DOOM Audio Editor - version 1.1 March 1994 SUMMARY: DMAUD sound_number [-s sound_file][-e sound_file][-l][-q][-x][-f pwad][-r][-c] sound_number: 1-49 (1-61), select and play sound from DOOM WAD -s : Store sound_file into DOOM WAD at position sound_number Input files can be any sound format; they will automatically be converted to 11025 samples/sec -e : Extract sound from DOOM WAD at position sound_number and store into sound_file in .WAV format. Will not overwrite existing file -l : List samples -q : Quiet; no SoundBlaster output -x : Allow length of sound in WAD to expand beyond current length -f : Alternate WAD file (PWAD) -r : Remove sound from alternate WAD -c : List contents of WAD DESCRIPTION: DMAUD will store sounds into or extract sounds from DOOM WAD and PWAD files. In addition, DMAUD will play the sound if a SoundBlaster compatible sound card is present. Patch WAD files (PWAD) can be edited the same as WAD files by using the '-f pwad' option on the command line; the PWAD will be created as needed. To remove a sound from the PWAD, use the '-r' option. For the PWAD to work correctly, the filename must end with .WAD. Please be sure that you have a backup copy of the original DOOM WAD file available. Input files can be any format (.AU, .VOC, .WAV, .SND, etc) and any sample rate; they will be converted as necessary. Some examples: Play sound #1: DMAUD 1 Replace sound #1: DMAUD 1 -s foo.wav Replace sound #1, and allow sound length to increase beyond current sound length: DMAUD 1 -s foo.wav -x NOTE: Using the '-x' option can increase the size of the WAD. Extract sound #1: DMAUD 1 -e foo.raw Replace sound quietly: DMAUD 1 -s foo.wav -q Create a PWAD and add a sound to it: DMAUD -f bar.wad 1 -s foo.wav Run DOOM using the new PWAD file: DOOM -file bar.wad COMMENTS/SUGGESTIONS: Bill Neisius bill@solaria.hac.com