, Y, Y, A, A, A, L, R Remove Cheats 1. Pause game 2. Press up, up, down, down, L, R, L, R, B, A Level Select 1. Options menu 2. Press up, right, down, left, X, A, B, Y ---------------------------------------------------------------------- Pocky & Rocky Stage Select 1. Player Select Screen 2. Press X & Y - HOLD 3. Then Press AAAABBBBABABABAB 4. Tone Confirms 5. Now Start Game (also have seen BBBBAAAABBBBABABABAB) ---------------------------------------------------------------------- Peace Keepers Select Any Character 1. At Jaleco Logo Screen 2. Press and Hold L R and A 3. Hold until Title Screen appears 4. Select number of players 5. On player Select Screen Can play as Nortin or Orbot ---------------------------------------------------------------------- Phalanx Extra lives and credits 1. Get to the 'EXECUTE MISSION/SYSTEM CONFIG/SOUND TEST' screen 2. Push R 3. Select SYSTEM CONFIGURATION 4. Press L and R on Controller 2 5. Change your stock from 3 to 5, and credits from 4 to 9 Cheat Mode (may not work) 1. Hold RIGHT 2. Select SYSTEM CONFIGURATION 3. Hold L & R on Controller 2 4. Press A, B, X, Y on Controller 2 5. Select STOCK OPTION with Controller 1 6. Hit START on Controller 2 7. Increase Stock to 30, Credits to 99, and Stage to 8 ---------------------------------------------------------------------- Pilotwings Level Codes: Level 2 - 985206 Level 3 - 394391 Level 4 - 520771 Level 5 - (Heli): 108048 Level 6 - 400718 Level 7 - 773224 Level 8 - 165411 Level 9 - 760357 Level 10 - 882943 (night-time Heli) Bonus Stages Get to bonus stages by accomplishing special maneuvers on the Rocketbelt and Parachute rounds. Ignore the rings and other objectives in these rounds and maneuver over the moving platform in each level. If you can land on this portion of the target area, you will be taken to the bonus stage with a rating of 100 points. When using the rocketbelt, you will be transformed into a winged man. While winged, try to jump onto the trampolines and hit the power P's before landing in the middle of the target. When using the parachute, you will be transformed into a penguin who must high dive into a multi-point pool. The waters are separated by ropes which each designate different extra point values. HINTS on landing on moving platforms: Land on moving platform with the parachute (level one): immediately rotate 90 degrees right when released (ignore rings). hold position until 630-40 feet, at which time pull rip-cord and then pull a quick u-turn (180 degrees). at 225 feet, rotate 90 degrees right and line up with the moving platform track. when you reach the track the platform should pass underneath you and then return underneath you (traveling the same direction as you) -- as soon as you see it flare and hold. Land in the water target with the hang-glider: hit thermal and wait till the glider levels out. push up (dive) and right, drop to 150 feet, pull up and line up with the target. obtain level flight and flare repeatedly just before the shadow hits the bottom edge of the target (not much, you should be no higher than 25 feet). Land on the moving platform with the rocket-pack: practice using the low burner and holding at 10 feet. then practice stabilizing your position after moving forward (tricky). complete the course and stabilize yourself over the platform's path in a place where you can see it approaching (at a corner or end of the 'track'). drop like a rock the moment the edge of the platform hits your shadow. ---------------------------------------------------------------------- Pink Goes to Hollywood Level Skip 1. While playing any level 2. Press and Hold Start 3. Then Press Select 4. Warp to Next Level **Note** cannot Warp to Last Level Debug Mode 1. While Pink is standing still 2. On Controller 2 Press B 3. Move Pink around using Controller 1 4. To Exit Debug Mode Press B again 5. Press and Hold Y on Controller 2 for Invincibility 6. Holding Y keeps Invincibility on 7. Move in Super Slow Motion by holding R on Controller ---------------------------------------------------------------------- Populous Full Power (may not work) 1. At any time 2. Press A then B 3. Hold Left and press R, A, B, X and then SELECT 4. Go to the Swamp icon 5. If it hasn't turned red, you now have Full Power Populous Level Select 1. Conquest mode game 2. Pause the game 3. Hold down the L button, and press A. 4. Hold down the R button, and (slowly) press in turn Y, B, X, A, and SELECT. You should still be paused. If not, start over. 5. Select the Armageddon icon 6. Select the Game Setup icon 7. Choose "Conquest" on the Game Setup screen 8. You can now cycle through the levels using X (up) and B (down). Level Codes: (243) From:kmiyake@cs.rutgers.edu and iaconetti_a@spcvxa.spc.edu 0 GENESIS 1 T2M1SH5L4 2 SH1DG453T 3 H3RTYD5R 4 H5BS5DP1L 5 S1DW2L4R 6 L5W5ZM4T 7 C5R4LD 8 B2N3H5L4 9 M2NQ34L1S 10 B2LD2L5W 11 Q1ZD4P1L 12 M5R14R 13 L1P5G52NG 14 B1D2K4T 15 R2NG1SB1R 16 W41VC4L1S 17 B3GVL5N 18 C1LS5D2CK 19 M2MW2LJ5B 20 J5SGB2NG 21 K2LL4T 22 E513B1R 23 SC5Q342LL 24 SW1D2T5RY 25 N2MD42CK 26 H1M5XJ5B 27 B3R5G5L2N 28 V4RY2K43L 29 D531SP2L 30 SH2C42LL 31 F3TYT5RY 32 S3ZS5D5RD 33 T2MK5PC5N 34 SH1DGBL2N 35 H3RT43L 36 H5B3P2L 37 S1DQ34L36 38 L5WD2H2LL 39 C5R415RD 40 B2N5XC5N 41 Q1Z1S4ND 42 B2L2K4B5Y 43 Q1Z1S4ND 44 M5RC4L3G 45 L1PTH2LL 46 B1DQ1ZD5N 47 R2NGK5PM1R 48 W41VGB5LD 49 B3G4B5Y 50 C1L34ND 51 M2MQ34M4 52 J5SMPP4RT 53 K2LL41D5N 55 SC55G5H1M 56 SW12K45ND 57 N2M1SM4T 58 H1MP4M4 61 D53K5PD5R 62 SH2GBH1M 66 SH1DMPH5L4 68 H5B5XD5R 72 B2NP4LD 73 M2NTH5L4 79 R2NGH2PT 83 M2M5G52CK 86 E51P4T 91 B3RM4J5B 95 F3T412LL 99 H3RT2N5LD 103 C5RD24H2LL 109 L1P5ZL3G 115 M2MT4ND 118 E513SD5N 120 SW15H1M 121 N2MH2P5ND 123 B3R5ZM4 125 D532NG53T 130 SH1D53TLD 134 L5W5P1L 142 B1DD44R 146 C1L3SL1S 152 SW12B1R 159 F3TD24P2L 163 H3RTS5DC5N 168 B2NQ34H2LL 173 L1P2K44ND 178 C1LW2LH1M 181 K2LL3M4 182 E51Q34P4RT 187 B3R2K4M4T 193 T2MGB5ND 197 S1DD2L1S 201 M2N2K42NG 207 R2NGGB4R 220 V4RYK5P5RD 224 S3ZQ34P2L 228 H5B5G5C5N 233 M2NQ1ZH2LL 239 R2NGMPM4 243 M2M2K4H1M 244 J5S2N5ND 248 SW1K5P53T 254 SH241P4RT 262 L5WK5PL1S 266 B2LH2P2NG 272 W41V2NJ5B 279 SC55J5B 284 V4RY2NGT5RY 291 H3RT3ST5RY 298 B2L2NGH2LL 304 W41VD24M4 307 M2M5M1R 310 E515Z4ND 320 S3ZM453T 325 S1D2LD 327 C5RQ34L1S 336 W41VS5D2CK 341 K2LLQ342LL 347 B3R1SP2L 352 S3Z5ZL2N 359 C5R5G55LD 365 L1PK5PM1R 370 C1LD2P4RT 375 SC51SM4T 376 SW1C4M4 381 D5345ND 387 H3RT5G5P1L 393 M2NK5PL5W 397 L1PH2PT 401 B3G5G52CK 405 K2LLTB1R 407 SC5K5PT5RY 414 SH25XT5RY 422 L5WGB5RD 427 Q1Z41L3G 432 W41VP4B5Y 437 K2LLM4M1R 441 N2M41M4 447 F3TTM4T 454 L5WMP2NG 462 B1D53TT 465 B3GM4L5W 471 SC52NG2LL 479 F3TM4T5RY 482 SH1DW2L5LD 484 H5B2P2L 491 Q1ZD244ND 498 C1L24ND 501 K2LLD253T 507 B3RC4P4RT 513 T2M3LD 518 L5W53T4R 522 B2LYL1S 528 W41VQ34B1R 535 SC5C4B1R 541 D5333L 549 S1DC4P2L 552 B2NK5PD5N 555 Q1Z3B5Y 557 L1PMPM4 562 C1L1S5ND 569 N2M35ND 573 D535X53T 579 H3RTQ1ZH5L4 583 C5R54R 586 B2L41H5L4 587 Q1Z5XL1S 592 W41VTT 598 E51H2PL2N 603 B3RL5P5RD 609 T2M3ST5RY 613 S1DMPB5Y 619 Q1ZP45LD 625 B3G5M1R 629 K2LL2M4 632 SW12ND5R 634 H1M15ND 639 F3T5D5R 645 S1DL5PL1S 650 B2LD24T 653 L1PYL5W 658 C1L2NGB1R 663 SC553TL2N 670 SH25ZL2N 675 H3RTD45RD 677 S1D53T5LD 680 B2NC4L3G 686 B1D34ND 693 K2LL1SM4T 699 B3R45ND 706 SH1D2K44R 711 C5RK5PL5W 712 B2NGBP1L 725 K2LLK5PT5RY 733 D535G55RD 736 S3ZC43L 740 H5BGB5RD 746 B2L5XH2LL 758 E51MPM4T 763 B3R2NP1L 771 H3RTH2P4R 774 L5W5XH5L4 777 M2N2N2CK 783 R2NGM4L5W 789 K2LL2NG2LL 796 V4RY3S2LL 803 H3RT2NGL3G 810 B2L3SL3G 815 R2NG5ZB5Y 821 K2LL1H1M 826 H1MY53T 834 SH1DD4D5R 841 M2NS5DL5W 842 B2LW2L2CK 848 W41VD4L5W 854 E51Y2LL 859 B3R33L 866 SH1D1SB5Y 872 B2N45LD 877 L1P5XD5N 882 C1LYM4 887 SC535ND 890 E51L5PT5RY 893 D532K4P1L 899 H3RTGBD5R 900 H5B4P1L 904 B2N41H5L4 909 L1PP42NG 915 M2M3J5B 919 SC55X2LL 921 N2M2K45RD 925 D53Q1ZP2L 931 H3RTMPB5Y 937 M2NP45LD 942 B1DM4D5N 949 K2LLL5P53T 956 V4RYM453T 962 SH1D2NGH5L4 968 B2ND24T 975 R2NG2T 979 M2MP42CK 988 V4RY5ZL2N ---------------------------------------------------------------------- Prince of Persia Level Password 1 BRNGBB9 2 MRG5L2X 3 B6+TWNN 4 9Z3NRDX 5 LQHWTVR 6 CGKDBZ2 7 TH4Q++B 8 VXPNBY2 9 QLL!WHR 10 HWB93WX 11 7F39R1B 12 H9TZD8N 13 7TXF+9V 14 H+KX3L7 15 GZ9MRZJ 16 84CPBC6 17 QQNL2PV 18 4Q7TMHJ 19 QHJG!Q7 20 H8J12+Y ---------------------------------------------------------------------- Putty, Super Unlimited Lives 1. While playing any stage 2. Press Start to Pause Game 3. Press R A L L Y 4. Screen Shifts to confirm 5. You now have Unlimited Lives ---------------------------------------------------------------------- Ranma 1/2 (SFC) I'm going to use different spellings for the character names here, because the ones used on the cart annoy me. (I'm a big fan of the animated show.) CART SAYS I SAY Ryohga Ryouga Kohchoh Kouchou Happy Happosai Kunoh Kunou Colon Cologne Debug Mode - ATS, hold L and R down, and then press Start. Keep holding L and R. A list of options should appear, and now you can release L and R. You can use this to set up any fight combination you'd like -- any character vs any character, run by your choice of human or computer. Even computer vs computer, if you'd like. However, the computer doesn't know how to fight as Happosai or Cologne, so if you pick a computer-controlled version of either, it'll just stand there and let you beat on it. You can also play around with the strength of the characters from this menu. If you hit SELECT, the background will change. Whatever background is on the menu when you hit START will be the background you'll fight on. There are easier ways to play char-vs-char and such, so read on.... Playing as someone other than Ranma in 1-player mode - hold L and R down on Controller 1, and you can push Left and Right to pick any normal character that you'd like (not Happosai or Cologne, though). You can change characters every time you see the character selection screen (you aren't stuck with the same character against each opponent). You can also use this to allow Player 1 to be a non-Ranma character in Duel mode (player-vs-player). See the next hint if you want to be the same character as your opponent (in either mode), though.... Playing as the same character as your opponent - the person on Controller 1 must hold down L and R (boy, that sounds familiar) when you hit a button to start the match. If you don't do this, the game will beep at you as if your choice of match-up was illegal. Other Difficulty Levels - From the options screen, press L, then R, then SELECT. There will now be two more difficulty levels you can scroll through, in red text. One seems just a bit harder than EASY, the other just a bit easier than SUPER. General Computer Advice - Play Ranma-chan. Half the characters are easily defeatable by waiting in defensive crouch for them to jump in on you, then quickly standing and doing your A-button special attack. (Genma, Ryouga, and usually Shampoo). Defeat Kouchou by luring him into throwing a pineapple and double-jumping over it (don't jumpkick him) to throw him. Kunou is a sucker for repeated throws (throw him, rush over to him while he's getting up and throw him again as he stands, repeat), all you have to do is get in on him *one* time. ---------------------------------------------------------------------- SimCity Bonus Gift Trick - Pick a land with plenty of water in it, but do not pick an island. Make sure you pick a land with water near the middle. Now, create roads, find the middle of the land and make a cross with these roads all the way to the edge of the map of you land. Do not connect the cross in the middle of the water, or the trick will not work. Once you make a cross with these roads near a body of water, you will be able to build anywhere from two to five casinos or amusement parks! More Maps - Select "Start New City" on the menu screen, then choose any map number between 1 and 999. "Ok" the map you want. Go into the map and choose the "Go to Menu" icon at the top of the screen. Do NOT save this. Choose "Start New City" again on the menu screen. Wait, and the same map that you chose earlier will turn out to be a different map with the same number! This works all the way from map 1 to 999, giving you a total for 1998 instead of the regular 999. Sim City $999,999 How to raise your treasury to $999,999 Get into a situation where your cash is near zero and you cannot give 100% to the Transit, Police and Fire Departments, then do the following procedure only WHEN THE TAX SCREEN APPEARS AT THE END OF THE FISCAL YEAR! 1. Hold the LEFT and RIGHT Buttons on the top of the controller DO NOT RELEASE EITHER BUTTON UNTIL THE PROCEDURE IS COMPLETE 2. Select "Go with these figures" 3. Exit back to the Building Screen 4. Select the Taxes Menu 5. Increase Transit, Police and Fire to 100%, bringing your cash flow to a negative number 6. Select "Go with these figures" 7. Return to Building Screen 8. When you release the LEFT and RIGHT buttons the cash amount will change to 999999 Bingo! A million bucks to work with. You can almost never use it all up. But if you do run out of money just repeat the procedure. It works every time. One word of advice. Do not use the procedure until you have acquired the Bank. The Commercial Zones which surround a Bank usually become C-Tops quickly, so having the Bank is worth the wait. The Bank is acquired when your have a population of 10000 people and less than $2000, if I recall properly. What I do is play normally until I acquire the Bank, then build Police or Fire Stations until I run out of money. Then wait for the fiscal year to end and do the procedure. Please note that this procedure only seems to work at the end of the fiscal year and the tax screen must come up automatically or is does not work. Gift Conditions From: abjornso@magnus.acs.ohio-state.edu (Aija K Bjornson) Yes, there are conditions for these gifts. They are as follows: Mayor's House-2,000 citizens Bank-10,000 citizens, and less than $2,000 in treasury Zoo-10,000 citizens & stadium, another when you have 3 total stadiums. Will take several game months after the conditions are met to get a zoo. Police/Fire HQ-Every 6 Police or Fire Stations, Max. of three. Windmill-One windmill at 150 developed zones, another at 500 developed zones. Library-Every three schools. Promote building of schools by creating nice, well maintained residential areas. Railroad Station-One station at 50 sections of track, another at 200 sections. Expo-50,000 citizens, airport, and harbor. Scale Model-50,000 citizens Fountain-50th anneversery of city. Landfill-At 150 undeveloped zones, 100 undeveloped zones, 50 undeveloped zones, and 30 undeveloped zones. ---------------------------------------------------------------------- SimEarth Scenario Select 1. Title Screen 2. Start to Main Menu 3. Choose Scenario but DON'T PRESS START 4. Press & Hold L R Y then Press A 5. Stage Select Screen Appears ---------------------------------------------------------------------- Skuljagger Passwords Level Passwords: Level 2: cruel man cruel bird Level 3: claw is mean dock Level 4: big wild angry fly Level 5: fly home lazy sword ---------------------------------------------------------------------- Slapshot, Super Customize Teams 1. At Password Screen 2. Enter .BR. C.D. BR. leaving last space empty 3. Press Start and Main Menu appears 4. Select Exhibition or Tournament 5. Choose Teams 6. On Today's Match Screen 7. Press Up or Down on Controller 1 to highlight any of the teams attributes 8. Change the attribute by pressing Left or Right *Note* this can be done in either One or Two-player game ---------------------------------------------------------------------- Smash TV, Super Turbo Mode - Put the cursor on 'One Player'. Left, Right, Left, Up, R, R. (It'll say "Bingo!") More Lives - Put the cursor on 'Two Players'. L, R, Up. ("Bingo!") Maximum lives 7, maximum continues 7. Circuit Select - Put the cursor on 'One Player'. Right, Right, Up, Down, R, L. ("Bingo!") Then choose 'One Player' or 'Two Players' and hit START. (rumor has it you may need to start at the top and press "up" instead of just starting on 'One Player') Fight No Enemies! - Use the Circuit Select code. Select a circuit. Now, if you hold down SELECT while entering a room, no enemies will appear in it. You can do this for some rooms and not others, which allows you to skip Boss rooms, or difficult ones. Once you have 10 keys, you can use this to get to the Pleasuredome pretty easily. Sound Check Screen - Put the cursor on 'One Player'. L, R, L, L, R. ("Bingo!") Programmers Screen - Bring up the Acclaim logo, and hold down buttons L and R. When the quill appears, also hold down button B. Super Smash TV Map 1 2 --> 5 --> $8$ | | /|\ \|/ \|/ | S-> 1 --> 3 6 --> 9 --> 10 (BOSS) 9 | /|\ \|/ /|\ X | \|/ 4 --> 7 --> X 5 1. Arena 1 6. Crowd Control 2. Collect 10 Keys 7. Total Carnage 3. Collect Powerups 8. Bonus Prizes 4. Eat My Shrapnel 9. Tank Trouble 5. Meet Mr Shrapnel 10. Mutoid Man X. Secret Room 1 (1st ?) Super Smash TV Map 2 7 --> $12$ | /|\ \|/ | 2 --> 4 --> 8 13 | /|\ /|\ /|\ \|/ | | | S-> 1 --> 5 --> 9 14 --> 17 (BOSS) | | | \|/ \|/ \|/ /|\ | 3 --> $6$--> 10 15 15 | /|\ \|/ /|\ X--> 17 (BOSS) | \|/ 11 --> 16 --> X 7 1. Orbs! 7. Metal Death 13. Slaughter 'Em 2. Rowdy Droids 8. Fire Power Needed 14. Lazer Death Zone 3. Film at 11 9. Smash 'Em 15. Chunks Galore 4. Vacuum Clean 10. Turtles Nearby 16. Buffalo Herd Nearby 5. Meet My Twin 11. These Are Fast 17. ScarFace 6. Defend Me 12. Watch Your Step X. Secret Room 2 (2nd ?) Super Smash TV Map 3 7 --> $12$ | /|\ \|/ | 2 --> 4 --> 8 13 | /|\ /|\ /|\ \|/ | | | S-> 1 --> 5 --> 9 14 --> 17 (BOSS) --> 18 --> 19 --> 21 (Boss) | | | | \|/ \|/ \|/ /|\ \|/ | 3 --> 6 --> 10 15 15 20 --> 21 (Boss) | /|\ \|/ /|\ X --> 17 (Boss) | \|/ 11 --> 16 --> X 7 1. No Dice! 9. Scorpion Fever 17. Cobra Death 2. Turtles Beware 10. Dynamite Cobra Boss 18. Almost Enough Keys 3. No Turtles Allowed 11. Witness Total Carnage 19. You (Don't) Have 4. Extra Sauce Action 12. Enjoy My Wealth Enough Keys 5. Temple Alert 13. Walls of Pain 20. Pleasure Dome 6. Turtle Chunks Needed 14. Last Arena? (4th ?) 7. Secret Rooms Nearby 15. Use the Buffalo Gun 21. Eat My Eyeballs 8. Cobra Just Ahead 16. Secret Rooms Nearby (5th?) X. Secret Room 3 (3rd ?) ---------------------------------------------------------------------- Smartball Level Select 1. At Title Screen 2. Up, Up, Down, Down, Left, Right, Left, Right, Select, Start. ---------------------------------------------------------------------- Soldiers of Fortune Passwords Brigand & Thug Navvie & Scientist World 2 W1V19S2SH21Q CJWI9D2QQ2XF World 3 RI8VDQWF0IVP RJXVD8WFPIVP World 4 4I4ILIV4QVX6 4J3WLPV9XWSC ---------------------------------------------------------------------- Sonic Blast Man Level Select 1. Highlight Music on Options Screen 2. Change Music to Level # 3. Hold Select 4. Press L R R L then Start Note the Bosses music number selects Boss Level ---------------------------------------------------------------------- SoulBlazer How do I defeat the metallic boss in the Painting? (Area 1) You must defeat him without having the Zantetsu (anti-metal) sword. It can be done -- it's just very time-consuming. Lure him to the left, then walk up the central ramp and hit him once as he approaches you (stay at the top of the ramp, don't touch the platform he's confined to). Then rush back down the ramp and lure him over to the left again. It's boring, but it works. Location of the Master's 8 Emblems Emblem A: Use the ZANTETSU sword to kill all the metal creatures in the Painting in Area 1. You'll release some ivy that leads to an area containing the Emblem. (walk around) Emblem B: Once the soul of the man who "knows everything about Castle Magridd" joins you, go back into the Torture Chamber section of Area 6, and look around for invisible chests. One of them contains the Emblem. Emblem C: In Area 2, the right-hand squirrel in the right-hand tree (the tree with the 'hungry' squirrel) will give you the Emblem. Emblem D: In Area 3, you will free a sleeping dolphin who appears in the prison area (where Lue is being held captive). Use the Dream Rod on him, then equip the Great Pearl and talk to him while you're in his dream. Step on the monster lair he was standing on in the dream. Back in the real world, you should find a path on the west side of the area just before the final boss. The path leads to an area with 4 chests, one of which contains the Emblem. Emblem E: In Area 4, you will free a snail, into a room that doesn't seem to have any entrances. It has a hidden passage (it looks like rock, but you can walk through it) leading into it. From your blue transport square in the 'town', try to walk into the wall to the southwest of you. You'll find the path, if you have freed the snail. He'll give you the Emblem. Emblem F: You'll find a sleeping mushroom in Area 4 (inside the punishment room). Make note of where he's standing in his dream (use the Dream Rod). Then go back to that spot in the real world, and you'll find the Emblem. (It's in the action area just before the Boss). Emblem G: In Area 5, on the first floor of Leo's house, there is a room in the southwest corner containing a dresser, a plant, and a cat. Push the dresser to the west, the Emblem is underneath. (I have no idea how you were supposed to realize this -- I called Nintendo and asked them.) Emblem H: In Area 6, when you free the guard that causes the castle to be rebuilt (along the northern edge of the town), the Emblem will appear along the outer wall of the castle. From your blue transport square, just walk outside and go west. Location of the three Red-Hot items for summoning the Phoenix Red-Hot Ball : In Area 7 (the Evil World), it's inside a treasure chest. You can only reach the treasure chest via the transport squares -- when you've gone far enough to see the chest in question, the transport square will appear, and you'll be able to get to it from the temple screen. Red-Hot Mirror: When you go back to Area 2 with the SPIRIT Sword and kill all the floating yellow balls in the Light Temple, you'll free a bird, who will appear to the west of the restaurant. (You'll free more than one bird.) When you talk to him, he'll give you the Mirror. Red-Hot Stick : When you go back to Area 3 with the ZANTETSU Sword and kill the metal gorillas on Dorean (the volcanic island), you'll free a Mermaid. Go back and talk to her, and she'll give you the Stick. The Ending for the game continues after the end of the credits. Wait for about 20 seconds, and it should continue. You can get a lot of XPs in the World of Evil by going to the transporter field that connects the next-to-last and last parts of it, equipping the Soul Armor, Soul Blade, and Phoenix magic, and going back and forth between the two sections, killing the three rotating metal walls on the last part, then entering the red transporter square to return to the previous section, re-entering it to return to the final section, and killing the metal walls over again. Repeat as desired -- they're worth 4000 xps each. ---------------------------------------------------------------------- Spanky's Quest Passwords Level 1: 000 Level 2: 732 Level 3: 354 Level 4: 116 Level 5: 988 Level 6: 470 ---------------------------------------------------------------------- Star Wars, Super Level Select - 1. Select the Options Screen 2. CHANGE SOMETHING, even if you change it back what is originally was, the code does not work unless something is changed 3. Return to the Start/Options Screen 4. Enter code a,a,a,a,x,b,b,b,b,y,x,x,x,x,a,y,y,y,y,b 5. If entered correctly a Jawa will scream, if not power off and retry 6. Press Start and the Character Select Screen appears 7. Select a Character and begin game 8. Rapidly Press Left and Right Buttons on Controller 2 9. GAME DEBUG screen appears allowing you to select Level, Stage, Number of Lives, Health, Character, Gun 10. Select Options using Controller 1 The Game Debug screen can now be accessed at anytime by Pressing Left and Right on Controller 2. If you wish to skip the rest of a Level Press Start on Controller 2 and Stage Cleared appears on the Screen. All bonus points are received as if the Level was completed. *Invincibility for rest of stage. On Controller 2, Press and Hold Select A B X Y. Pressing SELECT during the game will toggle you between your blaster and your saber, if this code has been entered. Now this code is not flawless. For some reason the Trench Battle scene when completed does not continue properly. Instead the screen returns a stationary Death Star Battle scene with explosions in the distance and Tie Fighters attacking. If you wish to see the end scene press start on Controller 2. Increase Continues Code 5 Continues: XBBAY Semi-Invincibility Mode - only "semi", because you can still die by falling off a cliff or into the flames at the bottom of the 2nd stage of the 'Inside Sandcrawler' scene. Also, it only works on the side- scrolling screens. Press and hold A,B,X,Y on the 2nd controller, then press (but don't hold) SELECT on the 2nd controller. You should see some X/Y coordinates appear at your character's feet. You'll be "semi-invincible", and will be able to walk through walls, etc. (Please verify whether this first requires entering the Level Select code.) How to get 99 Lives - In the Land of the Sand People, there are 2 sets of floating rocks, in which you have to jump from rock to rock, to get to the other cliff. At the very beginning of the second set you come too, jump off the cliff edge, and aim Luke to the left. You will land on a ledge, and you will be in a small cave area. Falling rocks will keep falling on you, but don't worry about that. Now shot up in the air all over the place to reveal 1-UPs. There are 7 or 9 of them. Get them all and then commit suicide. When the game starts up again, you start at the cliff top again. Jump down and repeat til you have 99 lives. Sound Test - Hold down X,Y,A,B and press SELECT and START at the same time. It should bring up the Sound Test screen and give you some codes. (Hopefully all those codes are right here in this list, so you don't need them.) ---------------------------------------------------------------------- StarFox Fly through all the arches at the beginning of the first stage (any level of difficulty), and a Twin Blaster will appear a short distance ahead of you, under the last arch. Whenever you see a roughly circular formation of rocks or other objects, you can generally cause a powerup to appear by flying through the space in the center of them. It doesn't seem to matter if you accidentally destroy some of the objects, so long as you fly through the area that was originally surrounded by them. THE WHALE -- Appears if you do not shoot any Blue Sting Rays. It will appear on the Amoeba level of Path 2, the one that ends in the spinning boss with the long arms. (The stage right before Venom.) It appears just before you reach the boss, and drops enough powerups that you reach the boss with full energy, a shield, double twin blasters, and 5 nova bombs. How to reach the Black Hole - About halfway through the Asteroid Belt (Lvl 1, Area 2), you'll start running into 'strings' of 5 asteroids, where the center one is orange (destroyable). Fly towards the center rock of each of these 'strings', and then destroy it just before you collide with it. After three of these, watch very carefully for a gray asteroid that has a strange 'face' on it. It'll show up almost immediately, so keep a careful eye on any normal-seeming asteroids that turn up. Fly directly into this asteroid. (You can shoot it first, if your shields can't take the collision.) You'll get a brief visual effect, then be dropped back to the map screen. Your ship will be repositioned at 'The Awesome Black Hole'. How to reach Out Of This Dimension - Play on Path 3, the hardest one. Finish the first area by defeating the Ground Carrier. In the second area (Asteroid Belt), fly along, doing the usual things (destroying ships and rocks) until you see a large asteroid approaching on the left or left-middle of the screen. This is your cue to start watching for another large asteroid that approaches on the *right* of the screen. When this one on the right shows up, start shooting it, as fast as you can. If you pump enough firepower into it, it'll break open just before it passes you, and it will spit out an egg. The egg will float off into the distance (I usually try to shoot it, this may or may not be vital.), and then will hatch into a bird. The bird will slowly make its way towards you. When it gets pretty close, start trying to keep it in your cross-hairs. (I do this from the Cockpit view, but I don't know if it matters.) Fly into it when it gets close -- try to hit it around its chest level. I decelerated so I'd have a better chance of catching it. If it goes past you, crash into rocks to die, and try it again with your next ship. It takes less than a minute to reach the bird's location from the start of the Asteroid Belt, so this isn't too annoying. If you hit it correctly, the screen will go weird on you, and you'll be dropped back to the Map Screen. Your ship will be moved to a small galaxy-shaped thing that wasn't visible before. Congratulations. You're now in "Out of this Dimension". It's a fairly easy area, but there don't seem to be any powerups of any kind. Just pieces of 'paper' floating around that fold themselves into paper airplanes and missiles and then come after you. Destroy them for a while, and you'll get the "incoming enemy" message and sound effect. A giant jackpot machine will fly in. It has no energy bar. The only way past it seems to be by getting "7 7 7" on its wheels. Sometimes the buttons under the windows will light after a spin. Shooting the button will keep the wheel above it from spinning on your next pull of the lever. (You pull the lever by shooting it.) Unfortunately, I can't figure out what lights the buttons, and you can't shoot them unless they're lit, so you can't save your 7's unless they're lit. (There's also a demon-faced thing that can come up when you spin -- if any of them come up, the jackpot machine flips over and spits out lasers and missiles a couple of times. A friend threw a Nova Bomb at the machine while it was spinning, and it come up demon-demon-demon. Coincidence? Dunno. But it shot at him a lot more than it normally does.) Any spin that contains a cherry is a "win", and the machine flips over and spits out orange and gray coins. If you fly through them, they replenish your shields. I'm not sure if there's a difference between them. These "wins" prevent you from saving any of the current wheels. If you get "7 7 7" (I got lucky and got it on a random spin), the machine spits out a bunch of coins and then blows up. You get the usual sound effects from destroying a boss, and then some credits roll. (This is the normal credits sequence from winning the game.) You can fly around trying to dodge the credits, but it seems not to really do anything. Later, the letters "THE END" will show up, in various colors and positions. Shooting them makes them fly away and come back in a different orientation and/or color. If you get them all orange and right-side-up, they all fly away and come back again. There seems to be no real point to it. It kept on doing this til I got killed by the ships that fly around at the same time, then gave me the normal death sequence and "game over". Rumor has it there may be something secret here if you shoot the letters of 'Game Over' in the proper sequence. ---------------------------------------------------------------------- Strike Eagle, Super Passwords Mission #2 Libya Day: 4H6F8392 Mission #3 Libya NIght: 4GBF8757 Mission #4 Gulf War Day: 7F6G4262 Mission #5 Gulf War Night: 09BD42F4 Mission #6 Cuba Day: F06D8609 Mission #7 Cuba Night: D0BG83FG Mission #8 Korea Day: 67654475 Mission #9 Korea Night: 4HB705FG Secret Mission Password G6CH4228 (Screen says Bonus Mission) ---------------------------------------------------------------------- Street Combat 50 Lives Trick 1. Select Options and Start 2. Highlight Credit on Option Screen 3. Press Select 10 times 4. Start with 50 lives ---------------------------------------------------------------------- Sunset Riders Extra Set of Continues 1. Play as Player One until almost of men 2. Press Start on Controller Two and play with new set of continues ---------------------------------------------------------------------- Taz-Mania Stage Select 1. On Options Screen 2. Press A Y A Y X Y B A R L 3. Level Options Screen appears 4. Choose level and Press Start 10 Continues 1. On Options Screen 2. B A Y A X A 3. Screen Shakes to confirm 4. Now have 10 Continues in reserve 20 Continues 1. On Options Screen 2. Y X B X A X L R B A Y A X A 3. Screen Shakes to confirm 4. Now have 20 Continues in reserve ---------------------------------------------------------------------- Tennis, Super Start in Final Game - To see the ending screen and be a winner in every tournament as 'AMY', enter the first code below. You will have to win the New York Open, which is the final game. The second set of codes will get you to the championship with the maximum number of points. 08QCMVF RHRMSYY K8Xd3Hr Ftlwjpc RHYH9QX J0VYQYH Zgnybq1 4065C6P 4HR0CQ1 4065C6P Djstk8X D3Hrftl DJSSSRL MM8 Wjpukmw Igg Advanced opponent - Start the game like normal, but when you begin, press SELECT on controller 1 before you serve. Now, on controller 2, press these buttons in this order: R, R, Left, Down, B, A, L, L. You should hear the crowd cheer. Back on controller 1, press A or B and you should see some numbers and letters on the screen. Change all of them to the letter F using the X and B buttons on controller 1, and you will have a pro who is fast and very accurate. (I imagine it's probably a hex code, so if you want a real loser opponent, you could probably make them all 1's or 0's.) ---------------------------------------------------------------------- Thunder Spirits Option Screen 1. Hold the L button the SELECT 2. Press START 3. Options Screen Appears ---------------------------------------------------------------------- Tiny Toons Passwords: 1 Plucky Duck Babs Bunny Book Worm 2 Little Beeper Montana Max Elmyra 3 Gogo Dodo Shirley Loon Sweetie Bird 4 Book Worm Plucky Duck Babs Bunny 5 Montana Max Babs Bunny Sweetie Bird Games Elmyra Shirley Loon Calamity Coyote ---------------------------------------------------------------------- TMNT Tournament Fighters Set Speed to "3" 1. At Title Screen on Controller 2 2. Press UP UP DOWN DOWN LEFT RIGHT LEFT RIGHT B A 3. ASKA says something to confirm 4. Options Screen can now be set to third speed 10 Credits 1. At Title Screen on Controller 2 2. Press B B B A A A X X X X X X X 3. ASKA says something to confirm 4. Options Screen can now be set to 10 Credits Extra Power Gauge in Story Battle 1. At Title Screen on Controller 2 2. Press Up Left Down Right X Y B A X Y B A X 3. Lower Green Bar for Special Move as in Tournament Mode used Play as Bosses in VS Mode 1. At Title Screen on Controller 2 2. Press UP UP DOWN DOWN LEFT RIGHT LEFT RIGHT B A 3. ASKA says something to confirm 4. Again on Controller 2 5. X Up Y Left B Down A Right X Up 6. Again ASKA says something to confirm 7. Go to VS Battle and to Left of Shredder are Rat King and Karai which can now be selected Fight at New Stages 1. At Title Screen 2. Press L R R L R L R A 3. Go to VS Battle and you can now Select either Metro Train or Studio 6 Stage ---------------------------------------------------------------------- TMNT IV 10 Lives 1. On controller 2 at the Title Screen 2. Up, Up, Down, Down, Left, Right, Left, Right, B, A ---------------------------------------------------------------------- Top Gear Passwords: Amateur Pro Champ South America Moonbath Four Meg Educated Japan Gearbox Legend Oilcloth Germany Car Park TheWorld Wreckage Scandanavia Road Hog Letsrace Caracole France Emulator Alchemy Epyllion Italy Analyser A Looper Glucagon U.K. Horizons Seasonal Keelson Select UK as the country you want to play, and enter 'VALHALLA', and you can play all the countries you want. Passwords for Top Racer (SFC version of Top Gear) in Professional Mode: U.S.A. Four Meg Scandinavia Alchemy S. America Legend France Looper Japan TheWorld Italy Seasonal Germany LetsRace ---------------------------------------------------------------------- Top Gear II From: prophet@cheshire.oxy.edu (Dale B. LaFountain) Passwords - Amateur level Australasia Free! Britain (P63 )P85 TPN?? Canada P7GC R)PB GRYL GL3MM ?87NN France JCFB Q5Y# #(W? )>#WR ( VQP(( Greece 4HHD T549 7DCY M1RGB 743HH India 7CD> PJ#V CRT# N?L#9 YTR<< Ireland ?NWR 7345 29(( C3N?# 1VT>> Italy 68>( LTP3 VGDP 8>P?# 1VT>> Japan 7(B) M(VN YYC5 GQ6LJ )#9QQ Scandinavia 7W3Y ?HQ( 5)87 JT8NM >(?TT South America WV3Y ?QF> R)#5 GQ6LJ )#9QQ Spain 5RJ6 WFB2 C8R2 CM3GF #76MM Switzerland L1RP 539Y GRFJ 5(L87 VQP(( United States #MB< NW29 G(CT (FV>< 521FF ---------------------------------------------------------------------- Troddlers Passwords 1. BLDT 26. NNN 51. PSDT 76. LTTT 2. NSWT 27. SXRMS 52. DRPMN 77. LLBT 3. PYRMD 28. THTWR 53. PSSBL 78. BNCT 4. CLRT 29. GFRHRT 54. CLSP 79. RNDRPS 5. SPHNX 30. NWTHNG 55. FLSRN 80. FRNDC 6. QRTT 31. BLR 56. JWLPSH 81. SLWBRN 7. CNTRN 32. CRLWRLD 57. GDTRY 82. STLLM 8. RDGMS 33. CRLCBS 58. NBYN 83. BDBMBS 9. CRSSD 34. SLPNSLD 59. LSM 84. SLMN 10. SKPRND 35. KYX 60. MNHNTR 85. MNDTCH 11. PCKDP 36. CLDCRS 61. XCLLNT 86. FRSTFRST 12. PLLRS 37. STNM 62. BMPRD 87. GDLCK 13. BZZZZZ 38. HRDRND 63. WTFRT 88. TMHNTR 14. FVRWS 39. FRSTGNS 64. RCKBLST 89. NDLY 15. TGHTTM 40. CRSSFR 65. NWSTLL 90. NPLLPLG 16. SYN 41. RNFRT 66. FRMBV 91. GNZN 17. TWTRBS 42. NRLS 67. SMSHHTS 92. DRCTNS 18. DNTMX 43. NFRFLL 68. CRSHRSH 93. BRDGMN 19. HLPMT 44. RNRND 69. FRSTFR 94. FLLT 20. MNNS 45. BDBRD 70. BRNT 95. CLRRN 21. NPRBLMS 46. CVRTHM 71. RMBLHT 96. TFR 22. TRSRS 47. SVBLCKS 72. MXTR 97. SWTHT 23. STRRM 48. GLMR 73. RTHRHRD 98. HVYDTY 24. PNDDWN 49. HCKBCK 74. MRFN 99. TWKY 25. TCHN 50. LTTD 75. SPNRND ---------------------------------------------------------------------- Tuff E Nuff Play as Bosses 1. Start Game 2. At Select Screen 3. Left 3x, Right 3x, Left 7x then Start 4. Explosion confirms 2 player 1. Do Above 2. Reset (Not Power Off) 3. Start Game 4. At Select Screen 5. Right 3x, Left 3x, Right 7x then Start 6. Explosion confirms ---------------------------------------------------------------------- Turrican, Super Level Skip 1. Pause Game 2. Press Right Left Down Right A then Start 3. Music Confirms 4. Can do in all stages until reach end of game Sound Test 1. On Options Screen 2. Press and Hold L R X A 3. Then Press Start 4. Sound Test Appears ---------------------------------------------------------------------- Ultraman Options Screen 1. At Title Screen 2. Press SELECT and START 3. Can adjust the difficulty and enter Sound Test mode ---------------------------------------------------------------------- U.N. Squadron Extra Difficulty Setting -- Plug in the 2nd controller. Go to the option screen with the 1st controller and highlight the difficulty setting. Hold down the A and X buttons on the 2nd controller, and then change the difficulty with the 1st controller. You should see a new level called "GAMER". Methods for defeating: Use the F8E until you can afford an Efreet First board - Tank No weapons. Shoot at the tank treads and dodge the rockets. First Air board -- Big Stealth Hit the big Stealth with three clusters as soon you can see it. Be sure the grab the (3)power-up after the first cluster. You have to be at least half way up the screen to get it. Next, hit the Stealth with bombs until it rises too high then launch your megacrusher. Get behind the Stealth and fire away, staying between the air charges and away from the center of the Stealth Sub No weapons. Stay in the upper left part of the screen when you are not shooting the Sub. (I think it's worth buying the bombs just to get the board over with more quickly.) Land carrier (Two of the small caves in the early part of the level contain powerup items... one that opens to the left contains a Smart Bomb item, and one that opens to the right contains a $5K star.) You don't need weapons. Take bombs though. Get low on the deck. You can shoot out the aircraft launchers and the rocket ports, but you have to change elevation a little and dodge around. You don't have to raise up until the end. You will be below the big rocket fire. Once you have disabled everything except the big rocket launcher, raise up to just above the mountain line and fire at the top edge of the big rocket launcher. He'll die fairly soon. Second Air board -- Small Stealths Bombs and megacrusher. Use bombs to take the guys behind you. Get above them. You have to keep up or you're dead. Use the megacrusher on the three Stealths. They are weak now. Shoot-em-down. Minks battleship: This guy is hard. Take all the weapons. (There's a $5K star between his stacks, and a weapon powerup on the far right end of the ship.) Fire at the small gun on the front. Raise up to the top of the screen before you get too close or the Unicorn will pass. Be sure to get the Unicorn. Try to hit the stacks until you get to the middle of the ship and then launch you megacrusher. It will knock out all the small arms in the central part of the ship. Drop bombs on the rear big guns. Get get below the deck for the turn around. Raise and knock out he back small guns. If you have enough fire power you can target the the two big guns and still stay away from their fire. You have to get just high enough. Once the big guns are gone, fire into the stacks (he'll flash when you hit the right spot). He'll die. You don't have to knock out the front guns. Forest Fortress: Take all your weapons, just in case... There is a Unicorn just before the fortress, immediately after the ground-based missile launching grids, but I can't figure out exactly where it is. Get to the level where you can hit the front cannon and the aircraft launcher at the same time. You can stay here and clear out the whole front of the fortress. Don't move until you knock out the last cannon. Raise up and hit the big cannon low. Use you cluster bomb or regular bomb to take out the last aircraft. The cannon will blow up if you hit it hard. Next, hit the rocket launcher. Drop a few bombs on it at the same time you shoot at the second large cannon. Get the fuel-up at the end. Take out the rear small cannons the same way you did the front cannons. Go back to the rocket launcher and take'em out. (When you turn around for a second pass, there's an Energy powerup at almost the same height as the small turrets. Shoot the end one from the right, and it should appear.) SR71 Blackbird: (One of the rock towers contains a $5K star.) Take all the weapons. Use napalm to get the rocket launchers. Use the gunpod once the air battle starts. Get below the Blackbird with the gunpod and go to work. That's all it takes. Cave Fortress: (There's a Smart Bomb item in the area with all the ledges and planes, shortly after the first vertical ascent.) This one is pretty hard. I've only beat it once so far. Take cluster, phoenix, gunpod and megacrusher. Shoot down everything until the second ground machine gun then use phoenix, until you get to the vertical ascent. Before entering the column launch a megacrusher. Get up and over to the upper middle cavern, launch a second megacrusher. Use cluster until the vertical descent where you go back to phoenix. Use all your phoenix up. Too many weapons get in the way at the end. There is a Unicorn at the upper right when you get to the one-eyed-machine. Get the Unicorn, keep the conveyer belt clear with your gun and clusters. Shoot the crap out of the eye (up close) with the gunpod. The eye turns red and he dies. From :tagreen@lothario.cica.indiana.edu: Here's some advice on the final level. I use phoenix, gunpod, megacrush, and cluster. Use the phoenix in the early part until you shoot the red cannon in the narrow tunnel, make sure you are on cluster at that point in time to use it to take out the blue planes that come from behind. Switch back to phoenix. Rocks will come up from the ground. You can blast them with your normal gun. Use the phoenix to take out any planes that come around and the missiles that drop from the ceiling. Next two tanks and more planes and helicopters come, you can take them out with the phoenix or clusters (or normal guns). After this you fly through anarrow winding corridor and there is a weapons recharge, get it! and use your phoenix to take out more of the dropping missiles. Keep your phoenix and use them to take out the guns that move on a grid, there will be a weapons recharge/damage recharge item in the lower right section of this area. Next you go into another narrow corridor and there is a unicorn in the cut away section on the top. After this you come to a "mini ship" I just blow him up with my normal gun dodging the missile that he shoots. Next is the mother ship. First blow up the nose-cone and then take out the top cannons with your guns and all 3 megacrushes (assuming you got the weapon recharge token) This should have blown open the middle of the ship showing you the inner mechanics and also have blown up the top tail fin. You'll now be past the ship and will want to switch to the gunpod. You'll pass under the ship, take out the bottom tail fin with your normal gun, and then take out the first underside cannon with your gunpod, next blow open the underside of the ship with the gunpod, you'll now turn around and pass over the ship again, try to shoot the front of the ship to take out as many pistons as possible, as you pass overhead use the cluster to blow up the remaining top pistons and the main piston. Finally you'll pass underneath again and use the gunpod to finish her off. If you do it right, you won't even lose the shield that you got from the unicorn. ---------------------------------------------------------------------- Wayne's World Select any Level 1. Wait until Wayne & Garth appear and begin to sing 2. Press and Hold X LEFT & RIGHT then release then 3. Press UP Y & B Turn Off Music 1. Press Start to Pause Game 2. Press Start on Controller 2 3. Restarts Game without Music 4. Repeat to Turn On Music ---------------------------------------------------------------------- Widget, Super Passwords (EGM) Stage 7: RBJRHR Stage 8: JBJKFW Stage 9: RJLJHH Stage 10: JJJLHF Stage 11: WSKRKL Stage 12: JSLHKL Special 2:RLJBKL Stage 2: JHKKWR Stage 3: WKKJWW Stage 4: JKRLWR Stage 5: RBKKWW Stage 6: JBKHRR Stage 7: WJRMWH Stage 8: JJRSWH Stage 9: RSRMWH Stage 10: JSKHHH Stage 11: RLKBHH Stage 12: JLLSFH Special : KHHRSJ Passwords (Game Pro) Stage 2: JHKBHW Blue Beach Stage 3: RKJSHR Wonderland Stage 4: JKJMFW Volcano Eruption Zone Stage 5: RBLHKH Moon Stage 6: JBKFFR Rachet's Castle Stage 7: RJRBFF Aqua Planet Stage 8: JJRSHH Planet of the Giants Stage 9: WSRMHH Planet of Seven Colors Stage 10: JSRFKL Dwarf Planet Stage 11: WLKKKL Home Planet Stage 12: JLLJKL Flim Flam Station Stage 13: RMLLKL Space Wonderland & Water Planet (Diff 1&2) Stage 14: HWBLBF Ghostship (Diff 3) Stage 15: LRBBJJ Star of the Demons (Diff 4) Stage 16: KFBRSJ Mega Slank Base Last Stage (Diff 5) ---------------------------------------------------------------------- Wing Commander: Secret Missions Options Menu 1. At Title Screen 2. On Controller 2 3. Press and Hold L R Select and Start 4. Still Holding Press Start on Controller 1 5. Menu appears, can change Series, Mission, Invincibility, Song, Sound Effects and Sound Group Passwords Use for all Codes Name - ASSASSIN Level 2 Code - XGBBKGXMZW System - Border Zone Level 3 Code - DBBZHHBBZ2 System - Midgard Level 4 Code - XGZZKBV3BX System - Jotunheim Level 5 Code - 5B3CKGWVW2 System - Bifrost Level 6 Code - 3G3HHBFV8B System - Valgard Level 7 Code - 3VVWHBFMRG System - Vigrid ---------------------------------------------------------------------- Wings 2 Radar - ATS, hold L and R and Up. Then press START. Passwords: Password Activities Pilots Lv. Title ------------------------------------------------------------------- FGXHMBQ!nG!xF Bombing 0 0 0 0 2 Bombing Duty! r5xKNJH2pg!3 Strafe 0 0 0 2 2 A truck is moving up HMdMJ6C!brG!v! Dogfight 0 0 0 4 2 Can't get ovrconfidnt LV!xv!HLPQBCP Dogfight 0 0 2 4 2 Two of them! T!BRLQ!wC7lBF! Bombing 0 2 2 4 2 blow up the bridge jX2TBGnkGC!w Dogfight 1 2 2 4 2 out of the clouds sZG70wW6HBF Strafe 2 2 2 4 2 two tanks advancing !4!FlGCwPQk8Y Dogfight 2 4 2 4 2 3 Albatross on prowl hVY09Gs4BG!Z Bombing & Dogfight 4 4 2 4 2 the oil refinery 7YW2yn!R7Hzh Dogfight 4 4 4 4 2 two to one? LHxPFCb!4!!!BsG! Strafe & Dogfight 4 4 4 4 4 dug into bunkers S!!dNpG9BwH96 Dogfight 6 4 4 4 4 got one on my tail 6m!CQG!NCGGL8 Bombing & Dogfigh 6 5 4 4 4 destroy thm on ground DvkbP4T!dXwB Dogfight 6 7 4 4 4 Three little birds B!HdPBB!gQLTB! Strafe & Dogfight 6 7 5 4 4 Enemy armor advancing zqSgPNL8Hq!B Dogfight 6 7 5 6 4 bandit! !c!LlKGsKQFXj Dogfight 6 7 5 6 6 three jokers 7dzl2G8MwR!Z Bombing & Dogfight 7 7 5 6 6 regimental HQ BBHnwLL1CB!r Several Activities 8 8 8 0 0 Something big Full Power 1. Select Continue Game 2. At Password Screen Select End 3. Fully Powered Marcel LeBlanc ---------------------------------------------------------------------- Wolfenstein 3-D Cheats Mode 1. As soon as you turn on game 2. Press and Hold R on Controller 2 until Title Screen appears 3. Then release button 4. Start Game on Normal Skill Level 5. During Game Press Start to bring up Map Screen 6. On Controller 1 Enter One or all of the following Free Ammo - R Up B A Invinvible - B Up B A Entire Map - A A Up B Exit Level - Up B R B Passwords 1-1 2-1 VVTLLJ 3-1 SNKLQN 4-1 MCKLTP 5-1 KNKLMR 6-1 JNKLQN 1-2 TRKKHB 2-2 RLKLHH 3-2 PCKLRM 4-2 MNKLTP 5-2 LCKLNV 6-2 DCKLRM 1-3 VHTKJF 2-3 RTTLSV 3-3 PNKLRM 4-3 NCKLVS 5-3 LNKLNV 6-3 DNKLRM 2-4 SKKLRT 3-4 QCKLSQ 4-4 NNKLVS 5-4 HCKLPT 6-4 FCKLSQ 4-5 KCKLMR 5-5 HNKLPT 6-5 FNKLSQ 5-6 JCKLQN 6-6 BCKLTP ---------------------------------------------------------------------- WolfChild Invinciblity 1. Defeat First Boss 2. Press A B Start 3. Next Level Invincible (Do not touch full energy/mutation icon or invinc wears off) ---------------------------------------------------------------------- WWF Wrestlemania, Super Pin Earlier In Match Get your opponent down to a little below half of his energy. Once you do this, and you get him down on the mat, press the X button to pin him and then immediately hold UP on the control pad while holding the Y button. The referee will count to three and your opponent will not be able to get off the mat. You can do this with one player against the computer, or in a two player game against an opponent, but it will not work with the Tag Team or Survivor Series. ---------------------------------------------------------------------- Y's III Invincibility Code - Begin a game and press RESET on your machine. When the American Sammy logo appears, use controller 2 and press Up, Down, Up, Down, SELECT, START before the logo fades out. When the Continue screen comes up, select "Continue" on controller 1 and go to any previously-saved area. Press SELECT to display menu, and then go to the status screen. When it shows up, press SELECT on controller 2. The word "debug" should appear next to the status. When you continue your game, you will be invincible! (You can use SELECT on controller 2 to toggle debug mode.) Password to take on Demonicus: hSzz4 FHzSoao Z1pZpaG 8G8oa oYwSwRw AADdpZp ddddd ddddddd ddddddd dddd4 FF ---------------------------------------------------------------------- Yoshi's Cookie Round Select 1. Set Round to 10 Speed to High Music Off 2. Press Left Right Select & Start on Controller 2 3. Hear word "YOSHI" to confirm Hard Challenge 1. Set Mode to COM 2. Press and Hold Left Right X Y 3. Press Start 4. Hear word "YOSHI" to confirm ---------------------------------------------------------------------- Yoshi's Safari New Quest 1. At Title Screen 2. Press and Hold L R X Y Start 3. Screen Color Changes to Purple to Confirm Change Screen Color 1. Press X Y R L 2. Then Start 3. Screen goes black 4. Returns with a pink sky ---------------------------------------------------------------------- Zelda 3: A Link to the Past Where are all the Quarter-Hearts? 1) In the race below the town in the light world 2) In Blind's house in the light world town, must bomb in basement 3) In hole at west end of the light world town, must jump into hole from above and then bomb to find heart in chest 4) In swamp in light world after draining water from the swamp 5) In cave with old man in the desert 6) On ledge above desert to left of palace -- exit palace on left side 7) Under pile of rocks to the west of Sanctuary -- dash against pile 8) On island near Zora -- must get flippers from Zora first 9) On mountain in the light world up from Mountain Sanctuary -- jump down from top onto right ledge 10) On top of mountain in light world, must set mirror in dark world (same place as setting mirror to get to third palace) 11) Under a bush in the light world forest -- exit via stump 12) On lower right ledge of pyramid in dark world 13) In cave to NE of desert in light world (slightly below library) -- must set mirror in dark world in ring of bushes 14) In treasure chest house in dark world village 15) In hole near equivalent of blacksmith's house in dark world -- must pound all stakes into the ground 16) In cave/tree near woodcutter's house in light world once mist has lifted and tree isn't being cut -- dash against tree 17) In cave near Death Mountain in dark world (near forest) -- sign says must have cape; also need hookshot 18) Under large stone in desert in light world (to right of palace) -- must set mirror in dark world 19) In cave above graveyard in light world -- must have 2nd power glove and set mirror in dark world 20) On island near happiness pond in light world -- must set mirror in dark world 21) On island near Turtle Rock in light world -- must have hookshot and go via dark world to top of mountain on east side and then set mirror 22) In the left head next to the swamp palace (number 6) in the dark world 23) In the treasure field in the dark world -- dig until get 28-30 holes dug and a 1/4 heart is found 24) Near the 7th palace in the dark world -- on the ledge outside of the room where the big chest is found -- set a mirror to reach a ledge in the light world that can't otherwise be reached How do I get all four Magic Bottles? 1) Buy one from the Bottle Salesman in the Light World village, for 100 Rupees. 2) In the Light World village, the building south of the one with the sick boy in it has a rear entrance. There's a chest inside, with a Magic Bottle in it. 3) If you swim upriver from Lake Hylia in the Light World, you'll swim under a bridge. There's a man camped out there, and if you talk to him, he'll give you a Magic Bottle. 4) After completing the Ice Palace dungeon (the one with the 5th crystal, in the Dark World), a locked chest will appear in the Dark World equivalent of the Blacksmiths' House. Get the chest, return to the Light World via the Magic Mirror, and go talk to the 'middle-aged man' just outside of the Desert. He'll open the chest for you if you agree to his conditions. You'll find a Magic Bottle inside. How do I make money in this game? After you've gotten the Power Gloves that allow you to lift white rocks, go to the southwest portion of the Light World. Just outside the desert, you'll find an alcove with two large white rocks in it. One of them has a staircase under it, and leads to a room with 10 vases in it. Each vase has 5 Rupees. Loot them all, and then walk back outside. You can keep entering, looting, and leaving until you have however many Rupees you'd like (up to 999). How do I catch the man that runs away from me in the Light World village? Approach him from the west. As soon as he starts running away from you, Dash Attack (via the Pegasus Shoes) towards him. You'll catch him. All he does is tell you to try dashing into Trees, anyway. How do I open the locked chest I found in the Dark World? Take it to the 'middle-aged man' at the entrance to the Desert in the Light World. Agree with whatever he asks you. What should I do with the Magic Powder? Once you've gotten the Magic Hammer, go jump into the hole outside the Blacksmiths' House in the Light World. Sprinkle Magic Powder on the altar you'll find down there, and you'll gain the ability to perform magic at half the normal magic point cost. You can also sprinkle it on the white-and-red flying skulls that drain your Hearts and Magic gauge in the dungeons, and they'll turn into Faeries. Quite an improvement. (A rare few of them are immune to this.) There's also a chicken in one of the houses that will turn into a woman if you sprinkle Magic Powder on her. Doesn't accomplish anything, but it's amusing. What things trigger Crystal Switches? 1) Hitting it with your Sword. 2) Hitting it with your Boomerang. 3) Hitting it with the Hookshot. 4) Having a Bomb go off near it. 5) Hitting it with an Arrow. 6) Hitting it with the Fire Rod. 7) Hitting it with the Ice Rod. 8) Throwing an object (vase, etc) at it. 9) Hitting it with the beam of energy fired by any Sword of Level 2 or higher, while you're fully healed. X) Probably some other things I've forgotten. How do I kill the green and red guys who follow my movement? Fire an Arrow near one, and make him walk into it. Where are the eight Transport Squares in the Light World? 1) In the far Southwest corner of the Desert, under a black rock. Only reachable via the Flute. 2) In the Northwest part of the grassy area in the Southern part of the world, under a white rock. You need the Magic Hammer to reach it. 3) At one of the lowest points on Turtle Rock. 4) On the top of Death Mountain. 5) On top of Turtle Rock, but you must first use the Magic Hammer to hammer down the posts you find there. Hammer them in a Counterclockwise direction, starting with the Southeastern one. 6) In the easternmost Southern entrance to the Lost Woods. If you go there from the South, you'll need the Titan Gloves to lift a black rock. If you go there from the North (inside the Lost Woods), you'll need the Magic Hammer. The transporter is under a white rock. 7) Under the black rock on the largest island in Lake Hylia. 8) In the center of a circle of posts (need Magic Hammer) near a cave mouth in the eastern quadrant of the world. Hard to describe, sorry. It's under a white rock. X) The entrance to Hyrule castle, after you've defeated Agahnim for the first time. Just walk through the front gates, and you'll appear in the Dark World...it's not strictly a Transport Square. How do I get into the dungeons? Castle Hyrule, the first time: There's a bush on the eastern side of the castle, covering a hole. Lift the bush and jump in. First Light World dungeon (1st pendant): Just walk in. Desert Palace (2nd pendant): Read the Book of Mudora in front of the green stone in the center of the desert. Tower of Hera (3rd pendant): Just walk in. However, you'll have to enter the Transporter atop Death Mountain, and then use the Magic Mirror to return to the Light World on top of Spectacle Rock in order to *reach* the dungeon. Castle Hyrule, the second time: Remember the energy barrier you saw blocking one of the outside doors the first time around? Hit it with the Master Sword. Palace of Darkness (1st crystal): Pay the monkey to follow you, and then pay him to open the door. 2nd Dark World dungeon (2nd crystal): Use the Magic Mirror to return to the Light World. Enter the building there that corresponds to the dungeon entrance. Push the blocks out of your way, and exit north. Pull the right-hand lever, then go back outside and return to the Dark World via the Mirror's transport square. Lost Woods (3rd crystal): There are a number of mouths and holes around, and all of them lead into some area of the dungeon. Try them all. There's also one that is buried under a bush in the center of a 3x3 patch of bushes. Thieves' Den (4th crystal): Pull on the tines of the pitchfork held by the demon statue in the center of town. Ice Palace (5th crystal): Enter the transport square under the black rock on the island in the center of Lake Hylia (Light World). Swamp of Evil (6th crystal): In the Light World, use the Flute to go to location #6. Lift the black rock to your right, and enter the transport square there. Then go north, and look for a platform with the 'Ether' symbol in the center of it. Stand there, and cast Ether. Turtle Rock (7th crystal): Go to the equivalent of Turtle Rock in the Light World. Hammer down the posts you'll find there. Start with the Southeast one, and work counterclockwise. Enter the transport square that appears. Stand on the 'Quake' symbol just south of you, and cast Quake. Ganon's Tower: Just walk up to it, and the 7 crystals will break the seal on the door. How do I get into the last part of the Lost Woods dungeon (3rd crystal)? Stand in front of the big insect-like thing, facing north. Use the Fire Rod on it, and you'll burn open an entrance. I'm at the end of level 3F in Ganon's Tower (the final Dark World dungeon, after Turtle Rock), and I can see a ledge along the south wall, but I can't seem to reach it. See those blocks across from the ledge? Dash into them from the south, by either standing right on the edge of the platform, or by facing east, holding the button down to Dash, and then facing North just before the Dash causes you to move. ---------------------------------------------------------------------- CSTERNER@pstcc.cc.tn.us jltaylor@lodi.b11.ingr.com ----------------------------------------------------------------------- ---- From psoong@bcrka368 (Paul Soong, Bell-Northern Research): ---- ----------------------------------------------------------------------- Items: Lantern ---- Link's house family sword (level 1) ---- received from your uncle in the basement of Hyrule Castle family shield (level 1)---- received from your uncle in the basement of Hyrule Castle boomerang (level 1) ---- in the treasure chest of Hyrule Castle bug collecting net ---- in a sick girl's house in Kakariko village magic mushroom ---- in the Lost Wood in the final path to the master sword magic powder ---- give the magic mushroom to the witch outside of the witches house pegasus shoes ---- received from the elder after the Eastern Palace book of Mudora ---- in the library of the Kakariko village ice rod ---- in a hidden cave in the SE corner of Lake Hylia. good bee ---- in the faeries cave (the statue) in the SE corner of Lake Hylia bow ---- in the big treasure chest in the Eastern Palace power grove ---- in the big treasure chest in the Desert Palace Zora's flippers ---- buy from the monster in the source of Zora river for 500 rupees magic boomerang (2) ---- drop the boomerang into the mystery pond in the waterfall next to the path that leads to the source of Zora river red shield (2) ---- same as above (but drop the blue shield instead) or you can buy it from a shop in the dark world (West of pyramid) for 500 rupees moon pearl ---- in the big treasure chest in the Mountain Tower magic mirror ---- received from the elder in the Mountain cave master sword (2) ---- in the Lost Wood with 3 pendants and book of Mudora magic hammer ---- in the big treasure chest in the Palace of Darkness (dungeon 1) hook shot ---- in the big treasure chest in the Flooded Palace (dungeon 2) fire rod ---- in the big treasure chest in the Skeleton Forest (dungeon 3) Titan Mitt ---- in the big treasure chest in the Blind's dungeon (dungeon 4) master sword (3) ---- bring the frog from the village of outcast back to the light world. He is the lost partner of the blacksmith blue mail ---- in the big treasure chest in the Ice Lake dungeon (dungeon 5) staff of Somaria ---- in the big treasure chest in the Misery Mire dungeon (dungeon 6) super bomb ---- after dungeon 5 and 6, you can buy a super bomb for 100 rupees in the bomb shop. you need it to open the mystery pond inside the pyramid silver bow and arrow ---- drop the bow into the mystery pond inside the pyramid master sword (4) ---- same as above, but drop your sword mirror shield (3) ---- in the big treasure chest in the Turtle Rock dungeon (dungeon 7) Red mail (3) ---- in the big treasure chest in the Gannon Tower magic bottle ---- 1. buy from the bottle seller in Kakariko village 2. in the treasure chest inside the Kakariko Inn 3. from a guy sleeping under a bridge off entrance to Eastern Palace 4. from a mystery chest appear in the house in the dark world corresponding to blacksmitch house in the light world. Take it to the man standing in the entrance to the desert staff of Byrna ---- in a cave up in the mountain in the dark world magic cape ---- under the (NE) gravestone (dash against it) magic shovel ---- from the flute boy in the dark world magic flute ---- in the NW corner in the haunted grove Ether medallion ---- up in the mountain Hera Bombos medallion ---- up in the cliff, NE corner of entrance to desert Quake medallion ---- source of the river in the dark world, the catfish will give it to you Dungeon masters: --------------- Eastern Palace: 6 Armos Knights arrows (if run out then sword) Desert Palace: 3 giant sand worms sword will do (if you want, you can use ice rod) Mountain Tower: giant wurm sword on the tail Hyrule Tower: Agahnim the wizard master sword (reflect the energy bolt back to him) Palace of Darkness: giant armour scorpion bombs or magic hammer of the armour plate, then sword or arrow Flooded Palace: giant jelly fish use hoot shot to pull the surround spheres off and destory them one by one with sword, then finish it off with sword again Skeleton Forest: giant flying moth ??? fire rod and sword Blind's Dungeon: Blind the wizard use your sword until he regenerated his body twice then he is history Ice Lake Dungeon: 3 giant freezing eyes use fire rod or bombos medallion to melt the ice first then use your sword on each of them Misery Mire Dungeon:giant floating eye with eight small ones use your sword on the small ones as they come to you one by one, then attack the big one Turtle Rock Dungeon:3 headed snake ??? use fire rod on the ice breathing head first, then use ice rod on the fire breathing head, then attack the middle growing section of the snake Gannon's Tower: Agahnim the wizard same as before. (but chase after the real one, not the fake ones) Pyramid: Gannon stun him (turn blue) and hit him with silver arrow, 4 times and he is history special cave in the mountain in the dark world: ---------------------------------------------- There is a special cave up in the mountain in the dark world under a pile of stone (or a large stone? I forgot). You will find a path that seems to be broken (actually it is transparent tile) and also a lot of flooding platforms with treasure (rupees). To cross it, you have to go straight for half the distance, turn right for half the distance, turn left for half the distance, turn left for half the distance, turn right (now you should be in front of the path) go straight. Blow up the wall, inside there is a faeries queen cave, a faeries cave (with 4 faeries) and a opening to the peak of the mountain. half your magic consumption: --------------------------- use magic powder on the statue in the well off the blacksmitch house. Good for the last dungeon and pyramid. Accessing the dungeons: ---------------------- 1. palace of darkness: the monkey will open the door for you 2. flooded palace: switch in swamp ruins 3. skeleton forest: for the last entrance, use the fire rod on the statue 4. blind's dungeon: pull the fork of the status in village of outcast 5. ice lake dungeon: use the magic transporter on pond of wishing 6. misery mire dungeon:flute bird and ether medallion 7. turtle rock dungeon:hammer the poles in the death mountain, use the magic transporter, then use the quake medallion ---------------------------------------------------------------------- Zombies Ate My Neighbors Passwords EGM Net Zombies Won't Eat Neighbors Level 5 FHRX VHRV VHRV Level 9 NBGW PBGG PBGG Level 13 RFCR XFCK Level 17 RKYL BKYZ BKYZ Level 21 PXBG DXBR VXBB Level 25 XYLZ XYLZ XYLZ Level 29 XLZG YLZD YLZD Level 33 WJQK WJQK WJQK Level 37 BZVG FZVM BZVG Level 41 BRPK FRPJ BRPK Level 45 VLHX PLHZ VLHZ End Credits Level XQJR ---------------------------------------------------------------------= - CombaTribes 30 Credits 1. On Game Over Screen 2. On Controller 2 3. Press and Hold L R and Select until Title screen appears 4. Go to Options Screen 5. Set Credits to 30 10 Credits 1. On Controller 2 2. Press and Hold X A L 3. Reset Game 4. When Title Screen Appears Release Buttons 5. 10 Credits instead of 3 One Round Match 1. On Controller 2 2. Press and Hold A B 3. Reset Game 4. When Title Screen Appears Release Buttons 5. One Round Matches instead of Three=20 Super Hard Difficulty 1. On Controller 2 2. Press and Hold A B L R 3. Reset Game 4. When Title Screen Appears Release Buttons 5. Enter Options Screen and Set Difficulty to Super =46rom: dave@blinder.b17b.ingr.com Passwords for a variety of fighters in the vs mode: 0197 1180 5093 4949 9207 - Play as Bosses Password ---------------------------------------------------------------------= - Conflict, Super Stage Select 1. From Map 2. Hold B L X Y 3. Continue Holding B L Y 4. Release X and Press X again 5. Release all button 6. Every time B and L are pressed together the next area of the map will open up Computer vs Computer 1. Place Jeep on Unfinished area 2. Press and Hold Select 3. Then Press X 4. Computer Battle begins ---------------------------------------------------------------------= - Cool Spot Ending and Credits 1. At Title Screen 2. Press L L R R Up x Down B 3. View Game End and Credits ---------------------------------------------------------------------= - Cool World End Credits 1. At Title Screen 2. Press L L R R Up X Down B 3. View End Credits ---------------------------------------------------------------------= - Cybernator Get 6 continues instead of 3: 1. At Konami Screen 2. Press and hold L, R, Up, and START 3. At Title 4. Press and release START (again) Special Napalm Weapon: Walk through the first mission without shooting anything.=20 Defeat the boss without shooting the side guns. If you've done=20 it correctly, your score should be 2800. When the asteroid=20 level starts, you will have unlimited Napalm. If you get killed=20 during this mission, you will lose the Napalm, but if not,=20 you'll have it for the rest of the game. It cannot be=20 powered-up, so don't waste any P-chips on it. ---------------------------------------------------------------------= - Cyberspin Passwords Peru MBC27-44111 11111-3P121 Kenya GYP74-MGD11 2121K-4R161 Spain NZR78-MRH11 21211-1K179 America V?X8K-MTH11 21211-2C189 ---------------------------------------------------------------------= - Darius Twin 50 ships 1. Plug in both controllers. 2. Go to the player selection screen. 3. Highlight '1 player' or '2 players'. 4. Hold down the L and R buttons on controller 2. 5. Press START and SELECT at the same time on controller 1. No Enemy Demo - Get the high score and enter your initials as ZZT. Wait for the demo and there will be no enemies when your ships appear. Safe Spot - In the first level, place your ship above the last three digits of your score and nothing will hit you until you meet the Boss. ---------------------------------------------------------------------= - Double Dragon, Super Unlimited Continues 1. Select 2-player A mode 2. Wait for each player to have 1 credit remaining 3. Press START simultaneously on both controllers. 4. When you lose your lives, you will regain 7 continues each. ---------------------------------------------------------------------= - Desert Strike Passwords: Campaign 1: None Campaign 2: KZ2QL8B Campaign 3: 432LWKQ Campaign 4: 48PPF8H Winner Screen: R9SC9M2 ---------------------------------------------------------------------= - Dragon's Lair Passwords After Two Snake Bosses: 2D 4C 6A 8B After Large Bat: 1B 2D 7A 8C After Grim Reaper: 3D 4B 5C 6A Dragon's Lair: 1A 3B 5C 6D ---------------------------------------------------------------------= - Dragonball Z, Part 2 (SFC) Some Undocumented Moves: If you are to the right of your opponent, flip the directions=20 around the North/South axis, so SE becomes SW, NE becomes NW,=20 etc. (Obviously, N =3D Up, S =3D Down, W =3D Left, E =3D Right, and so o= n....) Son Gokuu - (Your character) 1) W - SW - S - SE - E - NE - N , press K Super Son Gokuu - (golden hair) 1) W - SW - S - SE - E - NE - N , press K 2) SW - S - SE - E , press K Super Son Gohan - (second last) 1) E - W - E , press P Android #16 (green clothes, orange hair, 4th last) 1) E - W - E , press K Android #18 (the only girl) 1) S - SW - W , press P Android #20 (the old guy) 1) S - SW - W , press P Piccolo - (the first foe) 1) E - SE - S - SW - W , press K Trunks - (third last) 1) SW - S - SE - E , press K Vejeta - (the second foe) 1) E - W - E , press p Cell - (the 1st green monster after the girl) 1) E - SE - S - SW - W , press K P Cell - (the last boss) 1) E - SE - S - SW - W , press K Freeza - (the 3rd foe, pale blue with tail) 1) E - W - E , press K ( may be P ) "Real Ending": Play on a difficulty level of 3 or higher. Fight=20 in the following sequence: 1) Son Gokuu Vs Picollo 2) Son Gokuu Vs Vejeta 3) Son Gokuu Vs Freeza 4) Piccolo Vs Android #20 5) Vejeta Vs Android #18 6) Piccolo Vs Cell 7) Son Goku Vs Android #16 8) Vejeta Vs Trunks 9) Son Goku Vs Son Gohan 10) Son Gohan Vs P-Cell Then you will see "THE END". Wait for a while, and you will see "FINAL BATTLE". Defeat P-Cell to see the real ending. ---------------------------------------------------------------------= - Drakkhen =46rom:IO10677@MAINE.BITNET Douglas M. Howell __________________________________________________ |x n n n n | | T [1] [5] | 1 -Naakhtkha | | 2 -Haggeken |__________________________________________________| 3 -Hordken | | 4 -Hazhulkah | [2] T | 5 -Naakhtkhen | n [6] n n n n | 6 -Haaggkha |__________________________________________________| 7 -Hordkha | <> | 8 -Hazhulkhen | n1 [3] <> T [7] | | x n n n n <> x | n -Inn/house |______________________<>__________________________| x -Teleport | n | n1-Tavern | T [8] | T -Healer | [4] n n n x | <>-Center of Is= land |__________________________________________________| The island of Drakken is divided into four sections (Ice(1,5), swamp(= 2-6), temperate(3-7), desert(4-8)); key: starting from top right castle, th= e first number represents the right castle, and the second, the left ca= stle. The progression path is: 3,7,3,2,5,1,6,3,6,4,1,2,8,<>. To enter castle 2 use the unlock spell. To enter castle 3 when there is a shark in the moat; wait until it swims to the right of the drawbridge and then go across. A good weapon for the mage and cleric is the bow. To get into castle 4 wait until dawn. ---------------------------------------------------------------------= - Duel: Test Drive II Customized Cars 1. Start Game, Choose Car, Begin Race 2. Press and Hold L & R on Controller 2 Before Car Starts Moving 3. Customize Car Screen Appears 4. Use Controller 2 to change any option (can also use A Button on Controller 2 to jump over traffic if you have build up enough speed ---------------------------------------------------------------------= - Earth Defense Force, Super Invincibility Code 1. During play, press START to pause the game 2. Press A, B, X, Y, L, R, Up, Down, Left, Right 3. This must be done at the beginning of each stage. ---------------------------------------------------------------------= - Empire Strikes Back, Super Sound Test, 7 Credits, Title Rotation 1. Get into any Level 2. Press and Hold A B X Y and Down 3. Then Press Start 4. Sound Test Screen appears Repeat for different messages These must be entered on "Start Game" Screen If they do not work, turn off power then on and try again Y Y Y Y to rotate Title with L R buttons X Y A B X X for 7 Credits 99 Lives 1. On Start Game Screen 2. Press X Y B B B X A Y Y B A X Y =20 3. Start Game before Demo begins 4. Darth Vadar says "Impressive" to confirm 5. Begin games with 99 lives Begin with "The Force" 1. On Start Game Screen 2. Press X B B Y X A A 3. Tone Confirms 4. Start Game 5. Press Select to access Force Powers Unlimited Thermal Bombs 1. On Start Game Screen 2. Press A X B X X A Y=20 3. Start Game before Demo begins 4. Play with Unlitmied Thermal Bombs Force and Unlimited Thermal Bombs 1. On Start Game Screen 2. Press A B Y X A B Y X A B A B Y X X Y A B Y X =20 3. Start Game before Demo begins 4. Darth Vadar says "Impressive" to confirm 5. Play with Unlitmied Thermal Bombs and Force Powers Final Stage 1. On Start Game Screen 2. Press A X B A Y X B A A X B B Y X 3. Start Game before Demo begins 4. Final Battle against Darth Vadar Battle Ending Credits 1. On Start Game Screen 2. Press A B A B A B A B 3. End Credits Display =46rom: Eric Elias EELIAS@delphi.com Passwords Level Name EASY BRAVE JEDI First Cave WDWDWB TCCPSJ FHPSMN Outside Cave CSPTNP SSFJND CCTLFR Second Cave NSRSCL NLBJJF MDWNDF Probe Droid WFBJTB JRWNPL THNTLR Hoth Hangar Bay BHRDHL DGBDPL LQYSCH 3D Snowspeeder HMGPWJ RCWJMF GQTVDD Side Scrolling Snowspeeder LDGLTJ JRGRTD PNFDHJ Inside AT-AT LLJFBG MDBNMR SCWWFZ Han in Hoth Base 1 WLJWDN HDPPLL LFHWWB Han in Hoth Base 2 WBWHRW GTLCNP RBHNFC Millennium Falcon NCCGSP WWBGHF KCDFZK Dagobah GLTTDJ PGBNBH KCCVGJ Habogad(Dagobah spelled bkwrds)GJBHNF TNPSPL RBQRWS Han at Bespin MCDGRJ DLPMMD QBTTXX Ugnaught Factory PGPNMG SHRBLW ZGLKDV Carbonite Chamber NGMSJB LNGPNN VVDQXC Chewbacca vs. Boba Fett RLMSWJ FSFMSR FGTTVV 3D Fight at Cloud City MBRCGB FCPDPC YDHBQT Luke vs. Vader SWPMSS HPLSHJ TNHJSK =46rom: pjaros@ux4.cso.uiuc.edu (Phillip George Jaros) Gain Extra Men Well... for those who want an extra advantage. On the 2nd board, after you find your Tauntaun. Go to the cliff past the first bigheart underneath? Jump off the cliff and push to the left and you should land on some invisible floors. Then fall off the left edge of the floor while slashing with your light saber and you should be able to accumulate 4 free guys among other things. Then, you just kill yourself, giving you a net of 3 guys. Just keep repeating this up to I think 99 free guys? I dunno, I got to about 20 and that helped me the rest of the way. Empire Strikes 1ups, gun ups =46rom: Michael Clark I found a secret room where there are numerous "treasures" in Super Empire Strikes Back. In the Carbonite chamber (Han Solo), at the first deep drop-off, if you climb down the left side jumping on the protruding jets as you go down you will come to a hidden room where there are grenades, 1ups and gun-ups. After you leave the room you do not have to die to get back to the top. Just climb up, the same way you went down, jumping from jet to jet. ---------------------------------------------------------------------= - E.V.O. Human Body When Mammal evolve to Cat Jaws and Rabbit Body. This Allows you=20 to choose Ramothecus Body. Evolve This body two times to become=20 human. Mermaid Body Have 10,000 EVO points when you enter Final Ocean Stage of=20 Chapter 5. Select Hand & Feet and choose Try To Evolve. Evolve thre= e=20 more time to become Mermaid. ---------------------------------------------------------------------= - F1-Roc Hidden Course Choose 'Start' on the title screen. Get past the player select screen and choose 'Training' in the Config screen. When the course screen comes up, highlight and choose the MONACO course. Do all of the changes you want to your car and start the race. While you are racing, look carefully for a body of water that comes to a point between two gray barriers. Once you find this, get up to top speed (turn around and come back if necessary) and head for the water. If you place your car just right, you will be able to run your car on the water without falling in. Search for a significant opening from the water to green grass. Once you get to this, you will see that it leads to a new course that is not even on the map. Music Test - First, bring up the Name Register Screen. Next, input your initials as 'OTO' and push START and the Music Test Screen will appear. ---------------------------------------------------------------------= - Faceball 2000 Cheat Mode 1. At starting level for Cyberzone 2. Hold L & R 3. Press START. Extra Power 1. In Cyberzone Mode 2. Press and Hold L R then Start 3. Enter Option Mode, can change Lives, Speed, Level, Reload Time Enter Cyberscape Warp 1. At Title Screen Hold L and R 2. Select # Players 3. Continue to Hold L R=20 4. Screen will go blank 5. Release L R 6. Cyberscape appears beneath Cyberzone 7. Select Cyberscape ---------------------------------------------------------------------= - Fatal Fury 2 Play as Bosses 1. At Logo Screen before Takara fades 2. Press B A X Y Up Left Down Right L R 3. Terry Bogard says "OK" 4. Can choose all 12 Fighters in One or Two Player matches ---------------------------------------------------------------------= - Final Fight Options Screen 1. At Title Screen 2. Press & hold L and R 3. Then press START 4. Option Mode Screena appears 5. Use Up, Down, and X to select/change features Use R to play music and SFX. ---------------------------------------------------------------------= - Final Fight 2 2 Player Same Player Code 1. Down Down Up Up Right Left Right Left 2. Then L R together 3. Screen Turns Blue ---------------------------------------------------------------------= - Final Fantasy II General Combat Advice: Never underestimate the value of casting BESRK and FAST on a=20 character who inflicts a lot of hand-to-hand damage. Especially=20 against bosses. Just don't let him get CHARMED. :-) You can safely cast CALL spells on a WALLed creature. Failing this, cast WALL on a party member, and bounce the=20 offensive spells off his WALL onto your opponent. Spells only=20 bounce once, thus will not reflect back in your face when you do=20 this. Rydia (your Caller) learns Meteo at level 60. Some very rare items can be found by killing certain sets of=20 monsters, and getting very lucky. Supposedly POWER ARMOR is=20 sometimes awarded as treasure if you defeat a pair of Behemoths.=20 I've received an odd magical item that is just called "IMP", and=20 seems to be unusable. I got it by killing two Imps and a=20 Swordrat in the Misty Cave. I'm told you can use it to summon=20 an Imp. (If you know how to get any other odd items, please let=20 me know and I'll list the information here.) How to beat the Queen in the Land of Summoned Monsters The difficulty in defeating the Queen is that she keeps curing=20 herself. To defeat any enemy which does this, as soon as=20 possible, cast WALL on the enemy so that attempts to CURE self=20 will reflect to someone in your party. Remember, once you WALL=20 the Queen (or any enemy) DO NOT cast destructive magic spells on=20 her, unless they are Caller spells. How to beat the King in the Land of Summoned Monsters Brute force. Nothing special. If you can't beat him, go get=20 tougher and come back. Having some things to DART at him will=20 help. Make sure to use group Cure3 or Cure4 spells. How to beat Odin Call LEVIA on him, but otherwise just use brute force. =20 Lightning attacks seem to bring his wrath down upon you much=20 more quickly than necessary. (It's suspected that the Odin spell=20 fails against monsters with more than a certain number of hit=20 points. If you know for sure, please let me know.) How to beat Bahamut Call LEVIA against him, cast WHITE against him, DART Ninja=20 Stars at him. Methods for defeating Zeromus (the final boss) (Combined suggestions from several people) Beware, Zeromus tends to lash out with very powerful spells if=20 you attack him with NUKE or WHITE. Paladin:Attack, attack, attack.... Ninja:Automatically attacks with Berserk for a while, then=20 Dart Ninja Stars. Wh Wiz:Cast group-Cure4 every round. (Berserk the Ninja after=20 the Paladin uses the Crystal.) Bl Wiz: Call Baham every round. Dragoon:Jump every round unless he needs healing, in which case=20 Attack. Kain ( Dragoon ) : Jump w/ White spear Rydia ( Caller ) : Bahamut, Bahamut, Bahamut Cecil ( Paladin ) : Attack, Use Elixir, repeat Rosa ( White Wizard ) : White Spell Edge ( Ninja ) : "Dart" Excalibur, "Dart" Ninja stars Cecil: Straight ahead fight. Kain: Jump attack Rydia: Call Levia. Call Asura instead, if needed. Rosa: Cast "Besrk" on Edge after Crystal used. Cast "Life2" and "Cure4" the rest of the time. Edge: Fights on "autopilot" ("Besrk") for a bit. Then "Dart"=20 anything you can. If you run out of things to "Dart",=20 Fight. Cecil: Attack, attack, attack.... Rydia: Nuke, Nuke, Nuke.... Kain: Jump, Jump, Jump.... Rosa: Cure4, Cure4, Cure4.... Life2 on Cecil or Rydia if they die. Edge: Dart, Dart, Dart.... Mega tip =46rom: opferman@jupiter.fnbc.com When your in battle, select any blank spot on your inventory and select the weapon that your character is holding. Run away. Go to EQUIP on the menu and equip the weapon you just unequipped. You now have 2 of them! You can either sell them or save them. ---------------------------------------------------------------------= - First Samurai Stage Select 1. On Options Screen 2. Press and Hold L R X A 3. Doors will begin to close 4. Before they do Press a pad direction as follows: Stage 1-2 Right Stage 2-1 Down Stage 2-2 Left Stage 3-1 Up ---------------------------------------------------------------------= - F-Zero Master Level If you complete all five tracks in a grand prix at the expert=20 level, you will be given the opportunity to race at Master=20 Level. Getting an early lead Unless you drive the Golden Fox (yellow car), you can always get=20 an initial speed increase by using the quick start (hold down=20 the accelerator to full before start) and leaning to the right. =20 By moving into the next car's "lane" you can force him to hit=20 you from behind giving you a good push. If you use the Fire=20 Stingray (Pink), you can do this twice, first Blue Falcon will=20 hit you then moving a little farther right, Wild Goose (Green)=20 will hit you. This initial 2nd place position will enable you to=20 take the lead rather quickly (beginner and standard levels). ---------------------------------------------------------------------= - Goof Troop Passwords Level 2 Cher RedD BluD Cher Ban 3 RedD Cher BluD BluD RedD 4 Ban Cher BluD RedD Ban Cher - Cherry RedD - Red Diamond BluD - Blue Diamond Ban - Banana ---------------------------------------------------------------------= - Ghouls 'N Ghosts, Super Level select 1. Plug in BOTH controllers 2. On OPTION screen. 3. Make option selections. 4. Highlight EXIT 5. Press and Hold L button and START on Controller 2 6. Press start on FIRST Controller 1 7. Level select screen ---------------------------------------------------------------------= - Gradius III Random Weapons 1. On Manual weapons select screen 2. X, Y, X, Y, X, Y 3. Weapons are randomly selected Reset Game From Controller 1. Hold L, R, and START Select Super Demo 1. Hold the A button 2. Start-up demo will begin Bonus Stages - There are bonus stages in levels 2, 3, 4, 5, and 7. Most bonus stages require that you meet some condition and=20 then fly into a seemingly solid area to enter the bonus area. =20 The conditions and areas are described below. Level 2 - (condition: none) fly into the first ship opening=20 along the bottom of the screen in the last section of the stage=20 before meeting the boss (area after the giant carbonated=20 bubbles) Level 3 - (condition: must have destroyed all of the guns on the=20 ground), fly up close to the low rock ceiling toward the end of=20 the level right before the last "mountain". Level 4 - (condition: must have no power-up boxes lit at bottom=20 of screen), fly into the back of the Moai head located in the=20 middle of 3 heads toward the end of the level. This particular=20 head will be facing away from you and all 3 heads are upright -=20 difficult to explain location w/o picture). Level 5 - (condition: unknown), fly through the fire at the=20 corner of the inverted volcano just before the small passage=20 which leads to the 2-headed fire dragon. Level 7 - (condition: unknown), fly through low corner just=20 after the 4 turrets where your ship would normally have to cut=20 diagonally upward. Super Code 1. Start Game 2. Up, Up, Down, Down, L, R, L, R, B, A, START This will power up your ship with missiles, force field, all=20 options, and more speed. You can use this code once per level.=20 Original Konami code for Gradius and LifeForce will cause=20 GradiusIII ship to self-destruct. (Original code used Left and=20 Right instead of L and R, if you're curious.) 29 Extra Ships 1. On title screen 2. Hold Left on control pad and press A 3=20 times then start Credit Increase 1. On title screen 2. Press X button as many times as possible before pressing START 3. The number of restart credits will increase 1 for each 3 or=20 4 X presses. The maximum credits humanly possible using=20 this technique is probably 9. Spread Your Options=20 Select R Option (rotating options) from weapons panel. Once you=20 have acquired all 4 Options, collect enough power-ups to again=20 hilite the "Option" option at the bottom of the screen. Press=20 and hold the A button to increase the radius of your R Options. =20 This will make the R Option as effective (probably more so) as=20 any of the other Option types by covering a large portion of the=20 screen. Arcade Game Mode - On the Option Mode Screen, select Game Level=20 and press the A button as fast as you can until the level reads=20 "ARCADE". ---------------------------------------------------------------------= - Hole-in-one Golf To watch a hole in one, enter one of these Memory Shot codes. CQJB83CFDFJ#H?LBBT7BJCF B!5B9GB5SFGB3J5BB?GBMYQ To get metal 'woods', start the game and go to the screen where=20 you enter your name. Put in "METAL PLAY" (include the space) as=20 your name, and exit the screen by going to "OK". Confirm your=20 choice by clicking "OK" again. You should see metal clubs in=20 the lower left hand corner of your screen. Sound Test - Enter 'Bgm' at the memory shot password screen. Practice Mode - Select practice mode and advance to hole 19. =20 There is no pin displayed on the screen, but you there is a=20 secret hole. Work your way to the out-of-bounds top portion of=20 the course and aim for the point about the top left middle side. ---------------------------------------------------------------------= - Hook 99 Lives 1. Find a 3up and die 2. Repeat ?? (this is a dumb method!) ---------------------------------------------------------------------= - HyperZone Sound Test 1. Title Screen 2. Hold L and R, and press START 3. 'A' select sounds ---------------------------------------------------------------------= - Inspector Gadget Debug Mode 1. At Title Screen 2. On Controller One 3. Press and Hold L R and B 4. Then Press Down Down Up Left Right Down Right Left 5. Screen turns Pink to confirm 6. Release all buttons and Press Start 7. Before Game Begins Menu appears with Stage Select, Option Menu and Sound Test ---------------------------------------------------------------------= - James Bond Jr. Passwords Level 2: 0007 Level 3: 3675 Level 4: 9025 Level 5: 1813 ---------------------------------------------------------------------= - Jim Power: Lost Dimension in 3D Level Skip, Life Increase, etc. 1. In any Level on Controller 2 2. Press X A B Y A B Y X B Y X A Y X A B 3. At any time on Controller 2 4. Left - Keys to 9 Right - Time to 5:59 Down - Smart Bombs to 9 Up - Lives to 9 Left Button - Next Level ---------------------------------------------------------------------= - Joe and Mac Hidden Levels On level 8, there is a red egg in the middle of the level. If=20 you kill all the small dinosaurs before you crack it, you'll be=20 flown to a hidden bonus level where you can powerup your weapon=20 and collect a key to enter the blue dots on the map. On level=20 9, there's a red egg at the beginning of the level that also=20 takes you to a hidden level. Re-enter Dinosaur When you are inside the dinosaur in the last stage, there is a=20 way you can continue inside him if you die. When you are asked=20 to continue, select "YES" and you will be shown on the map in=20 the last white "continue" spot. Go to the last stage, and when=20 you are in it, press START to pause the game, and then SELECT. =20 You will automatically be transported inside the dinosaur=20 without having to go through the stage and fight him all over=20 again. Max Out Your Lives=20 Go into a level that has a 1-Up in it. Finish the stage and go back in it. Find the 1-Up, collect it, then press START and SELECT to get out of the level. Extra 1-Ups - Collect a key and go to the first blue spot on the map. Once in this bonus round, catch all of the meat that is dropped from the sky. A 1-Up will fall. Do not catch it. Let it fall and four 1-Ups will appear in its place. ---------------------------------------------------------------------= - Jurassic Park The ID card of Dr. Wu's, is in the ship to the east. the secuence to finish is approximate (not remember all) 1.- Center power to south 2.- The beach to west 3.- Visitor Center 4.- The raptor's Norteast 5.- Center power 6.- The beach 7.- The ship to east 8.- The Visitor's center 9.- The raptors 10.- The center to nort (gate1) 11.- The nest of raptors (gate2) 12.- The ship =46rom : VROSAS@ANAHUAC.BITNET Jurassic Park Isla Nublar computer A.- Jurassic Prak Gates basement =B9 =3D b= =B9 B.- Visitor's Center sensors,security 1 level=B9 =3D l= =B9 C.- Raptor Pen comm ship ground floor =3D gf D.- Supply Port security 2, comm land roof =3D r E.- North Utility Shed F.- Beach Utility Shed G.- Nublar Utility Shed H.- Helipad I.D. Card request find in Ian Malcom's G,l1 C,b1 Denny's Nedry's B,l1 F,gf Hammond's B,gf B,r Ellie Sattler's B,b1 D,b3 Alan Grant's C,b4 B,gf Dr. Wu's B,l1 D,b1 Robert Nuldoon's E C,b3 Donald Gennaro's F,gf G,b1 Ray Arnold's D,b2 F,b1 ---------------------------------------------------------------------- Ranma 1/2, Part 2 (SFC) Ranma 1/2 (SNES) **** Important Note - The following is for both the SFC Ranma 1/2, Part 2 and also the SNES Ranma 1/2 **** Configuration Code 1. On Continue Screen 2. Press and Hold R X and A 3. Continue Holding until next match begins 4. Configuration Screen will appear The characters in this game, clockwise from the top of the selection screen, are: Ranma-kun (male) Ranma-chan (female) Akane Shampoo Mousse Ukyou Panda (Genma, Ranma's father) Gosunkugi Gambler King Ryouga In Duel mode, you can also choose Pansuto Tarou (human or minotaur form). Normally, you have to win a game (at any difficulty level) against the computer in order to use Tarou in the Scenario mode. By default, Y is your Light attack button, B is your Heavy attack button. Using Heavy Attacks and Charging a move at the same time -- if you define more than one button as your Heavy attack, you can hold one of them down to charge, and use the other to attack with. Better throw damage -- most characters do more damage if they throw their opponent over their heads. (If your opponent is on your right, throw them to your left.) Gosunkugi and Happosai are the exceptions -- they do more damage with the Heavy attack button, regardless which direction they throw. Reducing throw damage (this is documented) if you hit the attack buttons with the right timing after being thrown, you will land on your feet and take about half normal damage from the throw. If you can describe exactly when to hit the button, let me know. Ranma-kun, Ranma-chan, and Shampoo can double-jump -- when at the peak of their jump, hit X a second time for more height. Shampoo can steer herself anywhere on the screen if you use this. Ranma-chan just comes down really fast. (Happosai can double-jump too, actually.) Moves List: Here's a description of all of the special moves (other than throws and "normal" moves that just involve hitting a button at the right distance). 'CHARGE' means to hold down a Heavy attack button for a second or two, then release it and point in the direction given. (CHARGE, then DOWN, means to hold it for a few seconds, then push DOWN on the direction pad and release the Heavy attack button.) RANMA (both) ------------ KAITEN KICK CHARGE, then DOWN. (A rolling kick, longer range with higher CHARGE) (As Ranma-chan, this is a rolling elbow move instead) FUMITSUKE Jump towards your opponent, then press DOWN and B. (A head-stomp move) HIRYUU SHOUTENHA Press Y and B at the same time. (Hurricane Punch, a little like a dragon punch) MOUKO TAKABISHA CHARGE, then TOWARDS or AWAY from your opponent. It goes towards them either way. (An explosion of blue [or yellow, if Ranma-chan] energy appears directly in front of you. Longer CHARGE time = bigger explosion) KACHUU TENSHIN AMAGURIKEN Press Y or B rapidly. (A fast-hands move, like E. Honda's 100-hands punch in SF2) RYOUGA ------ KASA TSUKI TOWARDS and B. (Pokes an umbrella at your opponent) TOBI KASA TSUKI JUMP TOWARDS, then press DOWN and B. (Comes down on their heads with your umbrella) SHISHI HOUKOUDAN Y and B at the same time. (An explosion of energy appears before you, like a full-strength version of Ranma's MOUKO TAKABISHA move.) BAKUSAI TENKETSU CHARGE, then DOWN. (The 'exploding point' technique. Rocks roll along the ground at your opponent, CHARGE=Range) BANDANA NAGE CHARGE, then TOWARDS or AWAY. (Throws bandannas at your opponent. CHARGE=Number.) SHAMPOO ------- KAKATO OTOSHI JUMP TOWARDS, then push DOWN and B. (Head stomp) RYOUGA RETSUSHOU KYAKU Y and B at the same time. (Leaps into the air feet-first, to the top of the screen, then comes back down.) MOUGEKI TOTSUJINHA CHARGE, then TOWARDS or AWAY. (Rushes at your opponent with Chinese maces. CHARGE=Distance) AKANE ----- NIDAN MAWASHI GERI TOWARDS opponent and B. (Two high kicks) SHOUMAKUUHAKEN Y and B at the same time. (A leaping uppercut. A Dragon Punch, plain and simple. She's not invulnerable in it, though.) SHIPPU BAKURETSUKEN CHARGE, then TOWARDS or AWAY. (Rushes at your opponent with fist out. CHARGE affects distance.) PANDA (GENMA) ----- CHICHI NO IKARI (OSHIOKIHEN) Y and B at the same time, from throw range. (Genma bounces on his opponent. Nearly half a bar of damage!) CHICHI NO IKARI (TAIBATSUHEN) CHARGE, then TOWARDS or AWAY. (A rush-at. CHARGE=Distance.) PANDA HYAKURETSUKEN Y or B, quickly and repeatedly. (A "100-hands" move, like Ranma's TENSHIN AMAGURIKEN. Seems more effective with B.) GOSUNKUGI --------- DAIKAITEN WARANINGYOU Y and B at the same time. (Spins around twice with a large voodoo doll in his hands.) WARANINGYOU NAGE CHARGE, then TOWARDS or AWAY. (Looks just like DAIKAITEN WARANINGYOU, but he throws the doll afterwards.) UKYOU ----- KONJOU GIRI B and TOWARDS. (Looks just like B, to me. A long-range swing with her big spatula.) TENKASU KANSHAKUDAMA MIKKSU CHARGE, then DOWN. (Throws some exploding mix at the opponent.) KOHERA NAGE CHARGE, then TOWARDS or AWAY. (Throws spatulas at the opponent. CHARGE=Number) MOUSSE ------ KATANA B and TOWARDS. (Extends several long blades from the arm of his robe) KEIRANKEN CHARGE, then TOWARDS or AWAY. (Throws exploding eggs at the opponent. CHARGE=Number) HYAKURETSU ANKI Y or B, quickly and repeatedly. (A fast-hands move, but with ranged weapons from the arm of his robe.) TAKATSUMEKEN JUMP, then DOWN and B. (Comes down from his jump with claws extended from his feet, which can hit the opponent.) GAMBLER KING ------------ TEN BOW CHARGE, then TOWARDS or AWAY. (Fires something at the opponent from a bow.) JOKER SHOWER JUMP AWAY, then DOWN and B. (Throws some cards diagonally down, forward. Only useful if the opponent is close or chasing you.) PANSUTO TAROU (HUMAN) ------------- SUKASHIKI KIKKU JUMP, then DOWN and B. (A head-stomp) SENPORAKU B and TOWARDS. (Swings some pantyhose at his opponent. That's what the 'PANSUTO' in his name means.) IPPATSU GYAKUTEN OTOKOGERI Y and B at the same time. (Leaps at the opponent, feet first, but with his leading foot on fire.) PANSUTO TAROU (AKUMA) ------------- MOUGYUU TOTSUSHIN CHARGE, then TOWARDS or AWAY. (Charges at his opponent. CHARGE=Distance) JET ATTACK JUMP, then DOWN and B. (Comes down at his opponent, diagonally, from his jump... with his fist outstretched.) Debug Mode - Pick any two characters. When you reach the screen that asks you to pick a background to fight on, press the R, X, and A keys, simultaneously, on controller one. Hold them. A menu screen should come up in a few seconds. You are now in DEBUG mode. Enjoy. (You can play Happosai from here. He has two CHARGE moves. One is DOWN (Happodaikarin, he throws firecrackers), the other is TOWARDS/AWAY, where he shoots a blue fireball. He also has a Y+B move that makes him grow large for a few seconds.) Fighting vs the Computer in DUEL and TEAM modes - If you hold down the L and R buttons on the Character Selection screen, you can move the other player's character-selection box. Hitting the Y button with the L and R buttons held down will select the character for your opponent, but it will be controlled by the computer, at whatever difficulty level you currently have the game set to. The next two are ones that I posted to the net before, but don't remember "for sure" at the moment, so I'll mark them as unverified until I'm sure they are correct here. If these are wrong, try reversing the direction of the circle on the directional keypad. (go UP, LEFT, DOWN, RIGHT, UP instead of what I have here) You may need to do these after hitting START at the title screen. (So you have the 'scenario/duel/team/option' menu visible.) Playing as Pansuto Tarou without winning a Scenario Mode game first - UP, RIGHT, DOWN, LEFT, UP, X, SELECT, from the title screen. You should hear Ranma-kun yell out. Now Tarou will be an option in Scenario Mode. Looking at the visuals without playing the game - Reverse the code for playing as Pansuto Tarou. (SELECT, X, UP, LEFT....) Again, do this at the title screen. If you do it right, the final UP will bring a line of text onto the screen that has the name of a character followed by OP or ED. OP is their Opening animation, and ED is their EnDing animation (when they win the game). There's another, but I don't remember what the game calls it at the moment. ---------------------------------------------------------------------- Ren & Stimpy: Veediots Level Select 1. When Title Screen starts to appear 2. Press L R A L R L B R X 3. Before "Veediots" logo is completely formed 4. Can Select any Level ---------------------------------------------------------------------- Rival Turf Secret Warp Trick - To do this, you must have 30 or more defeated enemies, represented by small heads that appear above your energy meter. (The number 10 represents 10 enemies.) Once you get to the part of the fourth level where there is a door, press UP at the first door to go into it. You will warp to the end of level 4 to face the boss. Change Character Names - To do the trick, you must first play through the game and get the high score of that game. When the screen comes up to enter your name, put in CHRCONF as your name, and you will be brought to a character configure screen that will allow you alter the name of all the characters in the game. Once you press START for a game with your new characters. ---------------------------------------------------------------------- Road Runner: Death Valley Rally 75 Lives 1. At Title screen 2. Press and Hold R Y Left Select 3. Press and Hold Start 4. Press X Tips - gt7303b@prism.gatech.EDU (Troy Lee) Level 1- Wait on the closer platform and a boulder will pass just beneath your feet. Jump and get right in front of the platform and start pecking the base. If you jumped at the right boulder, the catapult will not come all the way down and hit you *once*, the next time around it will. Wait until it is about to hit and use your turbo to escape. The thing will fall apart after doing this about 4 times. Level 2- The only way I can get past this is a suicide approach. You have knock out 6 rivits while avoiding the crane. I just don't bother to avoid it. Time your entry so you will have some time to peck at the rivits and knock them out as fast as you can. Then do the same to the other side. I almost always beat him, but you probably won't have any energy left when you're done. Level 3- This one is easy but it takes forever. You have to peck at the bombs he throws onto the train, then they will bounce off and hit him if you time it right. Watch out for the middle of the two cars you are jumping around on because you can fall through the gap. Everytime you score a hit, A volley of bombs will come flying down. I can't remeber the overall pattern, but it only takes a second to figure out. Level 4- This is just a simple test of reflexes. Jump to the top of the contraption he's riding around in (use the drills to get up there). Now you have to peck away the 'tiles' that make up the top of this thing (not that it makes much sense why this is bad). You can only peck a 'tile' when the corresponding platform raises up to try to smash you into the roof. I just kinda randomly moved around, falling off platforms when I was on one that started to rise, and pecking under any raised platforms I happened to be next to at that moment. Level 5- Sorry, but I've only gotten to 5-1. I lost about 10 men here, Made it past a particulary tricky part on my last man, and then just fell into the bottom of the screen when I missed a platform. Instead of smashing the damn game into little bits like I should have, I let a friend borrow it for a while and couldn't care less if he ever brings it back. This game is more annoying than trying to get a pinfall on the Great Puma on Pro Wrestling for the NES. ---------------------------------------------------------------------- Robocop Vs. Terminator From: ac184@Freenet.carleton.ca (Tim Murphy) Beginning of level 2 (Construction site)--> DLTC Beginning of level 4 ((I think) Future ruins)--> TPST ---------------------------------------------------------------------- Rock and Roll Racing Passwords Drakonis !B!R T5C3 X5PT Bogmire 7JM8 QQCB 9SPS New Mojave 1FQ8 R5Cl 9KK2 Nho V2L8 14BV 92K! Inferno XWC7 HZB5 5TJ! Warrior Difficulty Chem VI: Div B XB48 RSFW 0S6M Div A 5CR8 RLCW 0S6S Drakonis Div B RKBR !8F5 SWJ! Div A HZLR 1MC5 SWJ! Bogmire Div B RNDQ MQFD SWJ! Div A GBJQ 7SCD SWJ! New Mojave Div B R1LQ 2MFN SWJ! Div A DHQT S6CN SWJ! Nho Div B MFBR R8DX SWJ! Div A VQY8 !RBV 5TJ! Inferno Div B 48F8 20D3 5TJ! Div A XBF7 MHB3 5TJ! Get to Planet Inferno 1. At Title Screen 2. Select VS. Mode 3. Press and Hold R L Select 4. Can now Select Planet Inferno Play as Olaf the Viking 1. At Select Hero Screen 2. Press and Hold L R Select 3. Continue Holding 4. Scroll through Characters until Olaf appears Larry Sound Test 1. On Options Screen 2. Make sure Larry is "On" 3. Press L or R to make Larry say different quotes From: KOLBUSHR.DIALOGIC@pobox.dialogic.com (Kolbush, Richard) Rock'n Roll Racing Hints & Passwords: To repeat a hint given a few times already, it is a good idea to let the competition get ahead at the start of the race. A few seconds is generally a safe estimate. Then catch up to them and they will already be damaged, making it easier for you to destroy them and take the lead. As you progress to higher levels, the amount of time you give them to get ahead at the start should be less, since they become harder and harder to catch. These passwords are for the Warrior Level, which I recommend since the other levels do not let you advance to the last planet. I dont remember the exact planet names, or the exact features that the passwords give, but this should be good enough to get you going. First Planet: ------------- JKP8 QM2V VJPQ NFY8 QM2V YK6T TDWR 5823 XYPT 2R8R MP03 XWPT 7X8R J62B XWPT DJP8 QT0B !KYS New Mojave(?): -------------- PJS8 QN2L 9!YT NGN8 HL2L 9!0T JCR8 T60L 92KT Ice(?): ------- M8W8 C01V 92KT KZX8 RT1V 6S8T GV58 TPZV 6TWT GXD8 SHZV 5TWT Inferno (Bonus Planet): ----------------------- Division B: LQ58 TM13 5TJ! Division A: Best Car, All Options. Win this & you're done! BV78 CNZ3 5TJ! ---------------------------------------------------------------------- Rocketeer Level Select 1. L, R, L, R, DOWN 2. At the Copyright screen 3. Press START. ---------------------------------------------------------------------- Rocky Rodent Infinite Continues 1. At Title Screen 2. Press Start 3. While Rocky runs across Screen 4. Quickly Press Y A R A B A 5. Option Screen appears 6. Make Continues "?" for unlimited continues ---------------------------------------------------------------------- Roger Clemens' MVP Baseball Win Pennant 33 games ahead password LZFMJY RBZVJS FY7WFX 6CBBN5 ---------------------------------------------------------------------- WWF Royal Rumble Twin Wrestlers 1. On Select Screen 2. Press L to stop WWF logo from moving 3. Carefully Hold L and R without making logo move 4. While Holding L & R Press Select 5. Can Select any Wreslter twice Super Punch From: Weng Loh At turn on, a screen with legal information is displayed. As soon as it starts to fade, quickly press 'B' and 'Y' on Controller 1. When you here a voice say "Ugh!", you will now have super punch. You will now be able to defeat anyone with just TWO punches in the tournament to win the belt! ---------------------------------------------------------------------- R-Type, Super Level Select 1. At start up Screen 2. Hold R 3. Press up on the joypad 9 times 4. Tone Confirms 5. Pause the game 6. Hold R, A, and SELECT 7. Choose level by pressing up or down on the control pad 8. The level selected shows up in lower left corner. Instant Power Ups 1. At Title Screen 2. Down, R, Right, Down, Right, Right, Down, Right, Down, Down. 3. Tone Confirms 4. START to begin, and then pause 5. Enter code: R, Right, Down, Y, Down, Right, Down, Left, Right, Down, Right, Right 6. Select power ups as indicated below. PRESS ONE BUTTON FOR INITIAL ATTACK AND THEN ONE BUTTON FOR MISSILES. --------------------- ------------------------ | Initial Attack | | Missiles and Bombs | --------------------- ------------------------ A Sky Laser A Homing Missiles B Ground Laser X Spread Bomb X Reflect Laser Y Spread Laser R ShotGun Bomb ---------------------------------------------------------------------- Run Saber Change Character Color 1. At any Time 2. Press Start to Pause Game 3. Press Select to Cycle through colors Level Select 1. At ATLUS screen 2. Press and Hold B Y R Select 3. Release all Button and Level Select appears in the main menu ---------------------------------------------------------------------- 7th Saga Q: I found the Wind Rune in the Cave of Melename. The problem is one of the other apprentices stole it. How can I get it back? A: This is a very common problem. If you have had the Wind Rune stolen and have travelled past the town of Eygus, I usually suggest that people reset the game. The problem is that the apprentices in the early sections of the game are very difficult to beat. Usually you have to get EXTREMELY lucky in order to defeat them. It would take you about 45 minutes to obtain the Wind Rune from the start of the game. It may take you in excess of five-six hours to beat this apprentice. If you remember to save the game each time you enter a town, you will be able to simply reset the game if you should lose your Rune. This will allow you to start from the last place saved. So, you should be able to prevent anyone from stealing your Runes. Q: In the Cave of Melename, I see a doorway, but there are some rocks blocking the entrance. How do I move these? A: Travel to the Town of Zellis. Enter the inn and speak to the villager inside. His name is Brantu. Brantu will join your party as a third person and will open the rocks blocking the doorway. If Brantu will not join you, return to Bonro and get the Map from Gain. Q: How do I get the Water Rune from the Wizard of Guntz? A: You must continue talking to the Wizard of Guntz until he agrees to trade you the Water Rune for some water. Next, travel to the Village of Pell; in the tavern, you will find a villager named Digger. Once he has joined your party, travel back to Guntz and Digger will bring water. The Wizard will now give you the Water Rune. Q: I keep hearing about a secret entrance in the Town of Patrof. Where is this entrance and will it allow me to enter the Castle? A: If you search each of the tombstones in Patrof, you will find one that reads: "Do Not Disturb." Stand beneath this tombstone and push your control pad up. The tombstone will move, revealing a secret stairway. Yes, this stairway will lead you into the Castle. Q: There is a rock in the Cave of Milto that I can't seem to move. How do I move this rock? A: You must have three Runes to start this process. Enter the Town of Bone and look for a little Boy. If you talk to the Boy, he will ask you a question about Bonro. If you answer "No," he will either give you a Remote Control or ask you to take him to Bonro. The Remote Control will open the rock in the Cave of Milto. If you take to Boy to Bonro, his Uncle will arrange for you to take a boat ride. Both of these options accomplish basically the same thing. If you get one, you will not get the other. Q: I defeated the Dragon in the Village of Luze. The game tells me that the Rune has been stolen. How can I find it? A: Since there is no way of preventing the theft of this Rune, you need to try and locate the apprentice who stole it. Trying returning to the Towns you have visited already via the Wind Rune. Once inside a Town, step outside. Look in your Crystal Ball located in the upper left corner of the screen. If the circle representing the town is flashing, the thief is in that town. Q: How can I enter the Tower of Grime? A: If you have Olvan as your main character, travel to the Town of Bone. Once on Bone, walk to the bottom right corner. Here you will find an old man who will give you the Key of Brilliance. If you don't have Olvan, don't worry. In the upper right corner of the continent you will find the North Tower. In this Tower the is a Flashing Square. If you step on this Square, you will be teleported into the Tower of Grime. Q: How can I find the Cave of Laosu? A: From the Village of Padal, walk south until you reach the mountains. Now walk west along the mountains and you will enter the Cave of Laosu. The entrance is invisible! Q: I defeated the Serpent Lady in the Castle of Baran. Prosa, the commander promised me the Moon Rune if I defeated her. Now when I talk to him, he asks me to find Pegim and will not give me the Rune! Why? A: Return to the Village of Zellis. In the tavern talk with everyone and you will locate Pegim. Now return to Prosa and he will give you the Moon Rune. Q: I can't seem to find a way through the Flames in Bilthem Castle. A: When you enter the Castle, immediately go left and walk up the staircase. Now walk south to the wall and go left. Look for a narrow hallway leading up. Take this hallway to the top and go left. Take the staircase down. Now you will enter the flames from the right hand side. You should find a narrow passage through them. Q: OK, so I made it through the flames and found Doros, but I can't beat him because he splits into three. A: Follow the direction above. Except instead of entering the flames, continue walking down until you find a staircase leading down. Here you will find a Wooden Table. Push the Table and you will find a Key. To the left of this Table you will notice a Jail Cell. Open the Jail Cell and release the Old Man being held prisoner. He will give you an item called: Star. Use this item on Doros and you will be able to defeat him. Q: I made it to Brush, and Brantu won't let me in the basement. What am I supposed to do? A: First, you need to have six Runes. If you are missing one or more Runes, read through the above sections again and find which one you missed. If you have not missed any, it is likely that an apprentice challenged you to a fight, defeated you and took your Runes. If this has happened to you, you need to travel from town to town, looking for the apprentice. Once you have six Runes, return to Brush and speak with the Fortune Teller. Now speak to Brantu and he will fly you to the next continent. Q: I am at the next continent and I lost my magic. I have also found Gorfun the main Boss but he disappears, what am I doing wrong? A: You need to locate the Moonlight. The Moonlight is located in a cave southwest of Guanta. In this cave you will face Metal Pison. After defeating him you will locate the Moonlight in a Treasure Chest. Return to Guanta and someone will remove the curse restoring your magic. When you face Gorfun, use Moonlight on him when he disappears. Q: I have received the seven Runes again! Where do I go now? A: Walk to the upper right corner of the continent, here you will find the Final Castle and Gorsia waits within! List of Towns, Castles and Caves: 1. Lemele's Castle 22. Belaine 2. Town of Lemele 23. Telaine 3. Town of Rablesk 24. Telaine Castle 4. Aran Castle 25. Cave of Beore 5. Gate of Earth 26. Town of Luze 6. Town of Bonro 27. Town of Pang 7. Town of Zellis 28. Town of Padal 8. Cave to Melename 29. Town of Polasu 9. Town of Melename 30. Town of Pandam 10. Cave to Eygus 31. Town of Tiffana 11. Eygus 32. Castle of Tiffana 12. Cave to Pell 33. Baran Castle 13. Pell 34. Bilthem 14. Guntz 35. Bilthem Castle 15. Patrof 36. Town of Brush 16. Patrof Castle 37. Village of Vallencia 17. Town of Bone 38. Cave of Kapel 18. Cave of Milto 39. Village of Bugask 19. Grime Tower 40. Village of Guanta 20. Dowaine 41. Cave of Bulnsel 21. North Tower 42. Castle of Gorfun From EGM 7.2 - copied without permission. Q: How do I fight the Apprentices? A: Fighting other apprentices is difficult because they're always built up to about the same level your character is, but you can gain the advantage by memorizing their attack patterns. They vary, but each uses the same pattern when fighting the same opponent. When you first fight, survive as long as you can and write down their pattern of attack so you'll know how to plan for your next bouts. Enemy apprentices might use healing spells as extra steps, but they'll return to their regular patterns in the next rounds. Q: Where do I fin the Apprentice who stole the Sky Rune? A: Use the Wind Rune to warp from town to town, looking for the apprentice thief who took the Sky Rune. At each town, step outside and look at the town in your crystal ball. If it looks normal, warp to a new town, but if it flashes, there is a Rune to be found in the town. Enter and save your game at the Inn, then search the tow for the apprentice who took the Sky Rune. You'll have to defeat him or her to get the Rune. Q: How do I use the Runes against Gorsia? A: When you reach Gorsia in the Castle of Gorfun, you must use the seven Runes in a particular order before you attack. Use them in the following order: Wizard, Light, Water, Star, Moon, Wind and finally Sky. Using them in any other order will be ineffective. Attack after using the Runes. ---------------------------------------------------------------------- Street Fighter II Championship Mode - Same Players 1. At Capcom Logo Screen 2. Quickly Press Down R Up L Y B 3. Blue Screen Confirms Configuration Screen 1. Hold down Select for 1st fight begins 2. Controller Configuration Screen Appears ---------------------------------------------------------------------- Street Fighter II Turbo Super 10 Star Speed 1. Logo Screen 2. Quickly Press Down R UP L Y B on Controller 2 3. Chime to confirm Turn Off Special Techniques in One Player Game 1. Logo Screen 2. Quickly Press Down R UP L Y B on Controller 1 3. Chime to Confirm Turn Off Special Techniques in Versus MOde 1. Versus Mode 2. Stage Select Screen 3. Quickly Press Down R Up L Y B on Controller 2 Easy path to Great Ending 1. Use Trick to turn off Spcecial Techniques 2. When Capcom Logo Appears 3. Press DOWN RIGHT UP Left Y & B 4. Set Difficulty to one star 5. Play game to end 6. Receive great ending ---------------------------------------------------------------------- SimAnt Scenario Select 1. Plug Mouse into Controller Two port 2. Use Controller One to enter Scenario Mode 3. Use Mouse to light up the Scenarios 4. Use Controller One to Select Scenario **Note ** This will only work with a Mouse Controller Change into the Queen 1. Go to the area in the house between the TV and the chair 2. Shock yourself in the electric socket closest to the colony 3. The word "Change" will appear on the screen 4. You will reappear in the colony as the Queen Increase Chances of Winning Battle 1. While in Battle with a Red Ant 2. Quickly Press A Button 3. This will strongly increase your chances of winning that battle **Note** If you have a Turbo controller you should win every battle ---------------------------------------------------------------------- Kendo Rage Stage Select 1. At Title Screen 2. Press X Y A B X Y A B Start 3. Stage Menu Appears Reset Game 1. At any time 2. Press and Hold L R Select Start ---------------------------------------------------------------------- King Arthur's World Passwords 8 9 10 11 12 13 _ O _ _ O O _ _ O O _ _ O _ _ O _ O _ _ _ O O _ O _ _ _ _ _ _ O _ O _ O _ O _ _ _ O _ _ _ O O _ O _ O _ _ _ _ _ _ _ _ O _ _ _ _ _ _ O O _ _ O _ O _ _ _ _ _ _ _ _ _ _ O _ O O _ _ _ O _ _ _ _ _ 14 15 16 17 18 19 O _ _ _ O _ _ _ O _ _ O _ O _ _ _ _ O _ _ _ O _ _ O _ _ _ _ _ _ _ _ O _ _ _ _ _ _ _ O _ _ O _ O O _ _ O O _ _ _ _ _ _ O _ O O O _ O _ O _ O _ _ _ _ _ _ _ _ O _ _ _ _ _ _ O _ _ _ O _ _ O _ _ _ 20 21 22 23 24 25 O _ _ _ _ _ _ _ _ O _ _ _ _ _ O _ _ _ _ _ _ _ O _ _ O _ _ _ O _ O _ _ _ _ _ O _ _ _ _ O _ _ _ _ O _ _ _ O _ O O _ _ O _ _ O _ O O _ _ _ _ _ _ _ O _ _ O O _ _ _ _ _ O O _ _ _ _ O _ O O _ O _ Cloud World 8 : The Demon Overlord _ O _ _ O _ O _ O O _ _ O O _ _ ---------------------------------------------------------------------- Krusty's Funhouse, Super Level Codes 2 BARTMAN 3 SMITHERS 4 SNOWBALL 5 JEBEDIAH Special Password Try the password " JOSHUA " (include the space before and after it). Enter any section and exit each section by pressing UP at its exit. Press the L and R buttons simultaneously to replenish your pie/ball supply. ---------------------------------------------------------------------- Lagoon Defeat End Boss (almost) From:DELOURA@PMEL.NOAA.GOV The bird in Lagoon is easier to defeat (in fact, VERY easy!) if you know one thing about the way the game works. When your character is JUMPING, he is invincible. You can attack while you're jumping. So the way to fight the bird is to stand in a place where the bird would come by at regular intervals, and when he gets close, jump and swing the sword as fast as you can. Repeat. Heal when necessary. Simple. The Bird, however, is *not* the final Boss. ---------------------------------------------------------------------- Lemmings Level Passwords - ----------------------------------------------------------- | Level | Fun | Tricky | Taxing | Mayhem | Sunsoft | ----------------------------------------------------------- | 1 | SRDTPT | MGQZMGG | PQFPTBP | XNMTWVD | TPCWFMP | | 2 | MJDVLXT | LXSFDXB | HPLHRXL | KDTJQQR | WSJCLDX | | 3 | ZBHPRLQ | ZRVXBWQ | CPZRSRV | VNTGWRB | PVNRCMV | | 4 | GWSXMHK | NKVKRTB | SMSWSPW | SQDLCRR | HZSQQNV | | 5 | NCDKKWG | GJWDHMG | DXCQKRX | JHQTCPD | KCGHCNC | | 6 | CKWDRKV | DJCQQZT | MDGMJLV | RQXNVNP | | | 7 | HCBSMGV | JHSVCQL | WZWSDMK | CBWMMLG | | | 8 | JBKZQGS | RCHFGNN | HZBCFQM | LCVDQWL | | | 9 | MMDMKKX | BJWVRCQ | SPRPVHR | KDHWTJL | | | 10 | SKFKNNB | RFPZFBJ | BWCBKXJ | GVNKKJL | | | 11 | LXNLJCP | JKJBRMQ | WRFVJDL | DXCDGNH | | | 12 | MTPCTNP | MZDCDTC | GGBCXXS | GWJTPLW | | | 13 | PCLSRCP | ZVMQKXB | TTXQXQL | LNZNHWM | | | 14 | KPMDGXZ | ZZRHJPL | DCBBWNH | MZXZKZC | | | 15 | TLVKLSW | JFLKJPX | WCBLDQX | RWLTTCQ | | | 16 | HMHRSDR | JQXRNGJ | PFVFXCR | LGJCRKM | | | 17 | MFLFHSH | WFVBVJP | NKVCKDN | SQXKBZN | | | 18 | QXPKCHB | KWVBVJP | QPDDJFB | WXTBWCB | | | 19 | MWRTLNR | TTKLKZT | QBGBPSW | NPKNRKV | | | 20 | GMXCWPS | NNFFQPV | JLXJWNW | PZQWRGP | | | 21 | KBXNJPB | ZNXBKMP | JLHFSRF | DZTHVNL | | | 22 | DVJJBGM | QSLQWTJ | WCLJNNK | RMDTBFQ | | | 23 | LGSSCZL | BGFVMFR | LVFHHMM | FCSLSPK | | | 24 | MVGDKVX | PQZWDKM | MHNNCPC | RNHQXVM | | | 25 | LSQHCQS | SBCMSJS | RNMKXLP | LTGNDXH | | | 26 | SXRQMVR | BDGQRNX | XZZSDDN | LHLTDDV | | | 27 | PMQJPMX | XPPBQWL | BBTSGZC | HCBBKHV | | | 28 | DHBPTWQ | JHQSPRH | LXFLJPX | MWLGVQJ | | | 29 | BCXLWVV | GCLKJMQ | QKZVKFT | GSPQCRQ | | | 30 | FXWBBSL | SRWGXZM | WFCSHNT | ZTTGRFH | | ----------------------------------------------------------- ---------------------------------------------------------------------- Lock On Mission and Lives Select 1. At Title Screen 2. Press Y B A B Y Y B A B Y B 3. Mission and Lives Screen Appears 4. X increases Planes A decreases Planes Y increases Mission B decreases Mission ---------------------------------------------------------------------- Lost Vikings Passwords Level 2: GR8T Level 3: TLPT Level 4: GRND Level 5: LLM0 Level 6: FL0T Level 7: TRSS Level 8: PRHS Level 9: CVRN Level 10: BBLS Level 11: VLCN Level 12: QCKS Level 13: PHR0 Level 14: C1R0 Level 15: SPKS Level 16: JMNN Level 17: TTRS Level 18: JLLY Level 19: PLNG Level 20: BTRY Level 21: JNKR Level 22: CBLT Level 23: H0PP Level 24: SMRT Level 25: V8TR Level 26: NFL8 Level 27: WKYY Level 28: CMB0 Level 29: 8BLL Level 30: TRDR Level 31: FNTM Level 32: WRLR Level 33: TRPD Level 34: TFFF Level 35: FRGT Level 36: 4RN4 Level 37: MSTR ---------------------------------------------------------------------- Lufia Three Tower Puzzle To be able to proceed to Elfrea, you must first solve the Three Tower Puzzle. You will be told that the order to complete the Towers is Blue Green Red. This does not mean that you must explore the Towers in that order, but rather the order to place the colored Jade stone on the corresponding Pedestal. Explore the Blue Tower and find the Green Jade. Explore the Green Tower and find a broken Red Sapphire. Explore the Red Tower and defeat the Ghost. After the Ghost is defeated a new are in the basement will reveal the Green Jade. Now return to the Cave near Medan and talk to the Old Man in the Cave. He will give you access to his Treasure Room where you will find the Red Sapphire which is has hidden for safe keeping. Now return to the Towers in the order specified (Blue Green Red). Find the Blue Pedestal in the Blue Tower and use the Blue Jade, then Green, then Red. When the Red Sapphire has been put in place, you will be teleported to Elfrea. The Four Pirates buttons The order to push the floor switches outside the Pirate's Room of the Pirate Tower is: *------* | 1 4 | | | | 3 2 | *------* then step on the switch outside the door and the door will open. ---------------------------------------------------------------------- John Madden Football Close-up Trick 1. Title Screen 2. Hold down any button and then press START several times to get past the screen. The screen will blank for a couple of seconds, and then you'll get a close-up of the fans. Let go of the button to start the game. Last Round Password BBBB5nZ5C ---------------------------------------------------------------------- Magic Boy Passwords LKLK LKLK - Wet World 1 GGGG HHHH - Pastic Zone 1 FTBC FTBC - Future Zone 1 JLKD JLKD - Sand Land 2 SQTH SQTH - Wet World 2 RPBC CBPR - Plastic Zone 2 JLNM RQDB - Future Zone 2 ---------------------------------------------------------------------- Magic Sword Level Select and Bonus Health 1. Options Screen 2. Highlight the EXIT entry 3. Press and hold down L, R, and START on controller 2 4. Then press START on controller 1. ---------------------------------------------------------------------- Mario Kart, Super Shrink Characters 1. On Character Select Screen 2. Press and Hold Y 3. Then press A Tip On the Mario Circuit 2 course (last course in the Mushroom Cup), get a mushroom. As you approach the jump, use the mushroom. This will give you some added speed as you hit the jump. Pull hard to the left as you go over the jump. If you timed it right, your racer will go flying off the screen and land right in front of the finish line. ---------------------------------------------------------------------- Mario is Missing Passwords First Room: First Door: PVV23CZ Second Door: FCBSB6W Third Door: YHYAMLZ Fourth Door: Y4MOPFW Fifth Door: G5F96CX Second Room: First Door: CX746YF Second Door: NBGR6CF Third Door: Fourth Door: X**KLDK Fifth Door: S48O5N4 Third Room: First Door: DWV6P78 Second Door: PCD1384 Third Door: DJ49LZ3 Fourth Door: D9FKPTR Fifth Door: TTMGMQM Last Boss: ZPF*M86 ---------------------------------------------------------------------- Mario Paint Secret Sounds 1. Title Screen Demo 2. Click on the P or the Falling Star ---------------------------------------------------------------------- Mario World, Super 1-Up Blocks - In the five tiered 1-Up chambers, Mario can collect all 5 1-Ups if he uses his cape. Spin jump and hit the lower corner of each block with the cape. The first two block in each row yield coins, the third will yield a 1-Up. Remember that pressing START followed by SELECT will drop you back to the map screen, if you've completed the level before. Handy for collecting a needed powerup near the start of a nearby level. Berries for Yoshi - 10 Red Berries will cause an egg to hatch into a Super Mushroom. 2 Pink Berries will cause an egg to hatch into coins. 3 Green Berries will add 20 seconds to the timer. Yoshi and Shells - If Yoshi spits out a Blue or Green Shell before swallowing it, it can be reused. Yoshi and P-Switches - After stomping a P-Switch, use Yoshi to pick it up. When Yoshi spits it back out, it will again be reusable. Mario can take a direct hit from any creature if riding Yoshi. Mario can hold 2 items at once by stacking one on the other then picking up both. Magic Number 1-Up - If the tens digit of the star bonus achieved by breaking the goal post tape matches both the ones and the tens digit of the time remaining on the timer, you will earn a 1-Up. (seems like a lot more trouble than it's worth) Top Secret Area - Get a cape. Enter the first ghost house and walk to the right until the first hole in the floor. Hold the Y button to spin. Run to the left until able to fly, jump and fly up the left hand wall until you can land on a ledge to your right. Run all the way across the house, off the ledge, and out the door at the end. Once you exit, you will have a path to an area where you can fully power up, get a Yoshi, and reenter for as many 1-UPs as you want (1 at a time). Bonus Items - At the end of every world, carry a turtle shell, P-block, or an enemy through the high bar. It will turn into a power-up item that you can use in the next world. Get Back Into Castles - To reenter castles once you have destroyed them, press the 'L' and 'R' buttons at the same time while standing on the site of the castle. Just what is the utility of a Firey Mario in SMW? - 3 of the Koopalings can be beaten by fireballs. Hit Morton, Ludwig, or Roy 12 times w/ fireballs and they are history. This is particularly useful against Morton and Roy who move pretty fast once you get them upset. In Chocolate Island 1 there is a 3-Up Moon just beyond the midway gate, but to get it you must pickup and carry the springboard which is left of the midway gate (means you cannot reach the tape to break it). Carry the springboard to the level area left of the big crescent-shaped section. If you jump as high as possible and then go right while in the air, you can land on a set of clouds where the moon is. If you don't use the angled green pipe to launch Mario forward in Chocolate Island 1, then you will not get a midway gate. Power-Ups Between Stages - Carry a P-Switch or a Koopa Shell through an exit gate and the power-up item in the reserve box will transform as follows: Mario Item In Reserve Box Transforms To ------------- ------------------------- --------------------- Small Empty Super 'Shroom Super 'Shroom 1-Up Fire Flower Super 'Shroom Cape Feather Super 'Shroom Super Empty Super 'Shroom Super 'Shroom 1-Up Fire Flower Super 'Shroom Cape Feather Super 'Shroom Fiery Empty Fire Flower Super 'Shroom Fire Flower Fire Flower 1-Up Cape Feather Fire Flower Caped Empty Cape Feather Super 'Shroom Cape Feather Fire Flower Cape Feather Cape Feather 1-Up The 96 worlds on Super Mario World. All Stages, All Exits (Yes, Virginia, there are 96) (NOTE: exits marked with '*' do NOT contribute to the *96 total) Stage Exit 1 Exit 2 ---------------------- --------------------- ------------------------- Yoshi's House *Yoshi's Island 1 *Yoshi's Island 2 Yoshi's Island 1 Yellow Switch Palace Yoshi's Island 2 Yoshi's Island 3 Yoshi's Island 3 Yoshi's Island 4 Yoshi's Island 4 Iggy's Castle Yellow Switch Palace Yellow Switch Palace Iggy's Castle Donut Plains 1 Donut Plains 1 Donut Plains 2 Donut Secret 1 Donut Plains 2 Donut Ghost House Green Switch Palace Green Switch Palace Green Switch Palace Donut Ghost House Donut Plains 3 Top Secret Area Top Secret Area Donut Plains 3 Donut Plains 4 Donut Plains 4 Morton's Castle Donut Secret 1 Donut Ghost House Donut Secret House Donut Secret House Donut Secret 2 Star Road 1 Donut Secret 2 Donut Plains 3 Morton's Castle Vanilla Dome 1 Vanilla Dome1 Vanilla Dome 2 Vanilla Secret 1 Vanilla Dome 2 Vanilla Ghost House Red Switch Palace Red Switch Palace Red Switch Palace Vanilla Ghost House Vanilla Dome 3 Vanilla Dome 3 Vanilla Dome 4 Vanilla Dome 4 Lemmy's Castle Lemmy's Castle Cheese Bridge Area Vanilla Secret 1 Vanilla Secret 2 Star Road 2 Vanilla Secret 2 Vanilla Secret 3 Vanilla Secret 3 Vanilla Fortress Vanilla Fortress Butter Bridge 1 Cheese Bridge Area Cookie Mountain Soda Lake Soda Lake Star Road 3 Cookie Mountain Ludwig's Castle Butter Bridge 1 Butter Bridge 2 Butter Bridge 2 Ludwig's Castle Ludwig's Castle Forest of Illusion 1 Forest of Illusion 1 Forest of Illusion 2 Forest Ghost House Forest of Illusion 2 Forest of Illusion 3 Blue Switch Palace Blue Switch Palace Blue Switch Palace Forest of Illusion 3 Forest Ghost House Roy's Castle Forest Ghost House Forest of Illusion 4 Forest of Illusion 1 Forest of Illusion 4 Forest of Illusion 2 Forest Secret Area Forest Secret Area Forest Fortress Forest Fortress Star Road 4 Roy's Castle Chocolate Island 1 Chocolate Island 1 Choco-Ghost House Choco-Ghost House Chocolate Island 2 Chocolate Island 2 Chocolate Island 3 Chocolate Secret (FAST) Chocolate Island 3 Chocolate Island 3 Chocolate Fortress (ALT) Chocolate Fortress Chocolate Island 4 Chocolate Island 4 Chocolate Island 5 Chocolate Island 5 Wendy's Castle Chocolate Secret Wendy's Castle Wendy's Castle Sunken Ghost Ship Sunken Ghost Ship Valley of Bowser 1 Valley of Bowser 1 Valley of Bowser 2 Valley of Bowser 2 Valley Ghost House Valley Fortress Valley Ghost House Valley of Bowser 3 Larry's Castle Valley of Bowser 3 Valley of Bowser 4 Valley of Bowser 4 Larry's Castle Star Road 5 & Front Door Valley Fortress Back Door Larry's Castle Front Door Back Door *END Front Door *END Star World 1 Star Road 1 Star Road 2 Star World 2 Star Road 2 Star Road 3 Star World 3 Star Road 3 Star Road 4 Star World 4 Star Road 4 Star Road 5 Star World 5 Star Road 1 Star Road 6 Gnarly Tubular Tubular Way Cool Way Cool Awesome Awesome Groovy Groovy Mondo Mondo Outrageous Outrageous Funky Funky Star Road 7 (Yoshi's House) How to beat AWESOME (in special world) Here's how to beat AWESOME without having to worry with jumping on koopas and bullets and all those nasty things at the end: 1. The goal is to cross the whole section at the end (where all the fish, bullets, etc start coming at you like crazy) using a flying blue yoshi. 2. You may get blue yoshis very easily down on starworld 2 or 3 (the one under water where the egg hatches -- small blue yoshi will eat a power star and immediately turn into big blue yoshi. At this point, press pause-select to get out. 3. The hardest part is probably getting blue yoshi in AWESOME over to the last pipe before the nasty section. Once you get him there, try to eat one of the turtle shells and/or turtles. BUT HERE IS THE TRICK: You will never make it over the gorge to the end by flying at normal speed. You have to fly fast just as you would run fast by holding the Y button down, while flapping "your wings" with the B button. But watch out, if you press the Y-button AFTER you eat a shell, yoshi will spit it out. You must press Y before eating the shell, and never let up again until you get to the end. Flap like crazy and you will make it over the gorge. How to beat Funky in the Special World Ah, this was truly a nasty level. Get equipped with a Yoshi and a Cape from the level two spaces to the right. Then, at the very beginning, run to one block before you meet the first wiggly, then fly with Yoshi. When it looks like you're coming down, DON'T let go of any buttons. You will automatically get kicked further by the bullets firing off the canons. Keep this up till you reach the springboard next to two pipes. Then, the procedure I followed to carry the springboard to the next pipe was to first swallow the wiggly in the next area, pick up the springboard, run with it, jump, etc.... This level gets my vote for MOST ANNOYING. Especially when that idiotic Yoshi runs away so many times. Talk about loyalty! Favorite 1-Up tricks For someone who hasn't advanced far in SMW, the easiest source of one-ups is Yoshi's Island 2. Enter with Yoshi, then bumping the block that normally gives Yoshi gives a one-up. Use START and SELECT to jump out of the course and repeat as often as desired. It is a little faster if Mario is caped and you enter at the middle of Yoshi's Island 2. Then one can get a life every 10 seconds or so with no skill required. I generally run it up to the maximum of 99 lives in order to pay for the increasingly long trip back to Yoshi's Island. Go to Chocolate Island 4 in world 6. You must have a cape. Get the first P-block and go down the grey tube. Once in the tube, grab the second P-block and jump off the edge. Hug the right wall until you see the seventh opening in the wall that is filled with 1-UP mushrooms. Float into the passage and grab the 1-UPs. When you come out of the tube, go back to the left and repeat as many times as needed. Just before entering the last area of Vanilla Secret Fortress (to face Reznor), you can earn many 1-Ups by repeatedly stomping the Bony Beetles at the Red Door (don't touch the ground - tread water). At first this will just earn points, but the points increase and eventually become 1-Ups. This basic technique applies most places where an enemy can be continually stomped w/o touching the ground. In Butter Bridge 2, there is one green pipe with a small log platform on both sides (this is about 2/3 of the way through, also it's the pipe you come back up through if you go down the second purple pipe to ride the rope). If you have a cape (there is a feather in the green "!" block right after the middle goal), get on the right log platform trapping the koopa between you and the green pipe. Now, you can use the cape spin trick to continuously knock the koopa shell against the pipe to collect unlimited 1-Ups until the clock runs out. There's a place where you can get unlimited lives (well, I guess up to 100, I never actually saw how far I could go) in the Sunken Ghost ship. Just before you enter the pipe to go the second portion of the ship, go to the left and up. There will be two bullet things that will keep shooting and they will hit your feet. First, you get 200, 400, 800, ...., up to 8000, then you get 1-ups for every hit. So, I just sit there for a minute and rack up lives. In the Forest of Illusion (one of the acts on the left.) there is an act where there is a koopa "fishing" with a green mushroom. Ignore him. Get a shell and run to where you find the first pipe. There is a monster that comes out of the pipe and throws creatures at you. There is a depression in front of the pipe. Take the shell and throw it at the pipe, it will start to bounce back and forth. Everytime the guy in the pipe throws a creature the bouncing shell will kill it. Further, you can now "take the bait" from the guy in the cloud. He will also throw more creatures giving you more guys. It is possible to get 40-70 guys (depending on how good you are at getting the guy in the cloud to constantly throw in the depression) in one play of the scene. Go to the first world in the forest (the one next to the Ghost House). Play through that World and touch the midway goal (the small goal post, ya know what I mean, right?). Then exit the world (start to pause, select to bail). Now go back into the world. You'll start at the midway post. Run to the right and you'll find a block that alternates between the different pow up-s in the game. Hit the block when it's a feather and you'll catch the invinc star. Now run to the right and hit every monster along the way. Soon, you'll start to earn 1-Ups and 2-Ups (from the centipede-like creatures). You should be able to get 15 lives or more before the star fizzes out. In regards to extra lives, I found the best way is using (as someone else mentioned) the star. I use the 5th special world (I'm pretty sure it's the 5th), I'm not sure what it's name is, but I can tell you that it is the one on ice, with lots of Rex's. What you want to do is go until you get to the platform that has 5 coins and a ?-box above it. You must carry the Power button with you to this point. Hit the P, and get the star from the ?-box. Then jump up and down and touch all the cheep-cheep's that are flying back and forth. When the P-power ends, and you fall (because the ledge turns back into coins) run to the left and kill everybody in your path. I can consistently get 17-20 lives from using this method. This is the 1-up method I use. You get 40-50 lives, a power-up, and a Yoshi all at once. I kinda like it, and you are welcome to add it to the list if you don't have it already. In Vanilla Secret 2, go to the midway tape. Break the tape and leave the world. Go back in the world, starting at midway. Go right, until you come to a pipe. In a music box above the pipe is a power-up. Continue right, avoiding paratroopers and spiked guys, over the chasm, and to the row of blocks above a field of spiked turtles. Hit the bottom of the SECOND block in that row. It is over the spiked turtles, but with minimal practice you can hit it easily. In the SECOND block is a P-Block. DON'T JUMP ON IT! Grab it, and take it with you. While carrying the P-Block, return back to your left, over the chasm, past the pipe you saw before, and past the midway tape. Continue until you get BETWEEN 2 pipes on the same screen. Each pipe has a villian jumping out of it, and there is a chasm just to the left of the left pipe. Set the P-Block down here. Jump on the P-Block, jump over the chasm on the left, and run as far and as fast as you can left. Each turtle/villian has turned into a coin, and after ~5 of them they are all 3-ups. Tons of 'em. The P-Block power will run out about the time you get back to the Yoshi block. Get Yoshi, and leave the world. ***NOTE: Don't leave the world until the game has finished counting up your lives!!!! You get so many you have to wait till it counts em all. Voila! Many lives and a Yoshi. Super Mario World Map ********** *MAIN MAP* ********** P3---27---28---29---30---31---32---. | | .---34---33 | | | | `---' | P4 | | | | 35 | P3 23------. | | | | | | | *---20 21--. 24 * .' | | | | | | | | `---18--' 22 25 `--' | | | | | 26 | | | | | P4 | | .--38---37---. 14 | | | | | | 41---+-------39--40 .--13--------15---. | | | | | | | | | 42 `---43---' | | | 16---17 | | 12---9 10--. `-P2 *---45---' 46--' | | | | | | | | `---8 11--P1 To Valley Of P5 | | | Bowser Map \ 48-----47 | * | \ | | | \ | 7-. P6 .----56 \| | | | .--. + 1 6 | | | | |\ | | `--55 51---+--50--49 \ | 5-' | | | | | | | | 53-------52 `--' `--' 2---3--4 ********************** ************ *VALLEY OF BOWSER MAP* *STAR WORLD* ********************** ************ 19----P2 * | / \ P1 / \ *----58 59 *-----54 57-----* | | | \ / 60---61 62 \__36 * 68_/ | | | / | \ 63---64---65---66---To Main Map / 67 \ / / \ \ *----' `----* P6-------44---------P5 ********* *SPECIAL* ********* *--76--75--74--73--. ******** | *LEGEND* *--69--70--71--72--' ******** 1- Yellow Switch Palace 31- Butter Bridge 2 61- #7 Larry's Castle 2- Yoshi's Island 1 32- #4 Ludwig's Castle 62- Valley Fortress 3- Yoshi's House 33- Cookie Mountain 63- Valley Of Bowser 3 4- Yoshi's Island 2 34- Cheese Bridge 64- Valley Ghost House 5- Yoshi's Island 3 35- Soda Lake 65- Valley Of Bowser 2 6- Yoshi's Island 4 36- Star World 1 66- Valley Of Bowser 1 7- #1 Iggy's Castle 37- Forest Of Illusion 1 67- Star World 5 8- Donut Plains 1 38- Forest Ghost House 68- Star World 4 9- Donut Plains 2 39- Forest Of Illusion 2 69- Gnarly 10- Donut Secret 1 40- Blue Switch Palace 70- Tubular 11- Donut Secret House 41- Forest Of Illusion 4 71- Way Cool 12- Green Switch Palace 42- Forest Secret Area 72- Awesome 13- Donut Ghost House 43- Forest Of Illusion 3 73- Groovy 14- Top Secret 44- Chocolate Secret 74- Mondo 15- Donut Plains 3 45- Forest Fortress 75- Outrageous 16- Donut Plains 4 46- #5 Roy's Castle 76- Funky 17- #2 Morton's Castle 47- Chocolate Island 1 * - Star Road 18- Vanilla Dome 1 48- Chocolate Ghost House P1..6- Pipes 19- Donut Secret 2 49- Chocolate Island 2 20- Vanilla Secret 1 50- Chocolate Island 3 21- Vanilla Dome 2 51- Chocolate Fortress 22- Red Switch Palace 52- Chocolate Island 4 23- Vanilla Ghost House 53- Chocolate Island 5 24- Vanilla Dome 3 54- Star World 2 25- Vanilla Dome 4 55- #6 Wendy's Castle 26- #3 Lemmy's Castle 56- Sunken Ghost Ship 27- Vanilla Secret 2 57- Star World 3 28- Vanilla Secret 3 58- Front Door 29- Vanilla Fortress 59- Back Door 30- Butter Bridge 1 60- Valley Of Bowser 4 ---------------------------------------------------------------------- Mechwarrior Invinvibilty 1. Start Game 2. Highlight Third Option and Press B 3. Makes Choice and Exit 4. New Option On Prev Screen 5. Choose Mech and New Option 6. In Game Press Start to Pause 7. A L L Y A L L Y A L L Y ---------------------------------------------------------------------- MegaMan X Passwords After Vile 5385 7136 6321 Chill Penguin defeated 6385 5336 5364 Storm Eagle defeated 6483 7376 5124 Flame Mammoth defeated 1573 5232 7264 Spark Mandrill defeated 5131 7358 4181 Armored Armadillo defeated 5147 8437 4536 Launch Octopus defeated 1556 6642 7448 Boomer Kuwranger defeated 5151 3427 4261 Extra Life Tank 5447 4177 4536 Sting Chameleon defeated 4131 6712 1221 From: jbullen@morgan.ucs.mun.ca (Joseph Bullen) Password for armour, helmet, acceleration, several heart tanks and three sub tanks. Note that all of the bosses are still intact: 1152 1176 2181 From: farb01@vax1.mankato.msus.edu (The Atomic Mushroom) Start game withall but one heart pack, three aux power packs, and ALL FOUR suit powerups! (The chest armour, helmet, boots, and blaster.) 6544 8278 6228 (to get the other 2 powerups, first get the boomerang powerup, then in the power plant stage, use the boomeramg to grab the aux power pack, then enter the boomerang stage again and use the boomerang again to grab the heart sitting on the ledge near the very edge of the stage.) ---------------------------------------------------------------------- MegaMan Soccer Passwords From: VROSAS@ANAHUAC.BITNET due v.s. woodman faraonman 11010101 01111111 11111110 11100011 10010010 01011000 11101111 10001011 due v.s. faraonman dustman 00011010 01010100 01110011 01001111 00101010 00111100 01000100 10101010 due v.s. dustman drillman 01111111 11111111 01110010 01001111 00101011 10000001 00100001 00100000 due v.s. drillman fireman 00011010 01010101 01111010 11100111 00010111 11000101 10101010 00000000 due v.s. fireman elecman 10110001 01010100 01111111 11111111 11110010 01101111 10101011 10100000 due v.s. elecman skullman 01111111 11111111 11110011 11101110 00001011 10011100 11000100 00101011 due v.s. skullman cutman 01001001 10011011 01010000 11100110 00010110 11100100 10001010 10100000 due v.s. cutman enker 00000100 00111000 01011000 11101111 00001010 10000001 10000001 10000001 due v.s. enker protoman 11011011 01010100 11111010 11100110 10010110 01100101 00101010 11100001 due v.s. protoman D.R. Willy 01110100 10011111 10011111 10011111 10011110 10110011 1 = point 0 = empty ---------------------------------------------------------------------- ===============================================================================